Code cleanup now that SDL_bool is equivalent to a C boolean expression

This commit is contained in:
Sam Lantinga 2023-11-03 09:27:29 -07:00
parent a76d8e39aa
commit f3261fedcc
53 changed files with 133 additions and 138 deletions

View file

@ -331,7 +331,7 @@ static void RAWINPUT_UpdateXInput()
if (xinput_device_change) {
for (user_index = 0; user_index < XUSER_MAX_COUNT; user_index++) {
XINPUT_CAPABILITIES capabilities;
xinput_state[user_index].connected = (XINPUTGETCAPABILITIES(user_index, XINPUT_FLAG_GAMEPAD, &capabilities) == ERROR_SUCCESS) ? SDL_TRUE : SDL_FALSE;
xinput_state[user_index].connected = (XINPUTGETCAPABILITIES(user_index, XINPUT_FLAG_GAMEPAD, &capabilities) == ERROR_SUCCESS);
}
xinput_device_change = SDL_FALSE;
xinput_state_dirty = SDL_TRUE;