Revert "gendynapi.py: don't generate parameter for '...'"

This reverts commit ea8c7df91b.
This commit is contained in:
Sylvain 2022-12-09 20:33:14 +01:00
parent ea8c7df91b
commit f442d0a0ef
No known key found for this signature in database
GPG key ID: 5F87E02E5BC0939E
4 changed files with 1 additions and 1764 deletions

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@ -889,883 +889,3 @@
#define SDL_GetTicksNS SDL_GetTicksNS_REAL
#define SDL_DelayNS SDL_DelayNS_REAL
#define SDL_GetEventState SDL_GetEventState_REAL
#define SDL_GetEventState SDL_GetEventState_REAL
#define SDL_GetEventState SDL_GetEventState_REAL
#define SDL_GetTicksNS SDL_GetTicksNS_REAL
#define SDL_DelayNS SDL_DelayNS_REAL
#define SDL_GetEventState SDL_GetEventState_REAL
#define SDL_GetWindowWMInfo SDL_GetWindowWMInfo_REAL
#define SDL_memset4 SDL_memset4_REAL
#define SDL_GetTicksNS SDL_GetTicksNS_REAL
#define SDL_DelayNS SDL_DelayNS_REAL
#define SDL_GetEventState SDL_GetEventState_REAL
#define SDL_GetWindowWMInfo SDL_GetWindowWMInfo_REAL
#define SDL_memset4 SDL_memset4_REAL
#define SDL_GetDefaultAudioInfo SDL_GetDefaultAudioInfo_REAL
#define SDL_GetJoystickGUIDInfo SDL_GetJoystickGUIDInfo_REAL
#define SDL_GetTicksNS SDL_GetTicksNS_REAL
#define SDL_DelayNS SDL_DelayNS_REAL
#define SDL_ResetHint SDL_ResetHint_REAL
#define SDL_ResetHints SDL_ResetHints_REAL
#define SDL_SetPrimarySelectionText SDL_SetPrimarySelectionText_REAL
#define SDL_GetPrimarySelectionText SDL_GetPrimarySelectionText_REAL
#define SDL_HasPrimarySelectionText SDL_HasPrimarySelectionText_REAL
#define SDL_GetEventState SDL_GetEventState_REAL
#define SDL_GetWindowWMInfo SDL_GetWindowWMInfo_REAL
#define SDL_GetPointDisplayIndex SDL_GetPointDisplayIndex_REAL
#define SDL_GetRectDisplayIndex SDL_GetRectDisplayIndex_REAL
#define SDL_GetWindowSizeInPixels SDL_GetWindowSizeInPixels_REAL
#define SDL_EGL_GetProcAddress SDL_EGL_GetProcAddress_REAL
#define SDL_EGL_GetCurrentEGLDisplay SDL_EGL_GetCurrentEGLDisplay_REAL
#define SDL_EGL_GetCurrentEGLConfig SDL_EGL_GetCurrentEGLConfig_REAL
#define SDL_EGL_GetWindowEGLSurface SDL_EGL_GetWindowEGLSurface_REAL
#define SDL_EGL_SetEGLAttributeCallbacks SDL_EGL_SetEGLAttributeCallbacks_REAL
#define SDL_ResetKeyboard SDL_ResetKeyboard_REAL
#define SDL_GetOriginalMemoryFunctions SDL_GetOriginalMemoryFunctions_REAL
#define SDL_crc16 SDL_crc16_REAL
#define SDL_memset4 SDL_memset4_REAL
#define SDL_strcasestr SDL_strcasestr_REAL
#define SDL_GDKSuspendComplete SDL_GDKSuspendComplete_REAL
#define SDL_GetNumAudioDrivers SDL_GetNumAudioDrivers_REAL
#define SDL_GetAudioDriver SDL_GetAudioDriver_REAL
#define SDL_AudioInit SDL_AudioInit_REAL
#define SDL_AudioQuit SDL_AudioQuit_REAL
#define SDL_GetCurrentAudioDriver SDL_GetCurrentAudioDriver_REAL
#define SDL_OpenAudio SDL_OpenAudio_REAL
#define SDL_GetNumAudioDevices SDL_GetNumAudioDevices_REAL
#define SDL_GetAudioDeviceName SDL_GetAudioDeviceName_REAL
#define SDL_GetAudioDeviceSpec SDL_GetAudioDeviceSpec_REAL
#define SDL_GetDefaultAudioInfo SDL_GetDefaultAudioInfo_REAL
#define SDL_OpenAudioDevice SDL_OpenAudioDevice_REAL
#define SDL_GetAudioStatus SDL_GetAudioStatus_REAL
#define SDL_GetAudioDeviceStatus SDL_GetAudioDeviceStatus_REAL
#define SDL_PauseAudio SDL_PauseAudio_REAL
#define SDL_PauseAudioDevice SDL_PauseAudioDevice_REAL
#define SDL_LoadWAV_RW SDL_LoadWAV_RW_REAL
#define SDL_FreeWAV SDL_FreeWAV_REAL
#define SDL_BuildAudioCVT SDL_BuildAudioCVT_REAL
#define SDL_ConvertAudio SDL_ConvertAudio_REAL
#define SDL_NewAudioStream SDL_NewAudioStream_REAL
#define SDL_AudioStreamPut SDL_AudioStreamPut_REAL
#define SDL_AudioStreamGet SDL_AudioStreamGet_REAL
#define SDL_AudioStreamAvailable SDL_AudioStreamAvailable_REAL
#define SDL_AudioStreamFlush SDL_AudioStreamFlush_REAL
#define SDL_AudioStreamClear SDL_AudioStreamClear_REAL
#define SDL_FreeAudioStream SDL_FreeAudioStream_REAL
#define SDL_MixAudio SDL_MixAudio_REAL
#define SDL_MixAudioFormat SDL_MixAudioFormat_REAL
#define SDL_QueueAudio SDL_QueueAudio_REAL
#define SDL_DequeueAudio SDL_DequeueAudio_REAL
#define SDL_GetQueuedAudioSize SDL_GetQueuedAudioSize_REAL
#define SDL_ClearQueuedAudio SDL_ClearQueuedAudio_REAL
#define SDL_LockAudio SDL_LockAudio_REAL
#define SDL_LockAudioDevice SDL_LockAudioDevice_REAL
#define SDL_UnlockAudio SDL_UnlockAudio_REAL
#define SDL_UnlockAudioDevice SDL_UnlockAudioDevice_REAL
#define SDL_CloseAudio SDL_CloseAudio_REAL
#define SDL_CloseAudioDevice SDL_CloseAudioDevice_REAL
#define SDL_CreateShapedWindow SDL_CreateShapedWindow_REAL
#define SDL_IsShapedWindow SDL_IsShapedWindow_REAL
#define SDL_SetWindowShape SDL_SetWindowShape_REAL
#define SDL_GetShapedWindowMode SDL_GetShapedWindowMode_REAL
#define SDL_ComposeCustomBlendMode SDL_ComposeCustomBlendMode_REAL
#define SDL_CreateMutex SDL_CreateMutex_REAL
#define SDL_LockMutex SDL_LockMutex_REAL
#define SDL_TryLockMutex SDL_TryLockMutex_REAL
#define SDL_UnlockMutex SDL_UnlockMutex_REAL
#define SDL_DestroyMutex SDL_DestroyMutex_REAL
#define SDL_CreateSemaphore SDL_CreateSemaphore_REAL
#define SDL_DestroySemaphore SDL_DestroySemaphore_REAL
#define SDL_SemWait SDL_SemWait_REAL
#define SDL_SemTryWait SDL_SemTryWait_REAL
#define SDL_SemWaitTimeout SDL_SemWaitTimeout_REAL
#define SDL_SemPost SDL_SemPost_REAL
#define SDL_SemValue SDL_SemValue_REAL
#define SDL_CreateCond SDL_CreateCond_REAL
#define SDL_DestroyCond SDL_DestroyCond_REAL
#define SDL_CondSignal SDL_CondSignal_REAL
#define SDL_CondBroadcast SDL_CondBroadcast_REAL
#define SDL_CondWait SDL_CondWait_REAL
#define SDL_CondWaitTimeout SDL_CondWaitTimeout_REAL
#define SDL_LockJoysticks SDL_LockJoysticks_REAL
#define SDL_UnlockJoysticks SDL_UnlockJoysticks_REAL
#define SDL_NumJoysticks SDL_NumJoysticks_REAL
#define SDL_JoystickNameForIndex SDL_JoystickNameForIndex_REAL
#define SDL_JoystickPathForIndex SDL_JoystickPathForIndex_REAL
#define SDL_JoystickGetDevicePlayerIndex SDL_JoystickGetDevicePlayerIndex_REAL
#define SDL_JoystickGetDeviceGUID SDL_JoystickGetDeviceGUID_REAL
#define SDL_JoystickGetDeviceVendor SDL_JoystickGetDeviceVendor_REAL
#define SDL_JoystickGetDeviceProduct SDL_JoystickGetDeviceProduct_REAL
#define SDL_JoystickGetDeviceProductVersion SDL_JoystickGetDeviceProductVersion_REAL
#define SDL_JoystickGetDeviceType SDL_JoystickGetDeviceType_REAL
#define SDL_JoystickGetDeviceInstanceID SDL_JoystickGetDeviceInstanceID_REAL
#define SDL_JoystickOpen SDL_JoystickOpen_REAL
#define SDL_JoystickFromInstanceID SDL_JoystickFromInstanceID_REAL
#define SDL_JoystickFromPlayerIndex SDL_JoystickFromPlayerIndex_REAL
#define SDL_JoystickAttachVirtual SDL_JoystickAttachVirtual_REAL
#define SDL_JoystickAttachVirtualEx SDL_JoystickAttachVirtualEx_REAL
#define SDL_JoystickDetachVirtual SDL_JoystickDetachVirtual_REAL
#define SDL_JoystickIsVirtual SDL_JoystickIsVirtual_REAL
#define SDL_JoystickSetVirtualAxis SDL_JoystickSetVirtualAxis_REAL
#define SDL_JoystickSetVirtualButton SDL_JoystickSetVirtualButton_REAL
#define SDL_JoystickSetVirtualHat SDL_JoystickSetVirtualHat_REAL
#define SDL_JoystickName SDL_JoystickName_REAL
#define SDL_JoystickPath SDL_JoystickPath_REAL
#define SDL_JoystickGetPlayerIndex SDL_JoystickGetPlayerIndex_REAL
#define SDL_JoystickSetPlayerIndex SDL_JoystickSetPlayerIndex_REAL
#define SDL_JoystickGetGUID SDL_JoystickGetGUID_REAL
#define SDL_JoystickGetVendor SDL_JoystickGetVendor_REAL
#define SDL_JoystickGetProduct SDL_JoystickGetProduct_REAL
#define SDL_JoystickGetProductVersion SDL_JoystickGetProductVersion_REAL
#define SDL_JoystickGetFirmwareVersion SDL_JoystickGetFirmwareVersion_REAL
#define SDL_JoystickGetSerial SDL_JoystickGetSerial_REAL
#define SDL_JoystickGetType SDL_JoystickGetType_REAL
#define SDL_JoystickGetGUIDString SDL_JoystickGetGUIDString_REAL
#define SDL_JoystickGetGUIDFromString SDL_JoystickGetGUIDFromString_REAL
#define SDL_GetJoystickGUIDInfo SDL_GetJoystickGUIDInfo_REAL
#define SDL_JoystickGetAttached SDL_JoystickGetAttached_REAL
#define SDL_JoystickInstanceID SDL_JoystickInstanceID_REAL
#define SDL_JoystickNumAxes SDL_JoystickNumAxes_REAL
#define SDL_JoystickNumHats SDL_JoystickNumHats_REAL
#define SDL_JoystickNumButtons SDL_JoystickNumButtons_REAL
#define SDL_JoystickUpdate SDL_JoystickUpdate_REAL
#define SDL_JoystickEventState SDL_JoystickEventState_REAL
#define SDL_JoystickGetAxis SDL_JoystickGetAxis_REAL
#define SDL_JoystickGetAxisInitialState SDL_JoystickGetAxisInitialState_REAL
#define SDL_JoystickGetHat SDL_JoystickGetHat_REAL
#define SDL_JoystickGetButton SDL_JoystickGetButton_REAL
#define SDL_JoystickRumble SDL_JoystickRumble_REAL
#define SDL_JoystickRumbleTriggers SDL_JoystickRumbleTriggers_REAL
#define SDL_JoystickHasLED SDL_JoystickHasLED_REAL
#define SDL_JoystickHasRumble SDL_JoystickHasRumble_REAL
#define SDL_JoystickHasRumbleTriggers SDL_JoystickHasRumbleTriggers_REAL
#define SDL_JoystickSetLED SDL_JoystickSetLED_REAL
#define SDL_JoystickSendEffect SDL_JoystickSendEffect_REAL
#define SDL_JoystickClose SDL_JoystickClose_REAL
#define SDL_JoystickCurrentPowerLevel SDL_JoystickCurrentPowerLevel_REAL
#define SDL_LoadObject SDL_LoadObject_REAL
#define SDL_LoadFunction SDL_LoadFunction_REAL
#define SDL_UnloadObject SDL_UnloadObject_REAL
#define SDL_Metal_CreateView SDL_Metal_CreateView_REAL
#define SDL_Metal_DestroyView SDL_Metal_DestroyView_REAL
#define SDL_Metal_GetLayer SDL_Metal_GetLayer_REAL
#define SDL_Metal_GetDrawableSize SDL_Metal_GetDrawableSize_REAL
#define SDL_GetVersion SDL_GetVersion_REAL
#define SDL_GetRevision SDL_GetRevision_REAL
#define SDL_GetTicks SDL_GetTicks_REAL
#define SDL_GetTicksNS SDL_GetTicksNS_REAL
#define SDL_GetPerformanceCounter SDL_GetPerformanceCounter_REAL
#define SDL_GetPerformanceFrequency SDL_GetPerformanceFrequency_REAL
#define SDL_Delay SDL_Delay_REAL
#define SDL_DelayNS SDL_DelayNS_REAL
#define SDL_AddTimer SDL_AddTimer_REAL
#define SDL_RemoveTimer SDL_RemoveTimer_REAL
#define SDL_GetCPUCount SDL_GetCPUCount_REAL
#define SDL_GetCPUCacheLineSize SDL_GetCPUCacheLineSize_REAL
#define SDL_HasRDTSC SDL_HasRDTSC_REAL
#define SDL_HasAltiVec SDL_HasAltiVec_REAL
#define SDL_HasMMX SDL_HasMMX_REAL
#define SDL_Has3DNow SDL_Has3DNow_REAL
#define SDL_HasSSE SDL_HasSSE_REAL
#define SDL_HasSSE2 SDL_HasSSE2_REAL
#define SDL_HasSSE3 SDL_HasSSE3_REAL
#define SDL_HasSSE41 SDL_HasSSE41_REAL
#define SDL_HasSSE42 SDL_HasSSE42_REAL
#define SDL_HasAVX SDL_HasAVX_REAL
#define SDL_HasAVX2 SDL_HasAVX2_REAL
#define SDL_HasAVX512F SDL_HasAVX512F_REAL
#define SDL_HasARMSIMD SDL_HasARMSIMD_REAL
#define SDL_HasNEON SDL_HasNEON_REAL
#define SDL_HasLSX SDL_HasLSX_REAL
#define SDL_HasLASX SDL_HasLASX_REAL
#define SDL_GetSystemRAM SDL_GetSystemRAM_REAL
#define SDL_SIMDGetAlignment SDL_SIMDGetAlignment_REAL
#define SDL_SIMDAlloc SDL_SIMDAlloc_REAL
#define SDL_SIMDRealloc SDL_SIMDRealloc_REAL
#define SDL_SIMDFree SDL_SIMDFree_REAL
#define SDL_RecordGesture SDL_RecordGesture_REAL
#define SDL_SaveAllDollarTemplates SDL_SaveAllDollarTemplates_REAL
#define SDL_SaveDollarTemplate SDL_SaveDollarTemplate_REAL
#define SDL_LoadDollarTemplates SDL_LoadDollarTemplates_REAL
#define SDL_GetBasePath SDL_GetBasePath_REAL
#define SDL_GetPrefPath SDL_GetPrefPath_REAL
#define SDL_GetPixelFormatName SDL_GetPixelFormatName_REAL
#define SDL_PixelFormatEnumToMasks SDL_PixelFormatEnumToMasks_REAL
#define SDL_MasksToPixelFormatEnum SDL_MasksToPixelFormatEnum_REAL
#define SDL_AllocFormat SDL_AllocFormat_REAL
#define SDL_FreeFormat SDL_FreeFormat_REAL
#define SDL_AllocPalette SDL_AllocPalette_REAL
#define SDL_SetPixelFormatPalette SDL_SetPixelFormatPalette_REAL
#define SDL_SetPaletteColors SDL_SetPaletteColors_REAL
#define SDL_FreePalette SDL_FreePalette_REAL
#define SDL_MapRGB SDL_MapRGB_REAL
#define SDL_MapRGBA SDL_MapRGBA_REAL
#define SDL_GetRGB SDL_GetRGB_REAL
#define SDL_GetRGBA SDL_GetRGBA_REAL
#define SDL_CreateSurface SDL_CreateSurface_REAL
#define SDL_CreateSurfaceFrom SDL_CreateSurfaceFrom_REAL
#define SDL_FreeSurface SDL_FreeSurface_REAL
#define SDL_SetSurfacePalette SDL_SetSurfacePalette_REAL
#define SDL_LockSurface SDL_LockSurface_REAL
#define SDL_UnlockSurface SDL_UnlockSurface_REAL
#define SDL_LoadBMP_RW SDL_LoadBMP_RW_REAL
#define SDL_SaveBMP_RW SDL_SaveBMP_RW_REAL
#define SDL_SetSurfaceRLE SDL_SetSurfaceRLE_REAL
#define SDL_HasSurfaceRLE SDL_HasSurfaceRLE_REAL
#define SDL_SetColorKey SDL_SetColorKey_REAL
#define SDL_HasColorKey SDL_HasColorKey_REAL
#define SDL_GetColorKey SDL_GetColorKey_REAL
#define SDL_SetSurfaceColorMod SDL_SetSurfaceColorMod_REAL
#define SDL_GetSurfaceColorMod SDL_GetSurfaceColorMod_REAL
#define SDL_SetSurfaceAlphaMod SDL_SetSurfaceAlphaMod_REAL
#define SDL_GetSurfaceAlphaMod SDL_GetSurfaceAlphaMod_REAL
#define SDL_SetSurfaceBlendMode SDL_SetSurfaceBlendMode_REAL
#define SDL_GetSurfaceBlendMode SDL_GetSurfaceBlendMode_REAL
#define SDL_SetClipRect SDL_SetClipRect_REAL
#define SDL_GetClipRect SDL_GetClipRect_REAL
#define SDL_DuplicateSurface SDL_DuplicateSurface_REAL
#define SDL_ConvertSurface SDL_ConvertSurface_REAL
#define SDL_ConvertSurfaceFormat SDL_ConvertSurfaceFormat_REAL
#define SDL_ConvertPixels SDL_ConvertPixels_REAL
#define SDL_PremultiplyAlpha SDL_PremultiplyAlpha_REAL
#define SDL_FillRect SDL_FillRect_REAL
#define SDL_FillRects SDL_FillRects_REAL
#define SDL_UpperBlit SDL_UpperBlit_REAL
#define SDL_LowerBlit SDL_LowerBlit_REAL
#define SDL_SoftStretch SDL_SoftStretch_REAL
#define SDL_SoftStretchLinear SDL_SoftStretchLinear_REAL
#define SDL_UpperBlitScaled SDL_UpperBlitScaled_REAL
#define SDL_LowerBlitScaled SDL_LowerBlitScaled_REAL
#define SDL_SetYUVConversionMode SDL_SetYUVConversionMode_REAL
#define SDL_GetYUVConversionMode SDL_GetYUVConversionMode_REAL
#define SDL_GetYUVConversionModeForResolution SDL_GetYUVConversionModeForResolution_REAL
#define SDL_Vulkan_LoadLibrary SDL_Vulkan_LoadLibrary_REAL
#define SDL_Vulkan_GetVkGetInstanceProcAddr SDL_Vulkan_GetVkGetInstanceProcAddr_REAL
#define SDL_Vulkan_UnloadLibrary SDL_Vulkan_UnloadLibrary_REAL
#define SDL_Vulkan_GetInstanceExtensions SDL_Vulkan_GetInstanceExtensions_REAL
#define SDL_Vulkan_CreateSurface SDL_Vulkan_CreateSurface_REAL
#define SDL_Vulkan_GetDrawableSize SDL_Vulkan_GetDrawableSize_REAL
#define SDL_GetPlatform SDL_GetPlatform_REAL
#define SDL_CreateThreadWithStackSize SDL_CreateThreadWithStackSize_REAL
#define SDL_CreateThreadWithStackSize SDL_CreateThreadWithStackSize_REAL
#define SDL_GetThreadName SDL_GetThreadName_REAL
#define SDL_ThreadID SDL_ThreadID_REAL
#define SDL_GetThreadID SDL_GetThreadID_REAL
#define SDL_SetThreadPriority SDL_SetThreadPriority_REAL
#define SDL_WaitThread SDL_WaitThread_REAL
#define SDL_DetachThread SDL_DetachThread_REAL
#define SDL_TLSCreate SDL_TLSCreate_REAL
#define SDL_TLSGet SDL_TLSGet_REAL
#define SDL_TLSSet SDL_TLSSet_REAL
#define SDL_TLSCleanup SDL_TLSCleanup_REAL
#define SDL_GetPreferredLocales SDL_GetPreferredLocales_REAL
#define SDL_SetHintWithPriority SDL_SetHintWithPriority_REAL
#define SDL_SetHint SDL_SetHint_REAL
#define SDL_ResetHint SDL_ResetHint_REAL
#define SDL_ResetHints SDL_ResetHints_REAL
#define SDL_GetHint SDL_GetHint_REAL
#define SDL_GetHintBoolean SDL_GetHintBoolean_REAL
#define SDL_AddHintCallback SDL_AddHintCallback_REAL
#define SDL_DelHintCallback SDL_DelHintCallback_REAL
#define SDL_ClearHints SDL_ClearHints_REAL
#define SDL_SetClipboardText SDL_SetClipboardText_REAL
#define SDL_GetClipboardText SDL_GetClipboardText_REAL
#define SDL_HasClipboardText SDL_HasClipboardText_REAL
#define SDL_SetPrimarySelectionText SDL_SetPrimarySelectionText_REAL
#define SDL_GetPrimarySelectionText SDL_GetPrimarySelectionText_REAL
#define SDL_HasPrimarySelectionText SDL_HasPrimarySelectionText_REAL
#define SDL_OpenURL SDL_OpenURL_REAL
#define SDL_GetError SDL_GetError_REAL
#define SDL_GetErrorMsg SDL_GetErrorMsg_REAL
#define SDL_ClearError SDL_ClearError_REAL
#define SDL_Error SDL_Error_REAL
#define SDL_ShowMessageBox SDL_ShowMessageBox_REAL
#define SDL_ShowSimpleMessageBox SDL_ShowSimpleMessageBox_REAL
#define SDL_HasIntersection SDL_HasIntersection_REAL
#define SDL_IntersectRect SDL_IntersectRect_REAL
#define SDL_UnionRect SDL_UnionRect_REAL
#define SDL_EnclosePoints SDL_EnclosePoints_REAL
#define SDL_IntersectRectAndLine SDL_IntersectRectAndLine_REAL
#define SDL_HasIntersectionF SDL_HasIntersectionF_REAL
#define SDL_IntersectFRect SDL_IntersectFRect_REAL
#define SDL_UnionFRect SDL_UnionFRect_REAL
#define SDL_EncloseFPoints SDL_EncloseFPoints_REAL
#define SDL_IntersectFRectAndLine SDL_IntersectFRectAndLine_REAL
#define SDL_GetMouseFocus SDL_GetMouseFocus_REAL
#define SDL_GetMouseState SDL_GetMouseState_REAL
#define SDL_GetGlobalMouseState SDL_GetGlobalMouseState_REAL
#define SDL_GetRelativeMouseState SDL_GetRelativeMouseState_REAL
#define SDL_WarpMouseInWindow SDL_WarpMouseInWindow_REAL
#define SDL_WarpMouseGlobal SDL_WarpMouseGlobal_REAL
#define SDL_SetRelativeMouseMode SDL_SetRelativeMouseMode_REAL
#define SDL_CaptureMouse SDL_CaptureMouse_REAL
#define SDL_GetRelativeMouseMode SDL_GetRelativeMouseMode_REAL
#define SDL_CreateCursor SDL_CreateCursor_REAL
#define SDL_CreateColorCursor SDL_CreateColorCursor_REAL
#define SDL_CreateSystemCursor SDL_CreateSystemCursor_REAL
#define SDL_SetCursor SDL_SetCursor_REAL
#define SDL_GetCursor SDL_GetCursor_REAL
#define SDL_GetDefaultCursor SDL_GetDefaultCursor_REAL
#define SDL_FreeCursor SDL_FreeCursor_REAL
#define SDL_ShowCursor SDL_ShowCursor_REAL
#define SDL_PumpEvents SDL_PumpEvents_REAL
#define SDL_PeepEvents SDL_PeepEvents_REAL
#define SDL_HasEvent SDL_HasEvent_REAL
#define SDL_HasEvents SDL_HasEvents_REAL
#define SDL_FlushEvent SDL_FlushEvent_REAL
#define SDL_FlushEvents SDL_FlushEvents_REAL
#define SDL_PollEvent SDL_PollEvent_REAL
#define SDL_WaitEvent SDL_WaitEvent_REAL
#define SDL_WaitEventTimeout SDL_WaitEventTimeout_REAL
#define SDL_PushEvent SDL_PushEvent_REAL
#define SDL_SetEventFilter SDL_SetEventFilter_REAL
#define SDL_GetEventFilter SDL_GetEventFilter_REAL
#define SDL_AddEventWatch SDL_AddEventWatch_REAL
#define SDL_DelEventWatch SDL_DelEventWatch_REAL
#define SDL_FilterEvents SDL_FilterEvents_REAL
#define SDL_EventState SDL_EventState_REAL
#define SDL_GetEventState SDL_GetEventState_REAL
#define SDL_RegisterEvents SDL_RegisterEvents_REAL
#define SDL_GetWindowWMInfo SDL_GetWindowWMInfo_REAL
#define SDL_GetNumVideoDrivers SDL_GetNumVideoDrivers_REAL
#define SDL_GetVideoDriver SDL_GetVideoDriver_REAL
#define SDL_VideoInit SDL_VideoInit_REAL
#define SDL_VideoQuit SDL_VideoQuit_REAL
#define SDL_GetCurrentVideoDriver SDL_GetCurrentVideoDriver_REAL
#define SDL_GetNumVideoDisplays SDL_GetNumVideoDisplays_REAL
#define SDL_GetDisplayName SDL_GetDisplayName_REAL
#define SDL_GetDisplayBounds SDL_GetDisplayBounds_REAL
#define SDL_GetDisplayUsableBounds SDL_GetDisplayUsableBounds_REAL
#define SDL_GetDisplayDPI SDL_GetDisplayDPI_REAL
#define SDL_GetDisplayOrientation SDL_GetDisplayOrientation_REAL
#define SDL_GetNumDisplayModes SDL_GetNumDisplayModes_REAL
#define SDL_GetDisplayMode SDL_GetDisplayMode_REAL
#define SDL_GetDesktopDisplayMode SDL_GetDesktopDisplayMode_REAL
#define SDL_GetCurrentDisplayMode SDL_GetCurrentDisplayMode_REAL
#define SDL_GetClosestDisplayMode SDL_GetClosestDisplayMode_REAL
#define SDL_GetPointDisplayIndex SDL_GetPointDisplayIndex_REAL
#define SDL_GetRectDisplayIndex SDL_GetRectDisplayIndex_REAL
#define SDL_GetWindowDisplayIndex SDL_GetWindowDisplayIndex_REAL
#define SDL_SetWindowDisplayMode SDL_SetWindowDisplayMode_REAL
#define SDL_GetWindowDisplayMode SDL_GetWindowDisplayMode_REAL
#define SDL_GetWindowICCProfile SDL_GetWindowICCProfile_REAL
#define SDL_GetWindowPixelFormat SDL_GetWindowPixelFormat_REAL
#define SDL_CreateWindow SDL_CreateWindow_REAL
#define SDL_CreateWindowFrom SDL_CreateWindowFrom_REAL
#define SDL_GetWindowID SDL_GetWindowID_REAL
#define SDL_GetWindowFromID SDL_GetWindowFromID_REAL
#define SDL_GetWindowFlags SDL_GetWindowFlags_REAL
#define SDL_SetWindowTitle SDL_SetWindowTitle_REAL
#define SDL_GetWindowTitle SDL_GetWindowTitle_REAL
#define SDL_SetWindowIcon SDL_SetWindowIcon_REAL
#define SDL_SetWindowData SDL_SetWindowData_REAL
#define SDL_GetWindowData SDL_GetWindowData_REAL
#define SDL_SetWindowPosition SDL_SetWindowPosition_REAL
#define SDL_GetWindowPosition SDL_GetWindowPosition_REAL
#define SDL_SetWindowSize SDL_SetWindowSize_REAL
#define SDL_GetWindowSize SDL_GetWindowSize_REAL
#define SDL_GetWindowBordersSize SDL_GetWindowBordersSize_REAL
#define SDL_GetWindowSizeInPixels SDL_GetWindowSizeInPixels_REAL
#define SDL_SetWindowMinimumSize SDL_SetWindowMinimumSize_REAL
#define SDL_GetWindowMinimumSize SDL_GetWindowMinimumSize_REAL
#define SDL_SetWindowMaximumSize SDL_SetWindowMaximumSize_REAL
#define SDL_GetWindowMaximumSize SDL_GetWindowMaximumSize_REAL
#define SDL_SetWindowBordered SDL_SetWindowBordered_REAL
#define SDL_SetWindowResizable SDL_SetWindowResizable_REAL
#define SDL_SetWindowAlwaysOnTop SDL_SetWindowAlwaysOnTop_REAL
#define SDL_ShowWindow SDL_ShowWindow_REAL
#define SDL_HideWindow SDL_HideWindow_REAL
#define SDL_RaiseWindow SDL_RaiseWindow_REAL
#define SDL_MaximizeWindow SDL_MaximizeWindow_REAL
#define SDL_MinimizeWindow SDL_MinimizeWindow_REAL
#define SDL_RestoreWindow SDL_RestoreWindow_REAL
#define SDL_SetWindowFullscreen SDL_SetWindowFullscreen_REAL
#define SDL_GetWindowSurface SDL_GetWindowSurface_REAL
#define SDL_UpdateWindowSurface SDL_UpdateWindowSurface_REAL
#define SDL_UpdateWindowSurfaceRects SDL_UpdateWindowSurfaceRects_REAL
#define SDL_SetWindowGrab SDL_SetWindowGrab_REAL
#define SDL_SetWindowKeyboardGrab SDL_SetWindowKeyboardGrab_REAL
#define SDL_SetWindowMouseGrab SDL_SetWindowMouseGrab_REAL
#define SDL_GetWindowGrab SDL_GetWindowGrab_REAL
#define SDL_GetWindowKeyboardGrab SDL_GetWindowKeyboardGrab_REAL
#define SDL_GetWindowMouseGrab SDL_GetWindowMouseGrab_REAL
#define SDL_GetGrabbedWindow SDL_GetGrabbedWindow_REAL
#define SDL_SetWindowMouseRect SDL_SetWindowMouseRect_REAL
#define SDL_GetWindowMouseRect SDL_GetWindowMouseRect_REAL
#define SDL_SetWindowOpacity SDL_SetWindowOpacity_REAL
#define SDL_GetWindowOpacity SDL_GetWindowOpacity_REAL
#define SDL_SetWindowModalFor SDL_SetWindowModalFor_REAL
#define SDL_SetWindowInputFocus SDL_SetWindowInputFocus_REAL
#define SDL_SetWindowHitTest SDL_SetWindowHitTest_REAL
#define SDL_FlashWindow SDL_FlashWindow_REAL
#define SDL_DestroyWindow SDL_DestroyWindow_REAL
#define SDL_IsScreenSaverEnabled SDL_IsScreenSaverEnabled_REAL
#define SDL_EnableScreenSaver SDL_EnableScreenSaver_REAL
#define SDL_DisableScreenSaver SDL_DisableScreenSaver_REAL
#define SDL_GL_LoadLibrary SDL_GL_LoadLibrary_REAL
#define SDL_GL_GetProcAddress SDL_GL_GetProcAddress_REAL
#define SDL_EGL_GetProcAddress SDL_EGL_GetProcAddress_REAL
#define SDL_GL_UnloadLibrary SDL_GL_UnloadLibrary_REAL
#define SDL_GL_ExtensionSupported SDL_GL_ExtensionSupported_REAL
#define SDL_GL_ResetAttributes SDL_GL_ResetAttributes_REAL
#define SDL_GL_SetAttribute SDL_GL_SetAttribute_REAL
#define SDL_GL_GetAttribute SDL_GL_GetAttribute_REAL
#define SDL_GL_CreateContext SDL_GL_CreateContext_REAL
#define SDL_GL_MakeCurrent SDL_GL_MakeCurrent_REAL
#define SDL_GL_GetCurrentWindow SDL_GL_GetCurrentWindow_REAL
#define SDL_GL_GetCurrentContext SDL_GL_GetCurrentContext_REAL
#define SDL_EGL_GetCurrentEGLDisplay SDL_EGL_GetCurrentEGLDisplay_REAL
#define SDL_EGL_GetCurrentEGLConfig SDL_EGL_GetCurrentEGLConfig_REAL
#define SDL_EGL_GetWindowEGLSurface SDL_EGL_GetWindowEGLSurface_REAL
#define SDL_EGL_SetEGLAttributeCallbacks SDL_EGL_SetEGLAttributeCallbacks_REAL
#define SDL_GL_GetDrawableSize SDL_GL_GetDrawableSize_REAL
#define SDL_GL_SetSwapInterval SDL_GL_SetSwapInterval_REAL
#define SDL_GL_GetSwapInterval SDL_GL_GetSwapInterval_REAL
#define SDL_GL_SwapWindow SDL_GL_SwapWindow_REAL
#define SDL_GL_DeleteContext SDL_GL_DeleteContext_REAL
#define SDL_GameControllerAddMappingsFromRW SDL_GameControllerAddMappingsFromRW_REAL
#define SDL_GameControllerAddMapping SDL_GameControllerAddMapping_REAL
#define SDL_GameControllerNumMappings SDL_GameControllerNumMappings_REAL
#define SDL_GameControllerMappingForIndex SDL_GameControllerMappingForIndex_REAL
#define SDL_GameControllerMappingForGUID SDL_GameControllerMappingForGUID_REAL
#define SDL_GameControllerMapping SDL_GameControllerMapping_REAL
#define SDL_IsGameController SDL_IsGameController_REAL
#define SDL_GameControllerNameForIndex SDL_GameControllerNameForIndex_REAL
#define SDL_GameControllerPathForIndex SDL_GameControllerPathForIndex_REAL
#define SDL_GameControllerTypeForIndex SDL_GameControllerTypeForIndex_REAL
#define SDL_GameControllerMappingForDeviceIndex SDL_GameControllerMappingForDeviceIndex_REAL
#define SDL_GameControllerOpen SDL_GameControllerOpen_REAL
#define SDL_GameControllerFromInstanceID SDL_GameControllerFromInstanceID_REAL
#define SDL_GameControllerFromPlayerIndex SDL_GameControllerFromPlayerIndex_REAL
#define SDL_GameControllerName SDL_GameControllerName_REAL
#define SDL_GameControllerPath SDL_GameControllerPath_REAL
#define SDL_GameControllerGetType SDL_GameControllerGetType_REAL
#define SDL_GameControllerGetPlayerIndex SDL_GameControllerGetPlayerIndex_REAL
#define SDL_GameControllerSetPlayerIndex SDL_GameControllerSetPlayerIndex_REAL
#define SDL_GameControllerGetVendor SDL_GameControllerGetVendor_REAL
#define SDL_GameControllerGetProduct SDL_GameControllerGetProduct_REAL
#define SDL_GameControllerGetProductVersion SDL_GameControllerGetProductVersion_REAL
#define SDL_GameControllerGetFirmwareVersion SDL_GameControllerGetFirmwareVersion_REAL
#define SDL_GameControllerGetSerial SDL_GameControllerGetSerial_REAL
#define SDL_GameControllerGetAttached SDL_GameControllerGetAttached_REAL
#define SDL_GameControllerGetJoystick SDL_GameControllerGetJoystick_REAL
#define SDL_GameControllerEventState SDL_GameControllerEventState_REAL
#define SDL_GameControllerUpdate SDL_GameControllerUpdate_REAL
#define SDL_GameControllerGetAxisFromString SDL_GameControllerGetAxisFromString_REAL
#define SDL_GameControllerGetStringForAxis SDL_GameControllerGetStringForAxis_REAL
#define SDL_GameControllerGetBindForAxis SDL_GameControllerGetBindForAxis_REAL
#define SDL_GameControllerHasAxis SDL_GameControllerHasAxis_REAL
#define SDL_GameControllerGetAxis SDL_GameControllerGetAxis_REAL
#define SDL_GameControllerGetButtonFromString SDL_GameControllerGetButtonFromString_REAL
#define SDL_GameControllerGetStringForButton SDL_GameControllerGetStringForButton_REAL
#define SDL_GameControllerGetBindForButton SDL_GameControllerGetBindForButton_REAL
#define SDL_GameControllerHasButton SDL_GameControllerHasButton_REAL
#define SDL_GameControllerGetButton SDL_GameControllerGetButton_REAL
#define SDL_GameControllerGetNumTouchpads SDL_GameControllerGetNumTouchpads_REAL
#define SDL_GameControllerGetNumTouchpadFingers SDL_GameControllerGetNumTouchpadFingers_REAL
#define SDL_GameControllerGetTouchpadFinger SDL_GameControllerGetTouchpadFinger_REAL
#define SDL_GameControllerHasSensor SDL_GameControllerHasSensor_REAL
#define SDL_GameControllerSetSensorEnabled SDL_GameControllerSetSensorEnabled_REAL
#define SDL_GameControllerIsSensorEnabled SDL_GameControllerIsSensorEnabled_REAL
#define SDL_GameControllerGetSensorDataRate SDL_GameControllerGetSensorDataRate_REAL
#define SDL_GameControllerGetSensorData SDL_GameControllerGetSensorData_REAL
#define SDL_GameControllerRumble SDL_GameControllerRumble_REAL
#define SDL_GameControllerRumbleTriggers SDL_GameControllerRumbleTriggers_REAL
#define SDL_GameControllerHasLED SDL_GameControllerHasLED_REAL
#define SDL_GameControllerHasRumble SDL_GameControllerHasRumble_REAL
#define SDL_GameControllerHasRumbleTriggers SDL_GameControllerHasRumbleTriggers_REAL
#define SDL_GameControllerSetLED SDL_GameControllerSetLED_REAL
#define SDL_GameControllerSendEffect SDL_GameControllerSendEffect_REAL
#define SDL_GameControllerClose SDL_GameControllerClose_REAL
#define SDL_GameControllerGetAppleSFSymbolsNameForButton SDL_GameControllerGetAppleSFSymbolsNameForButton_REAL
#define SDL_GameControllerGetAppleSFSymbolsNameForAxis SDL_GameControllerGetAppleSFSymbolsNameForAxis_REAL
#define SDL_LogSetAllPriority SDL_LogSetAllPriority_REAL
#define SDL_LogSetPriority SDL_LogSetPriority_REAL
#define SDL_LogGetPriority SDL_LogGetPriority_REAL
#define SDL_LogResetPriorities SDL_LogResetPriorities_REAL
#define SDL_LogMessageV SDL_LogMessageV_REAL
#define SDL_LogGetOutputFunction SDL_LogGetOutputFunction_REAL
#define SDL_LogSetOutputFunction SDL_LogSetOutputFunction_REAL
#define SDL_GetKeyboardFocus SDL_GetKeyboardFocus_REAL
#define SDL_GetKeyboardState SDL_GetKeyboardState_REAL
#define SDL_ResetKeyboard SDL_ResetKeyboard_REAL
#define SDL_GetModState SDL_GetModState_REAL
#define SDL_SetModState SDL_SetModState_REAL
#define SDL_GetKeyFromScancode SDL_GetKeyFromScancode_REAL
#define SDL_GetScancodeFromKey SDL_GetScancodeFromKey_REAL
#define SDL_GetScancodeName SDL_GetScancodeName_REAL
#define SDL_GetScancodeFromName SDL_GetScancodeFromName_REAL
#define SDL_GetKeyName SDL_GetKeyName_REAL
#define SDL_GetKeyFromName SDL_GetKeyFromName_REAL
#define SDL_StartTextInput SDL_StartTextInput_REAL
#define SDL_IsTextInputActive SDL_IsTextInputActive_REAL
#define SDL_StopTextInput SDL_StopTextInput_REAL
#define SDL_ClearComposition SDL_ClearComposition_REAL
#define SDL_IsTextInputShown SDL_IsTextInputShown_REAL
#define SDL_SetTextInputRect SDL_SetTextInputRect_REAL
#define SDL_HasScreenKeyboardSupport SDL_HasScreenKeyboardSupport_REAL
#define SDL_IsScreenKeyboardShown SDL_IsScreenKeyboardShown_REAL
#define SDL_LockSensors SDL_LockSensors_REAL
#define SDL_UnlockSensors SDL_UnlockSensors_REAL
#define SDL_NumSensors SDL_NumSensors_REAL
#define SDL_SensorGetDeviceName SDL_SensorGetDeviceName_REAL
#define SDL_SensorGetDeviceType SDL_SensorGetDeviceType_REAL
#define SDL_SensorGetDeviceNonPortableType SDL_SensorGetDeviceNonPortableType_REAL
#define SDL_SensorGetDeviceInstanceID SDL_SensorGetDeviceInstanceID_REAL
#define SDL_SensorOpen SDL_SensorOpen_REAL
#define SDL_SensorFromInstanceID SDL_SensorFromInstanceID_REAL
#define SDL_SensorGetName SDL_SensorGetName_REAL
#define SDL_SensorGetType SDL_SensorGetType_REAL
#define SDL_SensorGetNonPortableType SDL_SensorGetNonPortableType_REAL
#define SDL_SensorGetInstanceID SDL_SensorGetInstanceID_REAL
#define SDL_SensorGetData SDL_SensorGetData_REAL
#define SDL_SensorClose SDL_SensorClose_REAL
#define SDL_SensorUpdate SDL_SensorUpdate_REAL
#define SDL_hid_init SDL_hid_init_REAL
#define SDL_hid_exit SDL_hid_exit_REAL
#define SDL_hid_device_change_count SDL_hid_device_change_count_REAL
#define SDL_hid_enumerate SDL_hid_enumerate_REAL
#define SDL_hid_free_enumeration SDL_hid_free_enumeration_REAL
#define SDL_hid_open SDL_hid_open_REAL
#define SDL_hid_open_path SDL_hid_open_path_REAL
#define SDL_hid_write SDL_hid_write_REAL
#define SDL_hid_read_timeout SDL_hid_read_timeout_REAL
#define SDL_hid_read SDL_hid_read_REAL
#define SDL_hid_set_nonblocking SDL_hid_set_nonblocking_REAL
#define SDL_hid_send_feature_report SDL_hid_send_feature_report_REAL
#define SDL_hid_get_feature_report SDL_hid_get_feature_report_REAL
#define SDL_hid_close SDL_hid_close_REAL
#define SDL_hid_get_manufacturer_string SDL_hid_get_manufacturer_string_REAL
#define SDL_hid_get_product_string SDL_hid_get_product_string_REAL
#define SDL_hid_get_serial_number_string SDL_hid_get_serial_number_string_REAL
#define SDL_hid_get_indexed_string SDL_hid_get_indexed_string_REAL
#define SDL_hid_ble_scan SDL_hid_ble_scan_REAL
#define SDL_GetNumTouchDevices SDL_GetNumTouchDevices_REAL
#define SDL_GetTouchDevice SDL_GetTouchDevice_REAL
#define SDL_GetTouchName SDL_GetTouchName_REAL
#define SDL_GetTouchDeviceType SDL_GetTouchDeviceType_REAL
#define SDL_GetNumTouchFingers SDL_GetNumTouchFingers_REAL
#define SDL_GetTouchFinger SDL_GetTouchFinger_REAL
#define SDL_NumHaptics SDL_NumHaptics_REAL
#define SDL_HapticName SDL_HapticName_REAL
#define SDL_HapticOpen SDL_HapticOpen_REAL
#define SDL_HapticOpened SDL_HapticOpened_REAL
#define SDL_HapticIndex SDL_HapticIndex_REAL
#define SDL_MouseIsHaptic SDL_MouseIsHaptic_REAL
#define SDL_HapticOpenFromMouse SDL_HapticOpenFromMouse_REAL
#define SDL_JoystickIsHaptic SDL_JoystickIsHaptic_REAL
#define SDL_HapticOpenFromJoystick SDL_HapticOpenFromJoystick_REAL
#define SDL_HapticClose SDL_HapticClose_REAL
#define SDL_HapticNumEffects SDL_HapticNumEffects_REAL
#define SDL_HapticNumEffectsPlaying SDL_HapticNumEffectsPlaying_REAL
#define SDL_HapticQuery SDL_HapticQuery_REAL
#define SDL_HapticNumAxes SDL_HapticNumAxes_REAL
#define SDL_HapticEffectSupported SDL_HapticEffectSupported_REAL
#define SDL_HapticNewEffect SDL_HapticNewEffect_REAL
#define SDL_HapticUpdateEffect SDL_HapticUpdateEffect_REAL
#define SDL_HapticRunEffect SDL_HapticRunEffect_REAL
#define SDL_HapticStopEffect SDL_HapticStopEffect_REAL
#define SDL_HapticDestroyEffect SDL_HapticDestroyEffect_REAL
#define SDL_HapticGetEffectStatus SDL_HapticGetEffectStatus_REAL
#define SDL_HapticSetGain SDL_HapticSetGain_REAL
#define SDL_HapticSetAutocenter SDL_HapticSetAutocenter_REAL
#define SDL_HapticPause SDL_HapticPause_REAL
#define SDL_HapticUnpause SDL_HapticUnpause_REAL
#define SDL_HapticStopAll SDL_HapticStopAll_REAL
#define SDL_HapticRumbleSupported SDL_HapticRumbleSupported_REAL
#define SDL_HapticRumbleInit SDL_HapticRumbleInit_REAL
#define SDL_HapticRumblePlay SDL_HapticRumblePlay_REAL
#define SDL_HapticRumbleStop SDL_HapticRumbleStop_REAL
#define SDL_GUIDToString SDL_GUIDToString_REAL
#define SDL_GUIDFromString SDL_GUIDFromString_REAL
#define SDL_AtomicTryLock SDL_AtomicTryLock_REAL
#define SDL_AtomicLock SDL_AtomicLock_REAL
#define SDL_AtomicUnlock SDL_AtomicUnlock_REAL
#define SDL_MemoryBarrierReleaseFunction SDL_MemoryBarrierReleaseFunction_REAL
#define SDL_MemoryBarrierAcquireFunction SDL_MemoryBarrierAcquireFunction_REAL
#define SDL_AtomicCAS SDL_AtomicCAS_REAL
#define SDL_AtomicSet SDL_AtomicSet_REAL
#define SDL_AtomicGet SDL_AtomicGet_REAL
#define SDL_AtomicAdd SDL_AtomicAdd_REAL
#define SDL_AtomicCASPtr SDL_AtomicCASPtr_REAL
#define SDL_AtomicSetPtr SDL_AtomicSetPtr_REAL
#define SDL_AtomicGetPtr SDL_AtomicGetPtr_REAL
#define SDL_RWFromFile SDL_RWFromFile_REAL
#define SDL_RWFromMem SDL_RWFromMem_REAL
#define SDL_RWFromConstMem SDL_RWFromConstMem_REAL
#define SDL_AllocRW SDL_AllocRW_REAL
#define SDL_FreeRW SDL_FreeRW_REAL
#define SDL_RWsize SDL_RWsize_REAL
#define SDL_RWseek SDL_RWseek_REAL
#define SDL_RWtell SDL_RWtell_REAL
#define SDL_RWread SDL_RWread_REAL
#define SDL_RWwrite SDL_RWwrite_REAL
#define SDL_RWclose SDL_RWclose_REAL
#define SDL_LoadFile_RW SDL_LoadFile_RW_REAL
#define SDL_LoadFile SDL_LoadFile_REAL
#define SDL_ReadU8 SDL_ReadU8_REAL
#define SDL_ReadLE16 SDL_ReadLE16_REAL
#define SDL_ReadBE16 SDL_ReadBE16_REAL
#define SDL_ReadLE32 SDL_ReadLE32_REAL
#define SDL_ReadBE32 SDL_ReadBE32_REAL
#define SDL_ReadLE64 SDL_ReadLE64_REAL
#define SDL_ReadBE64 SDL_ReadBE64_REAL
#define SDL_WriteU8 SDL_WriteU8_REAL
#define SDL_WriteLE16 SDL_WriteLE16_REAL
#define SDL_WriteBE16 SDL_WriteBE16_REAL
#define SDL_WriteLE32 SDL_WriteLE32_REAL
#define SDL_WriteBE32 SDL_WriteBE32_REAL
#define SDL_WriteLE64 SDL_WriteLE64_REAL
#define SDL_WriteBE64 SDL_WriteBE64_REAL
#define SDL_GetNumRenderDrivers SDL_GetNumRenderDrivers_REAL
#define SDL_GetRenderDriverInfo SDL_GetRenderDriverInfo_REAL
#define SDL_CreateWindowAndRenderer SDL_CreateWindowAndRenderer_REAL
#define SDL_CreateRenderer SDL_CreateRenderer_REAL
#define SDL_CreateSoftwareRenderer SDL_CreateSoftwareRenderer_REAL
#define SDL_GetRenderer SDL_GetRenderer_REAL
#define SDL_RenderGetWindow SDL_RenderGetWindow_REAL
#define SDL_GetRendererInfo SDL_GetRendererInfo_REAL
#define SDL_GetRendererOutputSize SDL_GetRendererOutputSize_REAL
#define SDL_CreateTexture SDL_CreateTexture_REAL
#define SDL_CreateTextureFromSurface SDL_CreateTextureFromSurface_REAL
#define SDL_QueryTexture SDL_QueryTexture_REAL
#define SDL_SetTextureColorMod SDL_SetTextureColorMod_REAL
#define SDL_GetTextureColorMod SDL_GetTextureColorMod_REAL
#define SDL_SetTextureAlphaMod SDL_SetTextureAlphaMod_REAL
#define SDL_GetTextureAlphaMod SDL_GetTextureAlphaMod_REAL
#define SDL_SetTextureBlendMode SDL_SetTextureBlendMode_REAL
#define SDL_GetTextureBlendMode SDL_GetTextureBlendMode_REAL
#define SDL_SetTextureScaleMode SDL_SetTextureScaleMode_REAL
#define SDL_GetTextureScaleMode SDL_GetTextureScaleMode_REAL
#define SDL_SetTextureUserData SDL_SetTextureUserData_REAL
#define SDL_GetTextureUserData SDL_GetTextureUserData_REAL
#define SDL_UpdateTexture SDL_UpdateTexture_REAL
#define SDL_UpdateYUVTexture SDL_UpdateYUVTexture_REAL
#define SDL_UpdateNVTexture SDL_UpdateNVTexture_REAL
#define SDL_LockTexture SDL_LockTexture_REAL
#define SDL_LockTextureToSurface SDL_LockTextureToSurface_REAL
#define SDL_UnlockTexture SDL_UnlockTexture_REAL
#define SDL_RenderTargetSupported SDL_RenderTargetSupported_REAL
#define SDL_SetRenderTarget SDL_SetRenderTarget_REAL
#define SDL_GetRenderTarget SDL_GetRenderTarget_REAL
#define SDL_RenderSetLogicalSize SDL_RenderSetLogicalSize_REAL
#define SDL_RenderGetLogicalSize SDL_RenderGetLogicalSize_REAL
#define SDL_RenderSetIntegerScale SDL_RenderSetIntegerScale_REAL
#define SDL_RenderGetIntegerScale SDL_RenderGetIntegerScale_REAL
#define SDL_RenderSetViewport SDL_RenderSetViewport_REAL
#define SDL_RenderGetViewport SDL_RenderGetViewport_REAL
#define SDL_RenderSetClipRect SDL_RenderSetClipRect_REAL
#define SDL_RenderGetClipRect SDL_RenderGetClipRect_REAL
#define SDL_RenderIsClipEnabled SDL_RenderIsClipEnabled_REAL
#define SDL_RenderSetScale SDL_RenderSetScale_REAL
#define SDL_RenderGetScale SDL_RenderGetScale_REAL
#define SDL_RenderWindowToLogical SDL_RenderWindowToLogical_REAL
#define SDL_RenderLogicalToWindow SDL_RenderLogicalToWindow_REAL
#define SDL_SetRenderDrawColor SDL_SetRenderDrawColor_REAL
#define SDL_GetRenderDrawColor SDL_GetRenderDrawColor_REAL
#define SDL_SetRenderDrawBlendMode SDL_SetRenderDrawBlendMode_REAL
#define SDL_GetRenderDrawBlendMode SDL_GetRenderDrawBlendMode_REAL
#define SDL_RenderClear SDL_RenderClear_REAL
#define SDL_RenderDrawPoint SDL_RenderDrawPoint_REAL
#define SDL_RenderDrawPoints SDL_RenderDrawPoints_REAL
#define SDL_RenderDrawLine SDL_RenderDrawLine_REAL
#define SDL_RenderDrawLines SDL_RenderDrawLines_REAL
#define SDL_RenderDrawRect SDL_RenderDrawRect_REAL
#define SDL_RenderDrawRects SDL_RenderDrawRects_REAL
#define SDL_RenderFillRect SDL_RenderFillRect_REAL
#define SDL_RenderFillRects SDL_RenderFillRects_REAL
#define SDL_RenderCopy SDL_RenderCopy_REAL
#define SDL_RenderCopyEx SDL_RenderCopyEx_REAL
#define SDL_RenderDrawPointF SDL_RenderDrawPointF_REAL
#define SDL_RenderDrawPointsF SDL_RenderDrawPointsF_REAL
#define SDL_RenderDrawLineF SDL_RenderDrawLineF_REAL
#define SDL_RenderDrawLinesF SDL_RenderDrawLinesF_REAL
#define SDL_RenderDrawRectF SDL_RenderDrawRectF_REAL
#define SDL_RenderDrawRectsF SDL_RenderDrawRectsF_REAL
#define SDL_RenderFillRectF SDL_RenderFillRectF_REAL
#define SDL_RenderFillRectsF SDL_RenderFillRectsF_REAL
#define SDL_RenderCopyF SDL_RenderCopyF_REAL
#define SDL_RenderCopyExF SDL_RenderCopyExF_REAL
#define SDL_RenderGeometry SDL_RenderGeometry_REAL
#define SDL_RenderGeometryRaw SDL_RenderGeometryRaw_REAL
#define SDL_RenderReadPixels SDL_RenderReadPixels_REAL
#define SDL_RenderPresent SDL_RenderPresent_REAL
#define SDL_DestroyTexture SDL_DestroyTexture_REAL
#define SDL_DestroyRenderer SDL_DestroyRenderer_REAL
#define SDL_RenderFlush SDL_RenderFlush_REAL
#define SDL_GL_BindTexture SDL_GL_BindTexture_REAL
#define SDL_GL_UnbindTexture SDL_GL_UnbindTexture_REAL
#define SDL_RenderGetMetalLayer SDL_RenderGetMetalLayer_REAL
#define SDL_RenderGetMetalCommandEncoder SDL_RenderGetMetalCommandEncoder_REAL
#define SDL_RenderSetVSync SDL_RenderSetVSync_REAL
#define SDL_ReportAssertion SDL_ReportAssertion_REAL
#define SDL_SetAssertionHandler SDL_SetAssertionHandler_REAL
#define SDL_GetDefaultAssertionHandler SDL_GetDefaultAssertionHandler_REAL
#define SDL_GetAssertionHandler SDL_GetAssertionHandler_REAL
#define SDL_GetAssertionReport SDL_GetAssertionReport_REAL
#define SDL_ResetAssertionReport SDL_ResetAssertionReport_REAL
#define SDL_GetPowerInfo SDL_GetPowerInfo_REAL
#define SDL_malloc SDL_malloc_REAL
#define SDL_calloc SDL_calloc_REAL
#define SDL_realloc SDL_realloc_REAL
#define SDL_free SDL_free_REAL
#define SDL_GetOriginalMemoryFunctions SDL_GetOriginalMemoryFunctions_REAL
#define SDL_GetMemoryFunctions SDL_GetMemoryFunctions_REAL
#define SDL_SetMemoryFunctions SDL_SetMemoryFunctions_REAL
#define SDL_GetNumAllocations SDL_GetNumAllocations_REAL
#define SDL_getenv SDL_getenv_REAL
#define SDL_setenv SDL_setenv_REAL
#define SDL_qsort SDL_qsort_REAL
#define SDL_bsearch SDL_bsearch_REAL
#define SDL_abs SDL_abs_REAL
#define SDL_isalpha SDL_isalpha_REAL
#define SDL_isalnum SDL_isalnum_REAL
#define SDL_isblank SDL_isblank_REAL
#define SDL_iscntrl SDL_iscntrl_REAL
#define SDL_isdigit SDL_isdigit_REAL
#define SDL_isxdigit SDL_isxdigit_REAL
#define SDL_ispunct SDL_ispunct_REAL
#define SDL_isspace SDL_isspace_REAL
#define SDL_isupper SDL_isupper_REAL
#define SDL_islower SDL_islower_REAL
#define SDL_isprint SDL_isprint_REAL
#define SDL_isgraph SDL_isgraph_REAL
#define SDL_toupper SDL_toupper_REAL
#define SDL_tolower SDL_tolower_REAL
#define SDL_crc16 SDL_crc16_REAL
#define SDL_crc32 SDL_crc32_REAL
#define SDL_memset SDL_memset_REAL
#define SDL_memset4 SDL_memset4_REAL
#define SDL_memcpy SDL_memcpy_REAL
#define SDL_memmove SDL_memmove_REAL
#define SDL_memcmp SDL_memcmp_REAL
#define SDL_wcslen SDL_wcslen_REAL
#define SDL_wcslcpy SDL_wcslcpy_REAL
#define SDL_wcslcat SDL_wcslcat_REAL
#define SDL_wcsdup SDL_wcsdup_REAL
#define SDL_wcsstr SDL_wcsstr_REAL
#define SDL_wcscmp SDL_wcscmp_REAL
#define SDL_wcsncmp SDL_wcsncmp_REAL
#define SDL_wcscasecmp SDL_wcscasecmp_REAL
#define SDL_wcsncasecmp SDL_wcsncasecmp_REAL
#define SDL_strlen SDL_strlen_REAL
#define SDL_strlcpy SDL_strlcpy_REAL
#define SDL_utf8strlcpy SDL_utf8strlcpy_REAL
#define SDL_strlcat SDL_strlcat_REAL
#define SDL_strdup SDL_strdup_REAL
#define SDL_strrev SDL_strrev_REAL
#define SDL_strupr SDL_strupr_REAL
#define SDL_strlwr SDL_strlwr_REAL
#define SDL_strchr SDL_strchr_REAL
#define SDL_strrchr SDL_strrchr_REAL
#define SDL_strstr SDL_strstr_REAL
#define SDL_strcasestr SDL_strcasestr_REAL
#define SDL_strtokr SDL_strtokr_REAL
#define SDL_utf8strlen SDL_utf8strlen_REAL
#define SDL_utf8strnlen SDL_utf8strnlen_REAL
#define SDL_itoa SDL_itoa_REAL
#define SDL_uitoa SDL_uitoa_REAL
#define SDL_ltoa SDL_ltoa_REAL
#define SDL_ultoa SDL_ultoa_REAL
#define SDL_lltoa SDL_lltoa_REAL
#define SDL_ulltoa SDL_ulltoa_REAL
#define SDL_atoi SDL_atoi_REAL
#define SDL_atof SDL_atof_REAL
#define SDL_strtol SDL_strtol_REAL
#define SDL_strtoul SDL_strtoul_REAL
#define SDL_strtoll SDL_strtoll_REAL
#define SDL_strtoull SDL_strtoull_REAL
#define SDL_strtod SDL_strtod_REAL
#define SDL_strcmp SDL_strcmp_REAL
#define SDL_strncmp SDL_strncmp_REAL
#define SDL_strcasecmp SDL_strcasecmp_REAL
#define SDL_strncasecmp SDL_strncasecmp_REAL
#define SDL_vsscanf SDL_vsscanf_REAL
#define SDL_vsnprintf SDL_vsnprintf_REAL
#define SDL_asprintf SDL_asprintf_REAL
#define SDL_vasprintf SDL_vasprintf_REAL
#define SDL_acos SDL_acos_REAL
#define SDL_acosf SDL_acosf_REAL
#define SDL_asin SDL_asin_REAL
#define SDL_asinf SDL_asinf_REAL
#define SDL_atan SDL_atan_REAL
#define SDL_atanf SDL_atanf_REAL
#define SDL_atan2 SDL_atan2_REAL
#define SDL_atan2f SDL_atan2f_REAL
#define SDL_ceil SDL_ceil_REAL
#define SDL_ceilf SDL_ceilf_REAL
#define SDL_copysign SDL_copysign_REAL
#define SDL_copysignf SDL_copysignf_REAL
#define SDL_cos SDL_cos_REAL
#define SDL_cosf SDL_cosf_REAL
#define SDL_exp SDL_exp_REAL
#define SDL_expf SDL_expf_REAL
#define SDL_fabs SDL_fabs_REAL
#define SDL_fabsf SDL_fabsf_REAL
#define SDL_floor SDL_floor_REAL
#define SDL_floorf SDL_floorf_REAL
#define SDL_trunc SDL_trunc_REAL
#define SDL_truncf SDL_truncf_REAL
#define SDL_fmod SDL_fmod_REAL
#define SDL_fmodf SDL_fmodf_REAL
#define SDL_log SDL_log_REAL
#define SDL_logf SDL_logf_REAL
#define SDL_log10 SDL_log10_REAL
#define SDL_log10f SDL_log10f_REAL
#define SDL_pow SDL_pow_REAL
#define SDL_powf SDL_powf_REAL
#define SDL_round SDL_round_REAL
#define SDL_roundf SDL_roundf_REAL
#define SDL_lround SDL_lround_REAL
#define SDL_lroundf SDL_lroundf_REAL
#define SDL_scalbn SDL_scalbn_REAL
#define SDL_scalbnf SDL_scalbnf_REAL
#define SDL_sin SDL_sin_REAL
#define SDL_sinf SDL_sinf_REAL
#define SDL_sqrt SDL_sqrt_REAL
#define SDL_sqrtf SDL_sqrtf_REAL
#define SDL_tan SDL_tan_REAL
#define SDL_tanf SDL_tanf_REAL
#define SDL_iconv_open SDL_iconv_open_REAL
#define SDL_iconv_close SDL_iconv_close_REAL
#define SDL_iconv SDL_iconv_REAL
#define SDL_iconv_string SDL_iconv_string_REAL
#define SDL_Init SDL_Init_REAL
#define SDL_InitSubSystem SDL_InitSubSystem_REAL
#define SDL_QuitSubSystem SDL_QuitSubSystem_REAL
#define SDL_WasInit SDL_WasInit_REAL
#define SDL_Quit SDL_Quit_REAL
#define SDL_SetMainReady SDL_SetMainReady_REAL
#define SDL_WinRTRunApp SDL_WinRTRunApp_REAL
#define SDL_UIKitRunApp SDL_UIKitRunApp_REAL
#define SDL_GDKRunApp SDL_GDKRunApp_REAL
#define SDL_GDKSuspendComplete SDL_GDKSuspendComplete_REAL
#define SDL_SetWindowsMessageHook SDL_SetWindowsMessageHook_REAL
#define SDL_RenderGetD3D11Device SDL_RenderGetD3D11Device_REAL
#define SDL_RenderGetD3D12Device SDL_RenderGetD3D12Device_REAL
#define SDL_DXGIGetOutputInfo SDL_DXGIGetOutputInfo_REAL
#define SDL_LinuxSetThreadPriority SDL_LinuxSetThreadPriority_REAL
#define SDL_LinuxSetThreadPriorityAndPolicy SDL_LinuxSetThreadPriorityAndPolicy_REAL
#define SDL_GetAndroidSDKVersion SDL_GetAndroidSDKVersion_REAL
#define SDL_IsAndroidTV SDL_IsAndroidTV_REAL
#define SDL_IsChromebook SDL_IsChromebook_REAL
#define SDL_IsDeXMode SDL_IsDeXMode_REAL
#define SDL_AndroidBackButton SDL_AndroidBackButton_REAL
#define SDL_AndroidRequestPermission SDL_AndroidRequestPermission_REAL
#define SDL_AndroidShowToast SDL_AndroidShowToast_REAL
#define SDL_AndroidSendMessage SDL_AndroidSendMessage_REAL
#define SDL_WinRTGetFSPathUNICODE SDL_WinRTGetFSPathUNICODE_REAL
#define SDL_WinRTGetFSPathUTF8 SDL_WinRTGetFSPathUTF8_REAL
#define SDL_WinRTGetDeviceFamily SDL_WinRTGetDeviceFamily_REAL
#define SDL_IsTablet SDL_IsTablet_REAL
#define SDL_OnApplicationWillTerminate SDL_OnApplicationWillTerminate_REAL
#define SDL_OnApplicationDidReceiveMemoryWarning SDL_OnApplicationDidReceiveMemoryWarning_REAL
#define SDL_OnApplicationWillResignActive SDL_OnApplicationWillResignActive_REAL
#define SDL_OnApplicationDidEnterBackground SDL_OnApplicationDidEnterBackground_REAL
#define SDL_OnApplicationWillEnterForeground SDL_OnApplicationWillEnterForeground_REAL
#define SDL_OnApplicationDidBecomeActive SDL_OnApplicationDidBecomeActive_REAL
#define SDL_OnApplicationDidChangeStatusBarOrientation SDL_OnApplicationDidChangeStatusBarOrientation_REAL
#define SDL_GDKGetTaskQueue SDL_GDKGetTaskQueue_REAL
#define SDL_asprintf SDL_asprintf_REAL
#define SDL_asprintf SDL_asprintf_REAL
#define SDL_vasprintf SDL_vasprintf_REAL