Remove legacy SDL2 input grab API
This commit is contained in:
parent
cf3cf0e106
commit
f14fb979c1
11 changed files with 21 additions and 155 deletions
|
@ -654,19 +654,6 @@ extern "C" {
|
|||
*/
|
||||
#define SDL_HINT_GDK_TEXTINPUT_TITLE "SDL_GDK_TEXTINPUT_TITLE"
|
||||
|
||||
/**
|
||||
* A variable controlling whether grabbing input grabs the keyboard
|
||||
*
|
||||
* The variable can be set to the following values:
|
||||
* "0" - Grab will affect only the mouse. (default)
|
||||
* "1" - Grab will affect mouse and keyboard.
|
||||
*
|
||||
* By default SDL will not grab the keyboard so system shortcuts still work.
|
||||
*
|
||||
* This hint can be set anytime.
|
||||
*/
|
||||
#define SDL_HINT_GRAB_KEYBOARD "SDL_GRAB_KEYBOARD"
|
||||
|
||||
/**
|
||||
* A variable to control whether SDL_hid_enumerate() enumerates all HID devices or only controllers.
|
||||
*
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue