GPU: 32-bit component texture formats

This commit is contained in:
cosmonaut 2024-09-27 12:52:22 -07:00 committed by Ethan Lee
parent 769ff47461
commit eedd2039f9
5 changed files with 33 additions and 0 deletions

View file

@ -290,12 +290,18 @@ static DXGI_FORMAT SDLToD3D12_TextureFormat[] = {
DXGI_FORMAT_R16_UINT, // R16_UINT
DXGI_FORMAT_R16G16_UINT, // R16G16_UINT
DXGI_FORMAT_R16G16B16A16_UINT, // R16G16B16A16_UINT
DXGI_FORMAT_R32_UINT, // R32_UINT
DXGI_FORMAT_R32G32_UINT, // R32G32_UINT
DXGI_FORMAT_R32G32B32A32_UINT, // R32G32B32A32_UINT
DXGI_FORMAT_R8_SINT, // R8_INT
DXGI_FORMAT_R8G8_SINT, // R8G8_INT
DXGI_FORMAT_R8G8B8A8_SINT, // R8G8B8A8_INT
DXGI_FORMAT_R16_SINT, // R16_INT
DXGI_FORMAT_R16G16_SINT, // R16G16_INT
DXGI_FORMAT_R16G16B16A16_SINT, // R16G16B16A16_INT
DXGI_FORMAT_R32_SINT, // R32_INT
DXGI_FORMAT_R32G32_SINT, // R32G32_INT
DXGI_FORMAT_R32G32B32A32_SINT, // R32G32B32A32_INT
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, // R8G8B8A8_UNORM_SRGB
DXGI_FORMAT_B8G8R8A8_UNORM_SRGB, // B8G8R8A8_UNORM_SRGB
DXGI_FORMAT_BC1_UNORM_SRGB, // BC1_UNORM_SRGB