GPU: 32-bit component texture formats
This commit is contained in:
parent
769ff47461
commit
eedd2039f9
5 changed files with 33 additions and 0 deletions
|
@ -309,6 +309,9 @@ typedef enum SDL_GPUIndexElementSize
|
|||
* a format is supported before using it. However, there are a few guaranteed
|
||||
* formats.
|
||||
*
|
||||
* FIXME: Check universal support for 32-bit component formats
|
||||
* FIXME: Check universal support for SIMULTANEOUS_READ_WRITE
|
||||
*
|
||||
* For SAMPLER usage, the following formats are universally supported:
|
||||
*
|
||||
* - R8G8B8A8_UNORM
|
||||
|
@ -435,6 +438,9 @@ typedef enum SDL_GPUTextureFormat
|
|||
SDL_GPU_TEXTUREFORMAT_R16_UINT,
|
||||
SDL_GPU_TEXTUREFORMAT_R16G16_UINT,
|
||||
SDL_GPU_TEXTUREFORMAT_R16G16B16A16_UINT,
|
||||
SDL_GPU_TEXTUREFORMAT_R32_UINT,
|
||||
SDL_GPU_TEXTUREFORMAT_R32G32_UINT,
|
||||
SDL_GPU_TEXTUREFORMAT_R32G32B32A32_UINT,
|
||||
/* Signed Integer Color Formats */
|
||||
SDL_GPU_TEXTUREFORMAT_R8_INT,
|
||||
SDL_GPU_TEXTUREFORMAT_R8G8_INT,
|
||||
|
@ -442,6 +448,9 @@ typedef enum SDL_GPUTextureFormat
|
|||
SDL_GPU_TEXTUREFORMAT_R16_INT,
|
||||
SDL_GPU_TEXTUREFORMAT_R16G16_INT,
|
||||
SDL_GPU_TEXTUREFORMAT_R16G16B16A16_INT,
|
||||
SDL_GPU_TEXTUREFORMAT_R32_INT,
|
||||
SDL_GPU_TEXTUREFORMAT_R32G32_INT,
|
||||
SDL_GPU_TEXTUREFORMAT_R32G32B32A32_INT,
|
||||
/* SRGB Unsigned Normalized Color Formats */
|
||||
SDL_GPU_TEXTUREFORMAT_R8G8B8A8_UNORM_SRGB,
|
||||
SDL_GPU_TEXTUREFORMAT_B8G8R8A8_UNORM_SRGB,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue