mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-06-01 09:27:39 +00:00
GPU: 32-bit component texture formats
This commit is contained in:
parent
769ff47461
commit
eedd2039f9
5 changed files with 33 additions and 0 deletions
|
@ -290,12 +290,18 @@ static DXGI_FORMAT SDLToD3D12_TextureFormat[] = {
|
|||
DXGI_FORMAT_R16_UINT, // R16_UINT
|
||||
DXGI_FORMAT_R16G16_UINT, // R16G16_UINT
|
||||
DXGI_FORMAT_R16G16B16A16_UINT, // R16G16B16A16_UINT
|
||||
DXGI_FORMAT_R32_UINT, // R32_UINT
|
||||
DXGI_FORMAT_R32G32_UINT, // R32G32_UINT
|
||||
DXGI_FORMAT_R32G32B32A32_UINT, // R32G32B32A32_UINT
|
||||
DXGI_FORMAT_R8_SINT, // R8_INT
|
||||
DXGI_FORMAT_R8G8_SINT, // R8G8_INT
|
||||
DXGI_FORMAT_R8G8B8A8_SINT, // R8G8B8A8_INT
|
||||
DXGI_FORMAT_R16_SINT, // R16_INT
|
||||
DXGI_FORMAT_R16G16_SINT, // R16G16_INT
|
||||
DXGI_FORMAT_R16G16B16A16_SINT, // R16G16B16A16_INT
|
||||
DXGI_FORMAT_R32_SINT, // R32_INT
|
||||
DXGI_FORMAT_R32G32_SINT, // R32G32_INT
|
||||
DXGI_FORMAT_R32G32B32A32_SINT, // R32G32B32A32_INT
|
||||
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, // R8G8B8A8_UNORM_SRGB
|
||||
DXGI_FORMAT_B8G8R8A8_UNORM_SRGB, // B8G8R8A8_UNORM_SRGB
|
||||
DXGI_FORMAT_BC1_UNORM_SRGB, // BC1_UNORM_SRGB
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue