include: Filled in all remaining missing documentation!

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Ryan C. Gordon 2024-12-22 01:57:07 -05:00
parent 4d8f5758cf
commit f0fad41f2c
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17 changed files with 1874 additions and 142 deletions
include/SDL3

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@ -155,6 +155,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_UnlockSpinlock(SDL_SpinLock *lock);
* \since This macro is available since SDL 3.1.3.
*/
#define SDL_CompilerBarrier() DoCompilerSpecificReadWriteBarrier()
#elif defined(_MSC_VER) && (_MSC_VER > 1200) && !defined(__clang__)
void _ReadWriteBarrier(void);
#pragma intrinsic(_ReadWriteBarrier)
@ -171,7 +172,49 @@ extern __inline void SDL_CompilerBarrier(void);
#endif
/**
* Insert a memory release barrier.
* Insert a memory release barrier (function version).
*
* Please refer to SDL_MemoryBarrierRelease for details. This is a function
* version, which might be useful if you need to use this functionality from
* a scripting language, etc. Also, some of the macro versions call this
* function behind the scenes, where more heavy lifting can happen inside
* of SDL. Generally, though, an app written in C/C++/etc should use the macro
* version, as it will be more efficient.
*
* \threadsafety Obviously this function is safe to use from any thread at any
* time, but if you find yourself needing this, you are probably
* dealing with some very sensitive code; be careful!
*
* \since This function is available since SDL 3.1.3.
*
* \sa SDL_MemoryBarrierRelease
*/
extern SDL_DECLSPEC void SDLCALL SDL_MemoryBarrierReleaseFunction(void);
/**
* Insert a memory acquire barrier (function version).
*
* Please refer to SDL_MemoryBarrierRelease for details. This is a function
* version, which might be useful if you need to use this functionality from
* a scripting language, etc. Also, some of the macro versions call this
* function behind the scenes, where more heavy lifting can happen inside
* of SDL. Generally, though, an app written in C/C++/etc should use the macro
* version, as it will be more efficient.
*
* \threadsafety Obviously this function is safe to use from any thread at any
* time, but if you find yourself needing this, you are probably
* dealing with some very sensitive code; be careful!
*
* \since This function is available since SDL 3.1.3.
*
* \sa SDL_MemoryBarrierAcquire
*/
extern SDL_DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void);
#ifdef SDL_WIKI_DOCUMENTATION_SECTION
/**
* Insert a memory release barrier (macro version).
*
* Memory barriers are designed to prevent reads and writes from being
* reordered by the compiler and being seen out of order on multi-core CPUs.
@ -191,31 +234,47 @@ extern __inline void SDL_CompilerBarrier(void);
* For more information on these semantics, take a look at the blog post:
* http://preshing.com/20120913/acquire-and-release-semantics
*
* This is the macro version of this functionality; if possible, SDL will
* use compiler intrinsics or inline assembly, but some platforms might
* need to call the function version of this, SDL_MemoryBarrierReleaseFunction
* to do the heavy lifting. Apps that can use the macro should favor it over
* the function.
*
* \threadsafety Obviously this macro is safe to use from any thread at any
* time, but if you find yourself needing this, you are probably
* dealing with some very sensitive code; be careful!
*
* \since This function is available since SDL 3.1.3.
* \since This macro is available since SDL 3.1.3.
*
* \sa SDL_MemoryBarrierAcquire
* \sa SDL_MemoryBarrierReleaseFunction
*/
extern SDL_DECLSPEC void SDLCALL SDL_MemoryBarrierReleaseFunction(void);
#define SDL_MemoryBarrierRelease() SDL_MemoryBarrierReleaseFunction()
/**
* Insert a memory acquire barrier.
* Insert a memory acquire barrier (macro version).
*
* Please refer to SDL_MemoryBarrierReleaseFunction for the details!
* Please see SDL_MemoryBarrierRelease for the details on what memory barriers
* are and when to use them.
*
* \threadsafety Obviously this function is safe to use from any thread at any
* This is the macro version of this functionality; if possible, SDL will
* use compiler intrinsics or inline assembly, but some platforms might
* need to call the function version of this,
* SDL_MemoryBarrierAcquireFunction, to do the heavy lifting. Apps that can
* use the macro should favor it over the function.
*
* \threadsafety Obviously this macro is safe to use from any thread at any
* time, but if you find yourself needing this, you are probably
* dealing with some very sensitive code; be careful!
*
* \since This function is available since SDL 3.1.3.
* \since This macro is available since SDL 3.1.3.
*
* \sa SDL_MemoryBarrierReleaseFunction
* \sa SDL_MemoryBarrierRelease
* \sa SDL_MemoryBarrierAcquireFunction
*/
extern SDL_DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void);
#define SDL_MemoryBarrierAcquire() SDL_MemoryBarrierAcquireFunction()
/* !!! FIXME: this should have documentation! */
#if defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
#elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("lwsync" : : : "memory")
#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("lwsync" : : : "memory")
#elif defined(__GNUC__) && defined(__aarch64__)
@ -284,6 +343,7 @@ typedef void (*SDL_KernelMemoryBarrierFunc)();
* \since This macro is available since SDL 3.1.3.
*/
#define SDL_CPUPauseInstruction() DoACPUPauseInACompilerAndArchitectureSpecificWay
#elif (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))
#define SDL_CPUPauseInstruction() __asm__ __volatile__("pause\n") /* Some assemblers can't do REP NOP, so go with PAUSE. */
#elif (defined(__arm__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7) || defined(__aarch64__)