camera: Renamed "video_capture" files to "camera" and moved to own subdir.
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12 changed files with 16 additions and 15 deletions
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@ -35,6 +35,7 @@
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#include <SDL3/SDL_audio.h>
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#include <SDL3/SDL_bits.h>
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#include <SDL3/SDL_blendmode.h>
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#include <SDL3/SDL_camera.h>
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#include <SDL3/SDL_clipboard.h>
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#include <SDL3/SDL_cpuinfo.h>
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#include <SDL3/SDL_endian.h>
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@ -76,7 +77,6 @@
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#include <SDL3/SDL_touch.h>
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#include <SDL3/SDL_version.h>
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#include <SDL3/SDL_video.h>
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#include "SDL3/SDL_video_capture.h"
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#include <SDL3/SDL_oldnames.h>
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#endif /* SDL_h_ */
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@ -20,13 +20,13 @@
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*/
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/**
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* \file SDL_video_capture.h
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* \file SDL_camera.h
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*
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* Video Capture for the SDL library.
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*/
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#ifndef SDL_video_capture_h_
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#define SDL_video_capture_h_
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#ifndef SDL_camera_h_
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#define SDL_camera_h_
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#include "SDL3/SDL_video.h"
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@ -356,8 +356,8 @@ extern DECLSPEC int SDLCALL SDL_ReleaseVideoCaptureFrame(SDL_VideoCaptureDevice
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extern DECLSPEC int SDLCALL SDL_StopVideoCapture(SDL_VideoCaptureDevice *device);
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/**
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* Use this function to shut down video_capture processing and close the
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* video_capture device.
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* Use this function to shut down camera processing and close the
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* camera device.
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*
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* \param device opened video capture device
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*
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@ -374,4 +374,4 @@ extern DECLSPEC void SDLCALL SDL_CloseVideoCapture(SDL_VideoCaptureDevice *devic
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#endif
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#include <SDL3/SDL_close_code.h>
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#endif /* SDL_video_capture_h_ */
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#endif /* SDL_camera_h_ */
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