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video: Drop size and position requests for windows in a fixed size/position state
It is not uncommon for clients to redundantly set the window size and position, either as a holdover from an SDL 1 port, when this was required, due to any window state change triggering a universal update function that sets all window state, even if unnecessary (e.g. always calling SDL_SetWindowSize(), even if the window is fullscreen), or due to the use of compatability layers. Historically, these clients expect that their behavior won't override the base window state, which is an assumption that the windowing changes in SDL 3 broke by caching size and position changes that can't be applied immediately. This change drops size and position requests when the window is in the maximized and fullscreen states (fullscreen-desktop windows will be repositioned, but the non-fullscreen floating position will not be overwritten), which is behavior more in line with existing client assumptions, and should ease the porting process, as well as prevent annoying bugs when older software is run via sdl2-compat. In the process of making these changes, pending window state has been moved to separate variables in the SDL_Window struct, as this fixes bugs regarding fullscreen display selection and centering windows immediately after resize on asynchronous platforms, which had issues due to pending state possibly being overwritten.
This commit is contained in:
parent
6fa6297441
commit
eda0261c4e
21 changed files with 359 additions and 283 deletions
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@ -1529,13 +1529,12 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetWindowIcon(SDL_Window *window, SDL_Surfa
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/**
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/**
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* Request that the window's position be set.
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* Request that the window's position be set.
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*
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*
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* If, at the time of this request, the window is in a fixed-size state such
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* If the window is in an exclusive fullscreen or maximized state, this request
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* as maximized, this request may be deferred until the window returns to a
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* has no effect.
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* resizable state.
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*
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*
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* This can be used to reposition fullscreen-desktop windows onto a different
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* This can be used to reposition fullscreen-desktop windows onto a different
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* display, however, exclusive fullscreen windows are locked to a specific
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* display, however, as exclusive fullscreen windows are locked to a specific
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* display and can only be repositioned programmatically via
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* display, they can only be repositioned programmatically via
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* SDL_SetWindowFullscreenMode().
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* SDL_SetWindowFullscreenMode().
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*
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*
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* On some windowing systems this request is asynchronous and the new
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* On some windowing systems this request is asynchronous and the new
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@ -1596,12 +1595,11 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetWindowPosition(SDL_Window *window, int *
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/**
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/**
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* Request that the size of a window's client area be set.
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* Request that the size of a window's client area be set.
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*
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*
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* If, at the time of this request, the window in a fixed-size state, such as
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* If the window is in a fullscreen or maximized state, this request has no
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* maximized or fullscreen, the request will be deferred until the window
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* effect.
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* exits this state and becomes resizable again.
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*
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*
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* To change the fullscreen mode of a window, use
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* To change the exclusive fullscreen mode of a window, use
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* SDL_SetWindowFullscreenMode()
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* SDL_SetWindowFullscreenMode().
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*
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*
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* On some windowing systems, this request is asynchronous and the new window
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* On some windowing systems, this request is asynchronous and the new window
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* size may not have have been applied immediately upon the return of this
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* size may not have have been applied immediately upon the return of this
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@ -2021,6 +2019,9 @@ extern SDL_DECLSPEC bool SDLCALL SDL_MaximizeWindow(SDL_Window *window);
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/**
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/**
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* Request that the window be minimized to an iconic representation.
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* Request that the window be minimized to an iconic representation.
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*
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*
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* If the window is in a fullscreen state, this request has no direct effect.
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* It may alter the state the window is returned to when leaving fullscreen.
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*
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* On some windowing systems this request is asynchronous and the new window
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* On some windowing systems this request is asynchronous and the new window
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* state may not have been applied immediately upon the return of this
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* state may not have been applied immediately upon the return of this
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* function. If an immediate change is required, call SDL_SyncWindow() to
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* function. If an immediate change is required, call SDL_SyncWindow() to
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@ -2048,6 +2049,9 @@ extern SDL_DECLSPEC bool SDLCALL SDL_MinimizeWindow(SDL_Window *window);
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* Request that the size and position of a minimized or maximized window be
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* Request that the size and position of a minimized or maximized window be
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* restored.
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* restored.
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*
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*
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* If the window is in a fullscreen state, this request has no direct effect.
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* It may alter the state the window is returned to when leaving fullscreen.
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*
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* On some windowing systems this request is asynchronous and the new window
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* On some windowing systems this request is asynchronous and the new window
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* state may not have have been applied immediately upon the return of this
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* state may not have have been applied immediately upon the return of this
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* function. If an immediate change is required, call SDL_SyncWindow() to
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* function. If an immediate change is required, call SDL_SyncWindow() to
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@ -69,7 +69,7 @@ bool SDL_SendWindowEvent(SDL_Window *window, SDL_EventType windowevent, int data
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case SDL_EVENT_WINDOW_MOVED:
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case SDL_EVENT_WINDOW_MOVED:
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window->undefined_x = false;
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window->undefined_x = false;
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window->undefined_y = false;
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window->undefined_y = false;
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window->use_pending_position_for_fullscreen = false;
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window->last_position_pending = false;
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if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
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if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
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window->windowed.x = data1;
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window->windowed.x = data1;
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window->windowed.y = data2;
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window->windowed.y = data2;
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@ -86,6 +86,7 @@ bool SDL_SendWindowEvent(SDL_Window *window, SDL_EventType windowevent, int data
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window->y = data2;
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window->y = data2;
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break;
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break;
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case SDL_EVENT_WINDOW_RESIZED:
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case SDL_EVENT_WINDOW_RESIZED:
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window->last_size_pending = false;
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if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
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if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
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window->windowed.w = data1;
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window->windowed.w = data1;
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window->windowed.h = data2;
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window->windowed.h = data2;
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@ -78,6 +78,9 @@ struct SDL_Window
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*/
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*/
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SDL_Rect floating;
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SDL_Rect floating;
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// The last client requested size and position for the window.
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SDL_Rect pending;
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/* Toggle for drivers to indicate that the current window state is tiled,
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/* Toggle for drivers to indicate that the current window state is tiled,
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* and sizes set non-programmatically shouldn't be cached.
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* and sizes set non-programmatically shouldn't be cached.
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*/
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*/
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@ -98,7 +101,8 @@ struct SDL_Window
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bool is_hiding;
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bool is_hiding;
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bool restore_on_show; // Child was hidden recursively by the parent, restore when shown.
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bool restore_on_show; // Child was hidden recursively by the parent, restore when shown.
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bool use_pending_position_for_fullscreen;
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bool last_position_pending; // This should NOT be cleared by the backend, as it is used for fullscreen positioning.
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bool last_size_pending; // This should be cleared by the backend if the new size cannot be applied.
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bool is_destroying;
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bool is_destroying;
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bool is_dropping; // drag/drop in progress, expecting SDL_SendDropComplete().
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bool is_dropping; // drag/drop in progress, expecting SDL_SendDropComplete().
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@ -1664,14 +1664,13 @@ SDL_VideoDisplay *SDL_GetVideoDisplayForFullscreenWindow(SDL_Window *window)
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* the current position won't be updated at the time of the fullscreen call.
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* the current position won't be updated at the time of the fullscreen call.
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*/
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*/
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if (!displayID) {
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if (!displayID) {
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if (window->use_pending_position_for_fullscreen) {
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// Use the pending position and dimensions, if available, otherwise, use the current.
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// The last coordinates were client requested; use the pending floating coordinates.
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const int x = window->last_position_pending ? window->pending.x : window->x;
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displayID = GetDisplayForRect(window->floating.x, window->floating.y, window->floating.w, window->floating.h);
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const int y = window->last_position_pending ? window->pending.y : window->y;
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}
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const int w = window->last_size_pending ? window->pending.w : window->w;
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else {
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const int h = window->last_size_pending ? window->pending.h : window->h;
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// The last coordinates were from the window manager; use the current position.
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displayID = GetDisplayForRect(window->x, window->y, 1, 1);
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displayID = GetDisplayForRect(x, y, w, h);
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}
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}
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}
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if (!displayID) {
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if (!displayID) {
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// Use the primary display for a window if we can't find it anywhere else
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// Use the primary display for a window if we can't find it anywhere else
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@ -2763,6 +2762,9 @@ bool SDL_SetWindowPosition(SDL_Window *window, int x, int y)
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CHECK_WINDOW_MAGIC(window, false);
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CHECK_WINDOW_MAGIC(window, false);
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const int w = window->last_size_pending ? window->pending.w : window->windowed.w;
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const int h = window->last_size_pending ? window->pending.h : window->windowed.h;
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original_displayID = SDL_GetDisplayForWindow(window);
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original_displayID = SDL_GetDisplayForWindow(window);
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if (SDL_WINDOWPOS_ISUNDEFINED(x)) {
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if (SDL_WINDOWPOS_ISUNDEFINED(x)) {
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@ -2785,26 +2787,24 @@ bool SDL_SetWindowPosition(SDL_Window *window, int x, int y)
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}
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}
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SDL_zero(bounds);
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SDL_zero(bounds);
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if (!SDL_GetDisplayUsableBounds(displayID, &bounds) ||
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if (!SDL_GetDisplayUsableBounds(displayID, &bounds) || w > bounds.w || h > bounds.h) {
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window->windowed.w > bounds.w ||
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window->windowed.h > bounds.h) {
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if (!SDL_GetDisplayBounds(displayID, &bounds)) {
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if (!SDL_GetDisplayBounds(displayID, &bounds)) {
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return false;
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return false;
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}
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}
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}
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}
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if (SDL_WINDOWPOS_ISCENTERED(x)) {
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if (SDL_WINDOWPOS_ISCENTERED(x)) {
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x = bounds.x + (bounds.w - window->windowed.w) / 2;
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x = bounds.x + (bounds.w - w) / 2;
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}
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}
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if (SDL_WINDOWPOS_ISCENTERED(y)) {
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if (SDL_WINDOWPOS_ISCENTERED(y)) {
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y = bounds.y + (bounds.h - window->windowed.h) / 2;
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y = bounds.y + (bounds.h - h) / 2;
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}
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}
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}
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}
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window->floating.x = x;
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window->pending.x = x;
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window->floating.y = y;
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window->pending.y = y;
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window->undefined_x = false;
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window->undefined_x = false;
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window->undefined_y = false;
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window->undefined_y = false;
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window->use_pending_position_for_fullscreen = true;
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window->last_position_pending = true;
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if (_this->SetWindowPosition) {
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if (_this->SetWindowPosition) {
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const bool result = _this->SetWindowPosition(_this, window);
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const bool result = _this->SetWindowPosition(_this, window);
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@ -2952,8 +2952,9 @@ bool SDL_SetWindowSize(SDL_Window *window, int w, int h)
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h = window->max_h;
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h = window->max_h;
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}
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}
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window->floating.w = w;
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window->last_size_pending = true;
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window->floating.h = h;
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window->pending.w = w;
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window->pending.h = h;
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if (_this->SetWindowSize) {
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if (_this->SetWindowSize) {
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_this->SetWindowSize(_this, window);
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_this->SetWindowSize(_this, window);
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PENDING_OPERATION_NONE = 0x00,
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PENDING_OPERATION_NONE = 0x00,
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PENDING_OPERATION_ENTER_FULLSCREEN = 0x01,
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PENDING_OPERATION_ENTER_FULLSCREEN = 0x01,
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PENDING_OPERATION_LEAVE_FULLSCREEN = 0x02,
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PENDING_OPERATION_LEAVE_FULLSCREEN = 0x02,
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PENDING_OPERATION_MINIMIZE = 0x04
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PENDING_OPERATION_MINIMIZE = 0x04,
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PENDING_OPERATION_ZOOM = 0x08
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} PendingWindowOperation;
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} PendingWindowOperation;
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@interface SDL3Cocoa_WindowListener : NSResponder <NSWindowDelegate>
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@interface SDL3Cocoa_WindowListener : NSResponder <NSWindowDelegate>
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@property(nonatomic) SDL3Cocoa_WindowListener *listener;
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@property(nonatomic) SDL3Cocoa_WindowListener *listener;
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@property(nonatomic) NSModalSession modal_session;
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@property(nonatomic) NSModalSession modal_session;
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@property(nonatomic) SDL_CocoaVideoData *videodata;
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@property(nonatomic) SDL_CocoaVideoData *videodata;
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@property(nonatomic) bool send_floating_size;
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@property(nonatomic) bool pending_size;
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@property(nonatomic) bool send_floating_position;
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@property(nonatomic) bool pending_position;
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@property(nonatomic) bool border_toggled;
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@property(nonatomic) bool border_toggled;
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@property(nonatomic) BOOL checking_zoom;
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#ifdef SDL_VIDEO_OPENGL_EGL
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#ifdef SDL_VIDEO_OPENGL_EGL
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@property(nonatomic) EGLSurface egl_surface;
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@property(nonatomic) EGLSurface egl_surface;
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#endif
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#endif
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@ -666,17 +666,6 @@ static void Cocoa_WaitForMiniaturizable(SDL_Window *window)
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}
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}
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}
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}
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static bool Cocoa_IsZoomed(SDL_Window *window)
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{
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SDL_CocoaWindowData *data = (__bridge SDL_CocoaWindowData *)window->internal;
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data.checking_zoom = YES;
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const bool ret = [data.nswindow isZoomed];
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data.checking_zoom = NO;
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return ret;
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}
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static NSCursor *Cocoa_GetDesiredCursor(void)
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static NSCursor *Cocoa_GetDesiredCursor(void)
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{
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{
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SDL_Mouse *mouse = SDL_GetMouse();
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SDL_Mouse *mouse = SDL_GetMouse();
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{
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{
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SDL_Window *window = _data.window;
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SDL_Window *window = _data.window;
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/* XXX: Calling [isZoomed] calls this function, and calling [isZoomed]
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* from within this function will recurse until the stack overflows,
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* so a recursion guard is required.
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*/
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if (!_data.checking_zoom) {
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_data.checking_zoom = YES;
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if ([_data.nswindow isZoomed] && !_data.was_zoomed && _data.send_floating_size) {
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NSRect rect;
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_data.send_floating_size = NO;
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rect.origin.x = window->floating.x;
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rect.origin.y = window->floating.y;
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rect.size.width = window->floating.w;
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rect.size.height = window->floating.h;
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ConvertNSRect(&rect);
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frameSize = rect.size;
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}
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_data.checking_zoom = NO;
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}
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if (window->min_aspect > 0.0f || window->max_aspect > 0.0f) {
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if (window->min_aspect > 0.0f || window->max_aspect > 0.0f) {
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NSWindow *nswindow = _data.nswindow;
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NSWindow *nswindow = _data.nswindow;
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NSRect newContentRect = [nswindow contentRectForFrameRect:NSMakeRect(0, 0, frameSize.width, frameSize.height)];
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NSRect newContentRect = [nswindow contentRectForFrameRect:NSMakeRect(0, 0, frameSize.width, frameSize.height)];
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/* isZoomed always returns true if the window is not resizable
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/* isZoomed always returns true if the window is not resizable
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* and fullscreen windows are considered zoomed.
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* and fullscreen windows are considered zoomed.
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*/
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*/
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if ((window->flags & SDL_WINDOW_RESIZABLE) && Cocoa_IsZoomed(window) &&
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if ((window->flags & SDL_WINDOW_RESIZABLE) && [nswindow isZoomed] &&
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!(window->flags & SDL_WINDOW_FULLSCREEN) && ![self isInFullscreenSpace]) {
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!(window->flags & SDL_WINDOW_FULLSCREEN) && ![self isInFullscreenSpace]) {
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zoomed = YES;
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zoomed = YES;
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} else {
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} else {
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@ -1164,7 +1132,7 @@ static NSCursor *Cocoa_GetDesiredCursor(void)
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SDL_SendWindowEvent(_data.window, SDL_EVENT_WINDOW_RESTORED, 0, 0);
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SDL_SendWindowEvent(_data.window, SDL_EVENT_WINDOW_RESTORED, 0, 0);
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// isZoomed always returns true if the window is not resizable.
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// isZoomed always returns true if the window is not resizable.
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if ((_data.window->flags & SDL_WINDOW_RESIZABLE) && Cocoa_IsZoomed(_data.window)) {
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if ((_data.window->flags & SDL_WINDOW_RESIZABLE) && [_data.nswindow isZoomed]) {
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SDL_SendWindowEvent(_data.window, SDL_EVENT_WINDOW_MAXIMIZED, 0, 0);
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SDL_SendWindowEvent(_data.window, SDL_EVENT_WINDOW_MAXIMIZED, 0, 0);
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}
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}
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@ -1324,6 +1292,9 @@ static NSCursor *Cocoa_GetDesiredCursor(void)
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}
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}
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SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_ENTER_FULLSCREEN, 0, 0);
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SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_ENTER_FULLSCREEN, 0, 0);
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_data.pending_position = NO;
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_data.pending_size = NO;
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/* Force the size change event in case it was delivered earlier
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/* Force the size change event in case it was delivered earlier
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while the window was still animating into place.
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while the window was still animating into place.
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*/
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*/
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@ -1362,6 +1333,11 @@ static NSCursor *Cocoa_GetDesiredCursor(void)
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return;
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return;
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}
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}
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_data.pending_position = NO;
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_data.pending_size = NO;
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window->last_position_pending = false;
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window->last_size_pending = false;
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SetWindowStyle(window, flags);
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SetWindowStyle(window, flags);
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isFullscreenSpace = YES;
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isFullscreenSpace = YES;
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@ -1425,18 +1401,32 @@ static NSCursor *Cocoa_GetDesiredCursor(void)
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}
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}
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[NSMenu setMenuBarVisible:YES];
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[NSMenu setMenuBarVisible:YES];
|
||||||
|
|
||||||
// Restore windowed size and position in case it changed while fullscreen
|
// Toggle zoom, if changed while fullscreen.
|
||||||
|
if ([self windowOperationIsPending:PENDING_OPERATION_ZOOM]) {
|
||||||
|
[self clearPendingWindowOperation:PENDING_OPERATION_ZOOM];
|
||||||
|
[nswindow zoom:nil];
|
||||||
|
}
|
||||||
|
|
||||||
|
if (![nswindow isZoomed]) {
|
||||||
|
// Apply a pending window size, if not zoomed.
|
||||||
NSRect rect;
|
NSRect rect;
|
||||||
rect.origin.x = _data.was_zoomed ? window->windowed.x : window->floating.x;
|
rect.origin.x = _data.pending_position ? window->pending.x : window->floating.x;
|
||||||
rect.origin.y = _data.was_zoomed ? window->windowed.y : window->floating.y;
|
rect.origin.y = _data.pending_position ? window->pending.y : window->floating.y;
|
||||||
rect.size.width = _data.was_zoomed ? window->windowed.w : window->floating.w;
|
rect.size.width = _data.pending_size ? window->pending.w : window->floating.w;
|
||||||
rect.size.height = _data.was_zoomed ? window->windowed.h : window->floating.h;
|
rect.size.height = _data.pending_size ? window->pending.h : window->floating.h;
|
||||||
ConvertNSRect(&rect);
|
ConvertNSRect(&rect);
|
||||||
|
|
||||||
_data.send_floating_position = NO;
|
if (_data.pending_size) {
|
||||||
_data.send_floating_size = NO;
|
|
||||||
[nswindow setContentSize:rect.size];
|
[nswindow setContentSize:rect.size];
|
||||||
|
}
|
||||||
|
if (_data.pending_position) {
|
||||||
[nswindow setFrameOrigin:rect.origin];
|
[nswindow setFrameOrigin:rect.origin];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
_data.pending_size = NO;
|
||||||
|
_data.pending_position = NO;
|
||||||
|
_data.was_zoomed = NO;
|
||||||
|
|
||||||
/* Force the size change event in case it was delivered earlier
|
/* Force the size change event in case it was delivered earlier
|
||||||
* while the window was still animating into place.
|
* while the window was still animating into place.
|
||||||
|
@ -1446,8 +1436,6 @@ static NSCursor *Cocoa_GetDesiredCursor(void)
|
||||||
[self windowDidMove:aNotification];
|
[self windowDidMove:aNotification];
|
||||||
[self windowDidResize:aNotification];
|
[self windowDidResize:aNotification];
|
||||||
|
|
||||||
_data.was_zoomed = false;
|
|
||||||
|
|
||||||
// FIXME: Why does the window get hidden?
|
// FIXME: Why does the window get hidden?
|
||||||
if (!(window->flags & SDL_WINDOW_HIDDEN)) {
|
if (!(window->flags & SDL_WINDOW_HIDDEN)) {
|
||||||
Cocoa_ShowWindow(SDL_GetVideoDevice(), window);
|
Cocoa_ShowWindow(SDL_GetVideoDevice(), window);
|
||||||
|
@ -2083,7 +2071,7 @@ static bool SetupWindowData(SDL_VideoDevice *_this, SDL_Window *window, NSWindow
|
||||||
}
|
}
|
||||||
|
|
||||||
// isZoomed always returns true if the window is not resizable
|
// isZoomed always returns true if the window is not resizable
|
||||||
if ((window->flags & SDL_WINDOW_RESIZABLE) && Cocoa_IsZoomed(window)) {
|
if ((window->flags & SDL_WINDOW_RESIZABLE) && [nswindow isZoomed]) {
|
||||||
window->flags |= SDL_WINDOW_MAXIMIZED;
|
window->flags |= SDL_WINDOW_MAXIMIZED;
|
||||||
} else {
|
} else {
|
||||||
window->flags &= ~SDL_WINDOW_MAXIMIZED;
|
window->flags &= ~SDL_WINDOW_MAXIMIZED;
|
||||||
|
@ -2352,9 +2340,9 @@ bool Cocoa_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
BOOL fullscreen = (window->flags & SDL_WINDOW_FULLSCREEN) ? YES : NO;
|
BOOL fullscreen = (window->flags & SDL_WINDOW_FULLSCREEN) ? YES : NO;
|
||||||
int x, y;
|
int x, y;
|
||||||
|
|
||||||
if ([windata.listener windowOperationIsPending:(PENDING_OPERATION_ENTER_FULLSCREEN | PENDING_OPERATION_LEAVE_FULLSCREEN)] ||
|
if ([windata.listener isInFullscreenSpaceTransition]) {
|
||||||
[windata.listener isInFullscreenSpaceTransition]) {
|
windata.pending_position = YES;
|
||||||
Cocoa_SyncWindow(_this, window);
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!(window->flags & SDL_WINDOW_MAXIMIZED)) {
|
if (!(window->flags & SDL_WINDOW_MAXIMIZED)) {
|
||||||
|
@ -2366,7 +2354,7 @@ bool Cocoa_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
rect.origin.x = r.x;
|
rect.origin.x = r.x;
|
||||||
rect.origin.y = r.y;
|
rect.origin.y = r.y;
|
||||||
} else {
|
} else {
|
||||||
SDL_RelativeToGlobalForWindow(window, window->floating.x, window->floating.y, &x, &y);
|
SDL_RelativeToGlobalForWindow(window, window->pending.x, window->pending.y, &x, &y);
|
||||||
rect.origin.x = x;
|
rect.origin.x = x;
|
||||||
rect.origin.y = y;
|
rect.origin.y = y;
|
||||||
}
|
}
|
||||||
|
@ -2389,8 +2377,6 @@ bool Cocoa_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
[nswindow setFrameOrigin:rect.origin];
|
[nswindow setFrameOrigin:rect.origin];
|
||||||
|
|
||||||
ScheduleContextUpdates(windata);
|
ScheduleContextUpdates(windata);
|
||||||
} else {
|
|
||||||
windata.send_floating_position = true;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
|
@ -2402,13 +2388,13 @@ void Cocoa_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
SDL_CocoaWindowData *windata = (__bridge SDL_CocoaWindowData *)window->internal;
|
SDL_CocoaWindowData *windata = (__bridge SDL_CocoaWindowData *)window->internal;
|
||||||
NSWindow *nswindow = windata.nswindow;
|
NSWindow *nswindow = windata.nswindow;
|
||||||
|
|
||||||
if ([windata.listener windowOperationIsPending:(PENDING_OPERATION_ENTER_FULLSCREEN | PENDING_OPERATION_LEAVE_FULLSCREEN)] ||
|
if ([windata.listener isInFullscreenSpaceTransition]) {
|
||||||
[windata.listener isInFullscreenSpaceTransition]) {
|
windata.pending_size = YES;
|
||||||
Cocoa_SyncWindow(_this, window);
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// isZoomed always returns true if the window is not resizable
|
// isZoomed always returns true if the window is not resizable
|
||||||
if (!(window->flags & SDL_WINDOW_RESIZABLE) || !Cocoa_IsZoomed(window)) {
|
if (!(window->flags & SDL_WINDOW_RESIZABLE) || ![nswindow isZoomed]) {
|
||||||
if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
|
if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
|
||||||
int x, y;
|
int x, y;
|
||||||
NSRect rect = [nswindow contentRectForFrameRect:[nswindow frame]];
|
NSRect rect = [nswindow contentRectForFrameRect:[nswindow frame]];
|
||||||
|
@ -2420,17 +2406,19 @@ void Cocoa_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
SDL_RelativeToGlobalForWindow(window, window->floating.x, window->floating.y, &x, &y);
|
SDL_RelativeToGlobalForWindow(window, window->floating.x, window->floating.y, &x, &y);
|
||||||
rect.origin.x = x;
|
rect.origin.x = x;
|
||||||
rect.origin.y = y;
|
rect.origin.y = y;
|
||||||
rect.size.width = window->floating.w;
|
rect.size.width = window->pending.w;
|
||||||
rect.size.height = window->floating.h;
|
rect.size.height = window->pending.h;
|
||||||
ConvertNSRect(&rect);
|
ConvertNSRect(&rect);
|
||||||
|
|
||||||
[nswindow setFrame:[nswindow frameRectForContentRect:rect] display:YES];
|
[nswindow setFrame:[nswindow frameRectForContentRect:rect] display:YES];
|
||||||
ScheduleContextUpdates(windata);
|
ScheduleContextUpdates(windata);
|
||||||
} else if (windata.was_zoomed) {
|
} else {
|
||||||
windata.send_floating_size = true;
|
// Can't set the window size.
|
||||||
|
window->last_size_pending = false;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
windata.send_floating_size = true;
|
// Can't set the window size.
|
||||||
|
window->last_size_pending = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2614,6 +2602,10 @@ void Cocoa_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
![windata.listener isInFullscreenSpace]) {
|
![windata.listener isInFullscreenSpace]) {
|
||||||
[nswindow zoom:nil];
|
[nswindow zoom:nil];
|
||||||
ScheduleContextUpdates(windata);
|
ScheduleContextUpdates(windata);
|
||||||
|
} else if (!windata.was_zoomed) {
|
||||||
|
[windata.listener addPendingWindowOperation:PENDING_OPERATION_ZOOM];
|
||||||
|
} else {
|
||||||
|
[windata.listener clearPendingWindowOperation:PENDING_OPERATION_ZOOM];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2654,27 +2646,13 @@ void Cocoa_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
![data.listener isInFullscreenSpace]) {
|
![data.listener isInFullscreenSpace]) {
|
||||||
if ([nswindow isMiniaturized]) {
|
if ([nswindow isMiniaturized]) {
|
||||||
[nswindow deminiaturize:nil];
|
[nswindow deminiaturize:nil];
|
||||||
} else if ((window->flags & SDL_WINDOW_RESIZABLE) && Cocoa_IsZoomed(window)) {
|
} else if ((window->flags & SDL_WINDOW_RESIZABLE) && [data.nswindow isZoomed]) {
|
||||||
NSRect rect;
|
|
||||||
|
|
||||||
// Update the floating coordinates
|
|
||||||
rect.origin.x = window->floating.x;
|
|
||||||
rect.origin.y = window->floating.y;
|
|
||||||
|
|
||||||
// The floating size will be set in windowWillResize
|
|
||||||
[nswindow zoom:nil];
|
[nswindow zoom:nil];
|
||||||
|
|
||||||
rect.size.width = window->floating.w;
|
|
||||||
rect.size.height = window->floating.h;
|
|
||||||
|
|
||||||
ConvertNSRect(&rect);
|
|
||||||
|
|
||||||
if (data.send_floating_position) {
|
|
||||||
data.send_floating_position = false;
|
|
||||||
[nswindow setFrameOrigin:rect.origin];
|
|
||||||
ScheduleContextUpdates(data);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
} else if (data.was_zoomed) {
|
||||||
|
[data.listener addPendingWindowOperation:PENDING_OPERATION_ZOOM];
|
||||||
|
} else {
|
||||||
|
[data.listener clearPendingWindowOperation:PENDING_OPERATION_ZOOM];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2818,6 +2796,10 @@ SDL_FullscreenResult Cocoa_SetWindowFullscreen(SDL_VideoDevice *_this, SDL_Windo
|
||||||
if (!fullscreen) {
|
if (!fullscreen) {
|
||||||
Cocoa_SetWindowTitle(_this, window);
|
Cocoa_SetWindowTitle(_this, window);
|
||||||
data.was_zoomed = NO;
|
data.was_zoomed = NO;
|
||||||
|
if ([data.listener windowOperationIsPending:PENDING_OPERATION_ZOOM]) {
|
||||||
|
[data.listener clearPendingWindowOperation:PENDING_OPERATION_ZOOM];
|
||||||
|
[nswindow zoom:nil];
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (SDL_ShouldAllowTopmost() && fullscreen) {
|
if (SDL_ShouldAllowTopmost() && fullscreen) {
|
||||||
|
|
|
@ -57,13 +57,13 @@ static void DUMMY_VideoQuit(SDL_VideoDevice *_this);
|
||||||
|
|
||||||
static bool DUMMY_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window)
|
static bool DUMMY_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
{
|
{
|
||||||
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_MOVED, window->floating.x, window->floating.y);
|
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_MOVED, window->pending.x, window->pending.y);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void DUMMY_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
|
static void DUMMY_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
{
|
{
|
||||||
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_RESIZED, window->floating.w, window->floating.h);
|
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_RESIZED, window->pending.w, window->pending.h);
|
||||||
}
|
}
|
||||||
|
|
||||||
// DUMMY driver bootstrap functions
|
// DUMMY driver bootstrap functions
|
||||||
|
|
|
@ -327,14 +327,14 @@ static void Emscripten_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
if (window->flags & SDL_WINDOW_HIGH_PIXEL_DENSITY) {
|
if (window->flags & SDL_WINDOW_HIGH_PIXEL_DENSITY) {
|
||||||
data->pixel_ratio = emscripten_get_device_pixel_ratio();
|
data->pixel_ratio = emscripten_get_device_pixel_ratio();
|
||||||
}
|
}
|
||||||
emscripten_set_canvas_element_size(data->canvas_id, SDL_lroundf(window->floating.w * data->pixel_ratio), SDL_lroundf(window->floating.h * data->pixel_ratio));
|
emscripten_set_canvas_element_size(data->canvas_id, SDL_lroundf(window->pending.w * data->pixel_ratio), SDL_lroundf(window->pending.h * data->pixel_ratio));
|
||||||
|
|
||||||
// scale canvas down
|
// scale canvas down
|
||||||
if (!data->external_size && data->pixel_ratio != 1.0f) {
|
if (!data->external_size && data->pixel_ratio != 1.0f) {
|
||||||
emscripten_set_element_css_size(data->canvas_id, window->floating.w, window->floating.h);
|
emscripten_set_element_css_size(data->canvas_id, window->pending.w, window->pending.h);
|
||||||
}
|
}
|
||||||
|
|
||||||
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_RESIZED, window->floating.w, window->floating.h);
|
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_RESIZED, window->pending.w, window->pending.h);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -100,8 +100,8 @@ void HAIKU_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window * window)
|
||||||
bool HAIKU_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window * window)
|
bool HAIKU_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window * window)
|
||||||
{
|
{
|
||||||
BMessage msg(BWIN_MOVE_WINDOW);
|
BMessage msg(BWIN_MOVE_WINDOW);
|
||||||
msg.AddInt32("window-x", window->floating.x);
|
msg.AddInt32("window-x", window->pending.x);
|
||||||
msg.AddInt32("window-y", window->floating.y);
|
msg.AddInt32("window-y", window->pending.y);
|
||||||
_ToBeWin(window)->PostMessage(&msg);
|
_ToBeWin(window)->PostMessage(&msg);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -109,8 +109,8 @@ bool HAIKU_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window * window)
|
||||||
void HAIKU_SetWindowSize(SDL_VideoDevice *_this, SDL_Window * window)
|
void HAIKU_SetWindowSize(SDL_VideoDevice *_this, SDL_Window * window)
|
||||||
{
|
{
|
||||||
BMessage msg(BWIN_RESIZE_WINDOW);
|
BMessage msg(BWIN_RESIZE_WINDOW);
|
||||||
msg.AddInt32("window-w", window->floating.w - 1);
|
msg.AddInt32("window-w", window->pending.w - 1);
|
||||||
msg.AddInt32("window-h", window->floating.h - 1);
|
msg.AddInt32("window-h", window->pending.h - 1);
|
||||||
_ToBeWin(window)->PostMessage(&msg);
|
_ToBeWin(window)->PostMessage(&msg);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -85,6 +85,6 @@ void OFFSCREEN_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
|
|
||||||
void OFFSCREEN_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
|
void OFFSCREEN_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
{
|
{
|
||||||
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_RESIZED, window->floating.w, window->floating.h);
|
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_RESIZED, window->pending.w, window->pending.h);
|
||||||
}
|
}
|
||||||
#endif // SDL_VIDEO_DRIVER_OFFSCREEN
|
#endif // SDL_VIDEO_DRIVER_OFFSCREEN
|
||||||
|
|
|
@ -1138,12 +1138,12 @@ static void OPENVR_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
{
|
{
|
||||||
SDL_VideoData *data = (SDL_VideoData *)_this->internal;
|
SDL_VideoData *data = (SDL_VideoData *)_this->internal;
|
||||||
|
|
||||||
if (window->floating.w != window->w) {
|
if (window->pending.w != window->w) {
|
||||||
window->w = window->floating.w;
|
window->w = window->pending.w;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (window->floating.h != window->h) {
|
if (window->pending.h != window->h) {
|
||||||
window->h = window->floating.h;
|
window->h = window->pending.h;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (data->targh != window->h || data->targw != window->w) {
|
if (data->targh != window->h || data->targw != window->w) {
|
||||||
|
|
|
@ -246,8 +246,8 @@ static void setWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
window_impl_t *impl = (window_impl_t *)window->internal;
|
window_impl_t *impl = (window_impl_t *)window->internal;
|
||||||
int size[2];
|
int size[2];
|
||||||
|
|
||||||
size[0] = window->floating.w;
|
size[0] = window->pending.w;
|
||||||
size[1] = window->floating.h;
|
size[1] = window->pending.h;
|
||||||
|
|
||||||
screen_set_window_property_iv(impl->window, SCREEN_PROPERTY_SIZE, size);
|
screen_set_window_property_iv(impl->window, SCREEN_PROPERTY_SIZE, size);
|
||||||
screen_set_window_property_iv(impl->window, SCREEN_PROPERTY_SOURCE_SIZE, size);
|
screen_set_window_property_iv(impl->window, SCREEN_PROPERTY_SOURCE_SIZE, size);
|
||||||
|
|
|
@ -264,8 +264,8 @@ static void RepositionPopup(SDL_Window *window, bool use_current_position)
|
||||||
if (wind->shell_surface_type == WAYLAND_SHELL_SURFACE_TYPE_XDG_POPUP &&
|
if (wind->shell_surface_type == WAYLAND_SHELL_SURFACE_TYPE_XDG_POPUP &&
|
||||||
wind->shell_surface.xdg.popup.xdg_positioner &&
|
wind->shell_surface.xdg.popup.xdg_positioner &&
|
||||||
xdg_popup_get_version(wind->shell_surface.xdg.popup.xdg_popup) >= XDG_POPUP_REPOSITION_SINCE_VERSION) {
|
xdg_popup_get_version(wind->shell_surface.xdg.popup.xdg_popup) >= XDG_POPUP_REPOSITION_SINCE_VERSION) {
|
||||||
int x = use_current_position ? window->x : window->floating.x;
|
int x = use_current_position ? window->x : window->pending.x;
|
||||||
int y = use_current_position ? window->y : window->floating.y;
|
int y = use_current_position ? window->y : window->pending.y;
|
||||||
|
|
||||||
EnsurePopupPositionIsValid(window, &x, &y);
|
EnsurePopupPositionIsValid(window, &x, &y);
|
||||||
if (wind->scale_to_display) {
|
if (wind->scale_to_display) {
|
||||||
|
@ -499,28 +499,35 @@ static struct wl_callback_listener fullscreen_deadline_listener = {
|
||||||
fullscreen_deadline_handler
|
fullscreen_deadline_handler
|
||||||
};
|
};
|
||||||
|
|
||||||
static void maximized_deadline_handler(void *data, struct wl_callback *callback, uint32_t callback_data)
|
static void maximized_restored_deadline_handler(void *data, struct wl_callback *callback, uint32_t callback_data)
|
||||||
{
|
{
|
||||||
// Get the window from the ID as it may have been destroyed
|
// Get the window from the ID as it may have been destroyed
|
||||||
SDL_WindowID windowID = (SDL_WindowID)((uintptr_t)data);
|
SDL_WindowID windowID = (SDL_WindowID)((uintptr_t)data);
|
||||||
SDL_Window *window = SDL_GetWindowFromID(windowID);
|
SDL_Window *window = SDL_GetWindowFromID(windowID);
|
||||||
|
|
||||||
if (window && window->internal) {
|
if (window && window->internal) {
|
||||||
window->internal->maximized_deadline_count--;
|
window->internal->maximized_restored_deadline_count--;
|
||||||
}
|
}
|
||||||
|
|
||||||
wl_callback_destroy(callback);
|
wl_callback_destroy(callback);
|
||||||
}
|
}
|
||||||
|
|
||||||
static struct wl_callback_listener maximized_deadline_listener = {
|
static struct wl_callback_listener maximized_restored_deadline_listener = {
|
||||||
maximized_deadline_handler
|
maximized_restored_deadline_handler
|
||||||
};
|
};
|
||||||
|
|
||||||
static void FlushPendingEvents(SDL_Window *window)
|
static void FlushPendingEvents(SDL_Window *window)
|
||||||
{
|
{
|
||||||
while (window->internal->fullscreen_deadline_count || window->internal->maximized_deadline_count) {
|
// Serialize and restore the pending flags, as they may be overwritten while flushing.
|
||||||
|
const bool last_position_pending = window->last_position_pending;
|
||||||
|
const bool last_size_pending = window->last_size_pending;
|
||||||
|
|
||||||
|
while (window->internal->fullscreen_deadline_count || window->internal->maximized_restored_deadline_count) {
|
||||||
WAYLAND_wl_display_roundtrip(window->internal->waylandData->display);
|
WAYLAND_wl_display_roundtrip(window->internal->waylandData->display);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
window->last_position_pending = last_position_pending;
|
||||||
|
window->last_size_pending = last_size_pending;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* While we can't get window position from the compositor, we do at least know
|
/* While we can't get window position from the compositor, we do at least know
|
||||||
|
@ -819,14 +826,11 @@ static void handle_configure_xdg_toplevel(void *data,
|
||||||
* Ignore if less than or greater than max/min size.
|
* Ignore if less than or greater than max/min size.
|
||||||
*/
|
*/
|
||||||
if (window->flags & SDL_WINDOW_RESIZABLE) {
|
if (window->flags & SDL_WINDOW_RESIZABLE) {
|
||||||
if ((floating && wind->pending_restored_size) ||
|
if (width == 0 || height == 0) {
|
||||||
width == 0 || height == 0) {
|
/* This happens when the compositor indicates that the size is
|
||||||
/* This happens when we're being restored from a non-floating state
|
* up to the client, so use the cached window size here.
|
||||||
* with a pending floating client size, or the compositor indicates
|
|
||||||
* that the size is up to the client, so use the cached window size here.
|
|
||||||
*/
|
*/
|
||||||
if (floating) {
|
if (floating) {
|
||||||
wind->pending_restored_size = false;
|
|
||||||
width = window->floating.w;
|
width = window->floating.w;
|
||||||
height = window->floating.h;
|
height = window->floating.h;
|
||||||
} else {
|
} else {
|
||||||
|
@ -1234,14 +1238,13 @@ static void decoration_frame_configure(struct libdecor_frame *frame,
|
||||||
*
|
*
|
||||||
* https://gitlab.freedesktop.org/libdecor/libdecor/-/issues/34
|
* https://gitlab.freedesktop.org/libdecor/libdecor/-/issues/34
|
||||||
*/
|
*/
|
||||||
if ((floating && (wind->pending_restored_size || (!wind->floating && !(window->flags & SDL_WINDOW_BORDERLESS)))) ||
|
if ((floating && (!wind->floating && !(window->flags & SDL_WINDOW_BORDERLESS))) ||
|
||||||
!libdecor_configuration_get_content_size(configuration, frame, &width, &height)) {
|
!libdecor_configuration_get_content_size(configuration, frame, &width, &height)) {
|
||||||
/* This happens when we're being restored from a non-floating state,
|
/* This happens when we're being restored from a non-floating state,
|
||||||
* or the compositor indicates that the size is up to the client, so
|
* or the compositor indicates that the size is up to the client, so
|
||||||
* used the cached window size here.
|
* used the cached window size here.
|
||||||
*/
|
*/
|
||||||
if (floating) {
|
if (floating) {
|
||||||
wind->pending_restored_size = false;
|
|
||||||
width = window->floating.w;
|
width = window->floating.w;
|
||||||
height = window->floating.h;
|
height = window->floating.h;
|
||||||
} else {
|
} else {
|
||||||
|
@ -2268,12 +2271,22 @@ void Wayland_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
{
|
{
|
||||||
SDL_WindowData *wind = window->internal;
|
SDL_WindowData *wind = window->internal;
|
||||||
|
|
||||||
|
// Not currently fullscreen or maximized, and no state pending; nothing to do.
|
||||||
|
if (!(window->flags & (SDL_WINDOW_FULLSCREEN | SDL_WINDOW_MAXIMIZED)) &&
|
||||||
|
!wind->fullscreen_deadline_count && !wind->maximized_restored_deadline_count) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
#ifdef HAVE_LIBDECOR_H
|
#ifdef HAVE_LIBDECOR_H
|
||||||
if (wind->shell_surface_type == WAYLAND_SHELL_SURFACE_TYPE_LIBDECOR) {
|
if (wind->shell_surface_type == WAYLAND_SHELL_SURFACE_TYPE_LIBDECOR) {
|
||||||
if (!wind->shell_surface.libdecor.frame) {
|
if (!wind->shell_surface.libdecor.frame) {
|
||||||
return; // Can't do anything yet, wait for ShowWindow
|
return; // Can't do anything yet, wait for ShowWindow
|
||||||
}
|
}
|
||||||
libdecor_frame_unset_maximized(wind->shell_surface.libdecor.frame);
|
libdecor_frame_unset_maximized(wind->shell_surface.libdecor.frame);
|
||||||
|
|
||||||
|
++wind->maximized_restored_deadline_count;
|
||||||
|
struct wl_callback *cb = wl_display_sync(_this->internal->display);
|
||||||
|
wl_callback_add_listener(cb, &maximized_restored_deadline_listener, (void *)((uintptr_t)window->id));
|
||||||
} else
|
} else
|
||||||
#endif
|
#endif
|
||||||
// Note that xdg-shell does NOT provide a way to unset minimize!
|
// Note that xdg-shell does NOT provide a way to unset minimize!
|
||||||
|
@ -2282,6 +2295,10 @@ void Wayland_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
return; // Can't do anything yet, wait for ShowWindow
|
return; // Can't do anything yet, wait for ShowWindow
|
||||||
}
|
}
|
||||||
xdg_toplevel_unset_maximized(wind->shell_surface.xdg.toplevel.xdg_toplevel);
|
xdg_toplevel_unset_maximized(wind->shell_surface.xdg.toplevel.xdg_toplevel);
|
||||||
|
|
||||||
|
++wind->maximized_restored_deadline_count;
|
||||||
|
struct wl_callback *cb = wl_display_sync(_this->internal->display);
|
||||||
|
wl_callback_add_listener(cb, &maximized_restored_deadline_listener, (void *)((uintptr_t)window->id));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2340,6 +2357,12 @@ void Wayland_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
WAYLAND_wl_display_roundtrip(_this->internal->display);
|
WAYLAND_wl_display_roundtrip(_this->internal->display);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Not fullscreen, already maximized, and no state pending; nothing to do.
|
||||||
|
if (!(window->flags & SDL_WINDOW_FULLSCREEN) && (window->flags & SDL_WINDOW_MAXIMIZED) &&
|
||||||
|
!wind->fullscreen_deadline_count && !wind->maximized_restored_deadline_count) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
#ifdef HAVE_LIBDECOR_H
|
#ifdef HAVE_LIBDECOR_H
|
||||||
if (wind->shell_surface_type == WAYLAND_SHELL_SURFACE_TYPE_LIBDECOR) {
|
if (wind->shell_surface_type == WAYLAND_SHELL_SURFACE_TYPE_LIBDECOR) {
|
||||||
if (!wind->shell_surface.libdecor.frame) {
|
if (!wind->shell_surface.libdecor.frame) {
|
||||||
|
@ -2349,6 +2372,10 @@ void Wayland_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
// Commit to preserve any pending size data.
|
// Commit to preserve any pending size data.
|
||||||
wl_surface_commit(wind->surface);
|
wl_surface_commit(wind->surface);
|
||||||
libdecor_frame_set_maximized(wind->shell_surface.libdecor.frame);
|
libdecor_frame_set_maximized(wind->shell_surface.libdecor.frame);
|
||||||
|
|
||||||
|
++wind->maximized_restored_deadline_count;
|
||||||
|
struct wl_callback *cb = wl_display_sync(viddata->display);
|
||||||
|
wl_callback_add_listener(cb, &maximized_restored_deadline_listener, (void *)((uintptr_t)window->id));
|
||||||
} else
|
} else
|
||||||
#endif
|
#endif
|
||||||
if (wind->shell_surface_type == WAYLAND_SHELL_SURFACE_TYPE_XDG_TOPLEVEL) {
|
if (wind->shell_surface_type == WAYLAND_SHELL_SURFACE_TYPE_XDG_TOPLEVEL) {
|
||||||
|
@ -2359,11 +2386,11 @@ void Wayland_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
// Commit to preserve any pending size data.
|
// Commit to preserve any pending size data.
|
||||||
wl_surface_commit(wind->surface);
|
wl_surface_commit(wind->surface);
|
||||||
xdg_toplevel_set_maximized(wind->shell_surface.xdg.toplevel.xdg_toplevel);
|
xdg_toplevel_set_maximized(wind->shell_surface.xdg.toplevel.xdg_toplevel);
|
||||||
}
|
|
||||||
|
|
||||||
++wind->maximized_deadline_count;
|
++wind->maximized_restored_deadline_count;
|
||||||
struct wl_callback *cb = wl_display_sync(viddata->display);
|
struct wl_callback *cb = wl_display_sync(viddata->display);
|
||||||
wl_callback_add_listener(cb, &maximized_deadline_listener, (void *)((uintptr_t)window->id));
|
wl_callback_add_listener(cb, &maximized_restored_deadline_listener, (void *)((uintptr_t)window->id));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Wayland_MinimizeWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
void Wayland_MinimizeWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
|
@ -2651,31 +2678,12 @@ bool Wayland_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
RepositionPopup(window, false);
|
RepositionPopup(window, false);
|
||||||
return true;
|
return true;
|
||||||
} else if (wind->shell_surface_type == WAYLAND_SHELL_SURFACE_TYPE_LIBDECOR || wind->shell_surface_type == WAYLAND_SHELL_SURFACE_TYPE_XDG_TOPLEVEL) {
|
} else if (wind->shell_surface_type == WAYLAND_SHELL_SURFACE_TYPE_LIBDECOR || wind->shell_surface_type == WAYLAND_SHELL_SURFACE_TYPE_XDG_TOPLEVEL) {
|
||||||
const bool use_pending_position_for_fullscreen = window->use_pending_position_for_fullscreen;
|
|
||||||
const int x = window->floating.x;
|
|
||||||
const int y = window->floating.y;
|
|
||||||
|
|
||||||
/* Catch up on any pending state before attempting to change the fullscreen window
|
/* Catch up on any pending state before attempting to change the fullscreen window
|
||||||
* display via a set fullscreen call to make sure the window doesn't have a pending
|
* display via a set fullscreen call to make sure the window doesn't have a pending
|
||||||
* leave fullscreen event that it might override.
|
* leave fullscreen event that it might override.
|
||||||
*/
|
*/
|
||||||
FlushPendingEvents(window);
|
FlushPendingEvents(window);
|
||||||
|
|
||||||
/* XXX: Need to restore this after the roundtrip, as the requested coordinates might
|
|
||||||
* have been overwritten by the 'real' coordinates if a display enter/leave event
|
|
||||||
* occurred.
|
|
||||||
*
|
|
||||||
* The common pattern:
|
|
||||||
*
|
|
||||||
* SDL_SetWindowPosition();
|
|
||||||
* SDL_SetWindowFullscreen();
|
|
||||||
*
|
|
||||||
* for positioning a desktop fullscreen window won't work without this.
|
|
||||||
*/
|
|
||||||
window->use_pending_position_for_fullscreen = use_pending_position_for_fullscreen;
|
|
||||||
window->floating.x = x;
|
|
||||||
window->floating.y = y;
|
|
||||||
|
|
||||||
if (wind->is_fullscreen) {
|
if (wind->is_fullscreen) {
|
||||||
SDL_VideoDisplay *display = SDL_GetVideoDisplayForFullscreenWindow(window);
|
SDL_VideoDisplay *display = SDL_GetVideoDisplayForFullscreenWindow(window);
|
||||||
if (display && wind->last_displayID != display->id) {
|
if (display && wind->last_displayID != display->id) {
|
||||||
|
@ -2693,30 +2701,33 @@ void Wayland_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
{
|
{
|
||||||
SDL_WindowData *wind = window->internal;
|
SDL_WindowData *wind = window->internal;
|
||||||
|
|
||||||
/* Fullscreen windows do not get explicitly resized, and not strictly
|
/* Flush any pending state operations, as fullscreen windows do not get
|
||||||
* obeying the size of maximized windows is a protocol violation, so
|
* explicitly resized, not strictly obeying the size of a maximized window
|
||||||
* it is necessary to flush any of these pending state operations.
|
* is a protocol violation, and pending restore events might result in a
|
||||||
|
* configure event overwriting the requested size.
|
||||||
*
|
*
|
||||||
* Calling this on a custom surface is informative, so the size must
|
* Calling this on a custom surface is informative, so the size must
|
||||||
* always be passed through.
|
* always be passed through.
|
||||||
*/
|
*/
|
||||||
FlushPendingEvents(window);
|
FlushPendingEvents(window);
|
||||||
|
|
||||||
|
// Maximized and fullscreen windows don't get resized.
|
||||||
if (!(window->flags & (SDL_WINDOW_FULLSCREEN | SDL_WINDOW_MAXIMIZED)) ||
|
if (!(window->flags & (SDL_WINDOW_FULLSCREEN | SDL_WINDOW_MAXIMIZED)) ||
|
||||||
wind->shell_surface_type == WAYLAND_SHELL_SURFACE_TYPE_CUSTOM) {
|
wind->shell_surface_type == WAYLAND_SHELL_SURFACE_TYPE_CUSTOM) {
|
||||||
if (!wind->scale_to_display) {
|
if (!wind->scale_to_display) {
|
||||||
wind->requested.logical_width = window->floating.w;
|
wind->requested.logical_width = window->pending.w;
|
||||||
wind->requested.logical_height = window->floating.h;
|
wind->requested.logical_height = window->pending.h;
|
||||||
} else {
|
} else {
|
||||||
wind->requested.logical_width = PixelToPoint(window, window->floating.w);
|
wind->requested.logical_width = PixelToPoint(window, window->pending.w);
|
||||||
wind->requested.logical_height = PixelToPoint(window, window->floating.h);
|
wind->requested.logical_height = PixelToPoint(window, window->pending.h);
|
||||||
wind->requested.pixel_width = window->floating.w;
|
wind->requested.pixel_width = window->pending.w;
|
||||||
wind->requested.pixel_height = window->floating.h;
|
wind->requested.pixel_height = window->pending.h;
|
||||||
}
|
}
|
||||||
|
|
||||||
ConfigureWindowGeometry(window);
|
ConfigureWindowGeometry(window);
|
||||||
} else {
|
} else {
|
||||||
wind->pending_restored_size = true;
|
// Can't resize the window.
|
||||||
|
window->last_size_pending = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Always commit, as this may be in response to a min/max limit change.
|
// Always commit, as this may be in response to a min/max limit change.
|
||||||
|
@ -2833,7 +2844,7 @@ bool Wayland_SyncWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
|
|
||||||
do {
|
do {
|
||||||
WAYLAND_wl_display_roundtrip(_this->internal->display);
|
WAYLAND_wl_display_roundtrip(_this->internal->display);
|
||||||
} while (wind->fullscreen_deadline_count || wind->maximized_deadline_count);
|
} while (wind->fullscreen_deadline_count || wind->maximized_restored_deadline_count);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
|
@ -176,7 +176,7 @@ struct SDL_WindowData
|
||||||
|
|
||||||
SDL_DisplayID last_displayID;
|
SDL_DisplayID last_displayID;
|
||||||
int fullscreen_deadline_count;
|
int fullscreen_deadline_count;
|
||||||
int maximized_deadline_count;
|
int maximized_restored_deadline_count;
|
||||||
Uint64 last_focus_event_time_ns;
|
Uint64 last_focus_event_time_ns;
|
||||||
bool floating;
|
bool floating;
|
||||||
bool suspended;
|
bool suspended;
|
||||||
|
@ -190,7 +190,6 @@ struct SDL_WindowData
|
||||||
bool show_hide_sync_required;
|
bool show_hide_sync_required;
|
||||||
bool scale_to_display;
|
bool scale_to_display;
|
||||||
bool reparenting_required;
|
bool reparenting_required;
|
||||||
bool pending_restored_size;
|
|
||||||
bool double_buffer;
|
bool double_buffer;
|
||||||
|
|
||||||
SDL_HitTestResult hit_test_result;
|
SDL_HitTestResult hit_test_result;
|
||||||
|
|
|
@ -1432,32 +1432,6 @@ LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lPara
|
||||||
break;
|
break;
|
||||||
#endif // WM_GETMINMAXINFO
|
#endif // WM_GETMINMAXINFO
|
||||||
|
|
||||||
case WM_WINDOWPOSCHANGING:
|
|
||||||
{
|
|
||||||
if (data->expected_resize) {
|
|
||||||
returnCode = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (data->floating_rect_pending &&
|
|
||||||
!IsIconic(hwnd) &&
|
|
||||||
!IsZoomed(hwnd) &&
|
|
||||||
(data->window->flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED)) &&
|
|
||||||
!(data->window->flags & SDL_WINDOW_FULLSCREEN)) {
|
|
||||||
// If a new floating size is pending, apply it if moving from a fixed-size to floating state.
|
|
||||||
WINDOWPOS *windowpos = (WINDOWPOS*)lParam;
|
|
||||||
int fx, fy, fw, fh;
|
|
||||||
|
|
||||||
WIN_AdjustWindowRect(data->window, &fx, &fy, &fw, &fh, SDL_WINDOWRECT_FLOATING);
|
|
||||||
windowpos->x = fx;
|
|
||||||
windowpos->y = fy;
|
|
||||||
windowpos->cx = fw;
|
|
||||||
windowpos->cy = fh;
|
|
||||||
windowpos->flags &= ~(SWP_NOSIZE | SWP_NOMOVE);
|
|
||||||
|
|
||||||
data->floating_rect_pending = false;
|
|
||||||
}
|
|
||||||
} break;
|
|
||||||
|
|
||||||
case WM_WINDOWPOSCHANGED:
|
case WM_WINDOWPOSCHANGED:
|
||||||
{
|
{
|
||||||
SDL_Window *win;
|
SDL_Window *win;
|
||||||
|
|
|
@ -204,6 +204,11 @@ static bool WIN_AdjustWindowRectWithStyle(SDL_Window *window, DWORD style, DWORD
|
||||||
*width = window->floating.w;
|
*width = window->floating.w;
|
||||||
*height = window->floating.h;
|
*height = window->floating.h;
|
||||||
break;
|
break;
|
||||||
|
case SDL_WINDOWRECT_PENDING:
|
||||||
|
SDL_RelativeToGlobalForWindow(window, window->pending.x, window->pending.y, x, y);
|
||||||
|
*width = window->pending.w;
|
||||||
|
*height = window->pending.h;
|
||||||
|
break;
|
||||||
default:
|
default:
|
||||||
// Should never be here
|
// Should never be here
|
||||||
SDL_assert_release(false);
|
SDL_assert_release(false);
|
||||||
|
@ -901,10 +906,8 @@ bool WIN_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
if (!(window->flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED))) {
|
if (!(window->flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED))) {
|
||||||
WIN_ConstrainPopup(window);
|
WIN_ConstrainPopup(window);
|
||||||
return WIN_SetWindowPositionInternal(window,
|
return WIN_SetWindowPositionInternal(window,
|
||||||
window->internal->copybits_flag | SWP_NOZORDER | SWP_NOOWNERZORDER |
|
window->internal->copybits_flag | SWP_NOZORDER | SWP_NOOWNERZORDER | SWP_NOSIZE |
|
||||||
SWP_NOACTIVATE, SDL_WINDOWRECT_FLOATING);
|
SWP_NOACTIVATE, SDL_WINDOWRECT_PENDING);
|
||||||
} else {
|
|
||||||
window->internal->floating_rect_pending = true;
|
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
return SDL_UpdateFullscreenMode(window, SDL_FULLSCREEN_OP_ENTER, true);
|
return SDL_UpdateFullscreenMode(window, SDL_FULLSCREEN_OP_ENTER, true);
|
||||||
|
@ -916,9 +919,10 @@ bool WIN_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
void WIN_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
|
void WIN_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
{
|
{
|
||||||
if (!(window->flags & (SDL_WINDOW_FULLSCREEN | SDL_WINDOW_MAXIMIZED))) {
|
if (!(window->flags & (SDL_WINDOW_FULLSCREEN | SDL_WINDOW_MAXIMIZED))) {
|
||||||
WIN_SetWindowPositionInternal(window, window->internal->copybits_flag | SWP_NOMOVE | SWP_NOZORDER | SWP_NOOWNERZORDER | SWP_NOACTIVATE, SDL_WINDOWRECT_FLOATING);
|
WIN_SetWindowPositionInternal(window, window->internal->copybits_flag | SWP_NOMOVE | SWP_NOZORDER | SWP_NOOWNERZORDER | SWP_NOACTIVATE, SDL_WINDOWRECT_PENDING);
|
||||||
} else {
|
} else {
|
||||||
window->internal->floating_rect_pending = true;
|
// Can't resize the window
|
||||||
|
window->last_size_pending = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -38,7 +38,8 @@ typedef enum SDL_WindowRect
|
||||||
{
|
{
|
||||||
SDL_WINDOWRECT_CURRENT,
|
SDL_WINDOWRECT_CURRENT,
|
||||||
SDL_WINDOWRECT_WINDOWED,
|
SDL_WINDOWRECT_WINDOWED,
|
||||||
SDL_WINDOWRECT_FLOATING
|
SDL_WINDOWRECT_FLOATING,
|
||||||
|
SDL_WINDOWRECT_PENDING
|
||||||
} SDL_WindowRect;
|
} SDL_WindowRect;
|
||||||
|
|
||||||
typedef enum SDL_WindowEraseBackgroundMode
|
typedef enum SDL_WindowEraseBackgroundMode
|
||||||
|
@ -76,7 +77,6 @@ struct SDL_WindowData
|
||||||
bool expected_resize;
|
bool expected_resize;
|
||||||
bool in_border_change;
|
bool in_border_change;
|
||||||
bool in_title_click;
|
bool in_title_click;
|
||||||
bool floating_rect_pending;
|
|
||||||
Uint8 focus_click_pending;
|
Uint8 focus_click_pending;
|
||||||
bool skip_update_clipcursor;
|
bool skip_update_clipcursor;
|
||||||
Uint64 last_updated_clipcursor;
|
Uint64 last_updated_clipcursor;
|
||||||
|
|
|
@ -1772,16 +1772,23 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
|
||||||
}
|
}
|
||||||
if (!(flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED))) {
|
if (!(flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED))) {
|
||||||
data->pending_operation &= ~X11_PENDING_OP_RESTORE;
|
data->pending_operation &= ~X11_PENDING_OP_RESTORE;
|
||||||
if (SDL_SendWindowEvent(data->window, SDL_EVENT_WINDOW_RESTORED, 0, 0)) {
|
SDL_SendWindowEvent(data->window, SDL_EVENT_WINDOW_RESTORED, 0, 0);
|
||||||
// Restore the last known floating state if leaving maximized mode
|
|
||||||
|
// Apply any pending state if restored.
|
||||||
if (!(flags & SDL_WINDOW_FULLSCREEN)) {
|
if (!(flags & SDL_WINDOW_FULLSCREEN)) {
|
||||||
data->pending_operation |= X11_PENDING_OP_MOVE | X11_PENDING_OP_RESIZE;
|
if (data->pending_position) {
|
||||||
data->expected.x = data->window->floating.x - data->border_left;
|
data->pending_position = false;
|
||||||
data->expected.y = data->window->floating.y - data->border_top;
|
data->pending_operation |= X11_PENDING_OP_MOVE;
|
||||||
data->expected.w = data->window->floating.w;
|
data->expected.x = data->window->pending.x - data->border_left;
|
||||||
data->expected.h = data->window->floating.h;
|
data->expected.y = data->window->pending.y - data->border_top;
|
||||||
X11_XMoveWindow(display, data->xwindow, data->window->floating.x - data->border_left, data->window->floating.y - data->border_top);
|
X11_XMoveWindow(display, data->xwindow, data->window->pending.x - data->border_left, data->window->pending.y - data->border_top);
|
||||||
X11_XResizeWindow(display, data->xwindow, data->window->floating.w, data->window->floating.h);
|
}
|
||||||
|
if (data->pending_size) {
|
||||||
|
data->pending_size = false;
|
||||||
|
data->pending_operation |= X11_PENDING_OP_RESIZE;
|
||||||
|
data->expected.w = data->window->pending.w;
|
||||||
|
data->expected.h = data->window->pending.h;
|
||||||
|
X11_XResizeWindow(display, data->xwindow, data->window->pending.w, data->window->pending.h);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1812,18 +1819,28 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
|
||||||
X11_GetBorderValues(data);
|
X11_GetBorderValues(data);
|
||||||
if (data->border_top != 0 || data->border_left != 0 || data->border_right != 0 || data->border_bottom != 0) {
|
if (data->border_top != 0 || data->border_left != 0 || data->border_right != 0 || data->border_bottom != 0) {
|
||||||
// Adjust if the window size/position changed to accommodate the borders.
|
// Adjust if the window size/position changed to accommodate the borders.
|
||||||
if (data->window->flags & SDL_WINDOW_MAXIMIZED) {
|
data->pending_operation |= X11_PENDING_OP_MOVE | X11_PENDING_OP_RESIZE;
|
||||||
data->pending_operation |= X11_PENDING_OP_RESIZE;
|
|
||||||
|
if (data->pending_position) {
|
||||||
|
data->pending_position = false;
|
||||||
|
data->expected.x = data->window->pending.x - data->border_left;
|
||||||
|
data->expected.y = data->window->pending.y - data->border_top;
|
||||||
|
|
||||||
|
} else {
|
||||||
|
data->expected.x = data->window->windowed.x - data->border_left;
|
||||||
|
data->expected.y = data->window->windowed.y - data->border_top;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (data->pending_size) {
|
||||||
|
data->pending_size = false;
|
||||||
|
data->expected.w = data->window->pending.w;
|
||||||
|
data->expected.h = data->window->pending.h;
|
||||||
|
} else {
|
||||||
data->expected.w = data->window->windowed.w;
|
data->expected.w = data->window->windowed.w;
|
||||||
data->expected.h = data->window->windowed.h;
|
data->expected.h = data->window->windowed.h;
|
||||||
X11_XResizeWindow(display, data->xwindow, data->window->windowed.w, data->window->windowed.h);
|
|
||||||
} else {
|
|
||||||
data->pending_operation |= X11_PENDING_OP_RESIZE | X11_PENDING_OP_MOVE;
|
|
||||||
data->expected.w = data->window->floating.w;
|
|
||||||
data->expected.h = data->window->floating.h;
|
|
||||||
X11_XMoveWindow(display, data->xwindow, data->window->floating.x - data->border_left, data->window->floating.y - data->border_top);
|
|
||||||
X11_XResizeWindow(display, data->xwindow, data->window->floating.w, data->window->floating.h);
|
|
||||||
}
|
}
|
||||||
|
X11_XMoveWindow(display, data->xwindow, data->expected.x, data->expected.y - data->border_top);
|
||||||
|
X11_XResizeWindow(display, data->xwindow, data->expected.w, data->expected.h);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!(data->window->flags & SDL_WINDOW_FULLSCREEN) && data->toggle_borders) {
|
if (!(data->window->flags & SDL_WINDOW_FULLSCREEN) && data->toggle_borders) {
|
||||||
|
|
|
@ -126,6 +126,18 @@ static bool X11_IsActionAllowed(SDL_Window *window, Atom action)
|
||||||
}
|
}
|
||||||
#endif // 0
|
#endif // 0
|
||||||
|
|
||||||
|
static void X11_FlushPendingEvents(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
|
{
|
||||||
|
// Serialize and restore the pending flags, as they may be overwritten while flushing.
|
||||||
|
const bool last_position_pending = window->last_position_pending;
|
||||||
|
const bool last_size_pending = window->last_size_pending;
|
||||||
|
|
||||||
|
X11_SyncWindow(_this, window);
|
||||||
|
|
||||||
|
window->last_position_pending = last_position_pending;
|
||||||
|
window->last_size_pending = last_size_pending;
|
||||||
|
}
|
||||||
|
|
||||||
void X11_SetNetWMState(SDL_VideoDevice *_this, Window xwindow, SDL_WindowFlags flags)
|
void X11_SetNetWMState(SDL_VideoDevice *_this, Window xwindow, SDL_WindowFlags flags)
|
||||||
{
|
{
|
||||||
SDL_VideoData *videodata = _this->internal;
|
SDL_VideoData *videodata = _this->internal;
|
||||||
|
@ -184,15 +196,15 @@ void X11_SetNetWMState(SDL_VideoDevice *_this, Window xwindow, SDL_WindowFlags f
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void X11_ConstrainPopup(SDL_Window *window)
|
static void X11_ConstrainPopup(SDL_Window *window, bool use_current_position)
|
||||||
{
|
{
|
||||||
// Clamp popup windows to the output borders
|
// Clamp popup windows to the output borders
|
||||||
if (SDL_WINDOW_IS_POPUP(window)) {
|
if (SDL_WINDOW_IS_POPUP(window)) {
|
||||||
SDL_Window *w;
|
SDL_Window *w;
|
||||||
SDL_DisplayID displayID;
|
SDL_DisplayID displayID;
|
||||||
SDL_Rect rect;
|
SDL_Rect rect;
|
||||||
int abs_x = window->floating.x;
|
int abs_x = use_current_position ? window->floating.x : window->pending.x;
|
||||||
int abs_y = window->floating.y;
|
int abs_y = use_current_position ? window->floating.y : window->pending.y;
|
||||||
int offset_x = 0, offset_y = 0;
|
int offset_x = 0, offset_y = 0;
|
||||||
|
|
||||||
// Calculate the total offset from the parents
|
// Calculate the total offset from the parents
|
||||||
|
@ -673,7 +685,7 @@ bool X11_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_Properties
|
||||||
}
|
}
|
||||||
|
|
||||||
if (SDL_WINDOW_IS_POPUP(window)) {
|
if (SDL_WINDOW_IS_POPUP(window)) {
|
||||||
X11_ConstrainPopup(window);
|
X11_ConstrainPopup(window, true);
|
||||||
}
|
}
|
||||||
SDL_RelativeToGlobalForWindow(window,
|
SDL_RelativeToGlobalForWindow(window,
|
||||||
window->floating.x, window->floating.y,
|
window->floating.x, window->floating.y,
|
||||||
|
@ -1044,8 +1056,8 @@ void X11_UpdateWindowPosition(SDL_Window *window, bool use_current_position)
|
||||||
{
|
{
|
||||||
SDL_WindowData *data = window->internal;
|
SDL_WindowData *data = window->internal;
|
||||||
Display *display = data->videodata->display;
|
Display *display = data->videodata->display;
|
||||||
const int rel_x = use_current_position ? window->x : window->floating.x;
|
const int rel_x = use_current_position ? window->x : window->pending.x;
|
||||||
const int rel_y = use_current_position ? window->y : window->floating.y;
|
const int rel_y = use_current_position ? window->y : window->pending.y;
|
||||||
|
|
||||||
SDL_RelativeToGlobalForWindow(window,
|
SDL_RelativeToGlobalForWindow(window,
|
||||||
rel_x - data->border_left, rel_y - data->border_top,
|
rel_x - data->border_left, rel_y - data->border_top,
|
||||||
|
@ -1060,27 +1072,20 @@ bool X11_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
{
|
{
|
||||||
// Sync any pending fullscreen or maximize events.
|
// Sync any pending fullscreen or maximize events.
|
||||||
if (window->internal->pending_operation & (X11_PENDING_OP_FULLSCREEN | X11_PENDING_OP_MAXIMIZE)) {
|
if (window->internal->pending_operation & (X11_PENDING_OP_FULLSCREEN | X11_PENDING_OP_MAXIMIZE)) {
|
||||||
// Save state in case it is overwritten while synchronizing.
|
X11_FlushPendingEvents(_this, window);
|
||||||
const bool use_client_fs_coords = window->use_pending_position_for_fullscreen;
|
|
||||||
const int x = window->floating.x;
|
|
||||||
const int y = window->floating.y;
|
|
||||||
|
|
||||||
X11_SyncWindow(_this, window);
|
|
||||||
|
|
||||||
// Restore state that may have been overwritten while synchronizing.
|
|
||||||
window->use_pending_position_for_fullscreen = use_client_fs_coords;
|
|
||||||
window->floating.x = x;
|
|
||||||
window->floating.y = y;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Position will be set when window is de-maximized
|
// Set the position as pending if the window is maximized with a restore pending.
|
||||||
if (window->flags & SDL_WINDOW_MAXIMIZED) {
|
if (window->flags & SDL_WINDOW_MAXIMIZED) {
|
||||||
|
if (window->internal->pending_operation & X11_PENDING_OP_RESTORE) {
|
||||||
|
window->internal->pending_position = true;
|
||||||
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
|
if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
|
||||||
if (SDL_WINDOW_IS_POPUP(window)) {
|
if (SDL_WINDOW_IS_POPUP(window)) {
|
||||||
X11_ConstrainPopup(window);
|
X11_ConstrainPopup(window, false);
|
||||||
}
|
}
|
||||||
X11_UpdateWindowPosition(window, false);
|
X11_UpdateWindowPosition(window, false);
|
||||||
} else {
|
} else {
|
||||||
|
@ -1113,10 +1118,10 @@ static void X11_SetWMNormalHints(SDL_VideoDevice *_this, SDL_Window *window, XSi
|
||||||
hide/show, because there are supposedly subtle problems with doing so
|
hide/show, because there are supposedly subtle problems with doing so
|
||||||
and transitioning from windowed to fullscreen in Unity.
|
and transitioning from windowed to fullscreen in Unity.
|
||||||
*/
|
*/
|
||||||
X11_XResizeWindow(display, data->xwindow, window->floating.w, window->floating.h);
|
X11_XResizeWindow(display, data->xwindow, window->pending.w, window->pending.h);
|
||||||
SDL_RelativeToGlobalForWindow(window,
|
SDL_RelativeToGlobalForWindow(window,
|
||||||
window->floating.x - data->border_left,
|
window->pending.x - data->border_left,
|
||||||
window->floating.y - data->border_top,
|
window->pending.y - data->border_top,
|
||||||
&dest_x, &dest_y);
|
&dest_x, &dest_y);
|
||||||
X11_XMoveWindow(display, data->xwindow, dest_x, dest_y);
|
X11_XMoveWindow(display, data->xwindow, dest_x, dest_y);
|
||||||
X11_XRaiseWindow(display, data->xwindow);
|
X11_XRaiseWindow(display, data->xwindow);
|
||||||
|
@ -1197,15 +1202,22 @@ void X11_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
SDL_WindowData *data = window->internal;
|
SDL_WindowData *data = window->internal;
|
||||||
Display *display = data->videodata->display;
|
Display *display = data->videodata->display;
|
||||||
|
|
||||||
/* Wait for pending maximize operations to complete, or the window can end up in a weird,
|
/* Wait for pending maximize and fullscreen operations to complete, as these windows
|
||||||
* partially-maximized state.
|
* don't get size changes.
|
||||||
*/
|
*/
|
||||||
if (data->pending_operation & (X11_PENDING_OP_MAXIMIZE | X11_PENDING_OP_FULLSCREEN)) {
|
if (data->pending_operation & (X11_PENDING_OP_MAXIMIZE | X11_PENDING_OP_FULLSCREEN)) {
|
||||||
X11_SyncWindow(_this, window);
|
X11_FlushPendingEvents(_this, window);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Don't try to resize a maximized or fullscreen window, it will be done on restore.
|
// Set the size as pending if the window is being restored.
|
||||||
if (window->flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_FULLSCREEN)) {
|
if (window->flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_FULLSCREEN)) {
|
||||||
|
// New size will be set when the window is restored.
|
||||||
|
if (data->pending_operation & X11_PENDING_OP_RESTORE) {
|
||||||
|
data->pending_size = true;
|
||||||
|
} else {
|
||||||
|
// Can't resize the window.
|
||||||
|
window->last_size_pending = false;
|
||||||
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1219,8 +1231,8 @@ void X11_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
|
|
||||||
X11_XGetWMNormalHints(display, data->xwindow, sizehints, &userhints);
|
X11_XGetWMNormalHints(display, data->xwindow, sizehints, &userhints);
|
||||||
|
|
||||||
sizehints->min_width = sizehints->max_width = window->floating.w;
|
sizehints->min_width = sizehints->max_width = window->pending.w;
|
||||||
sizehints->min_height = sizehints->max_height = window->floating.h;
|
sizehints->min_height = sizehints->max_height = window->pending.h;
|
||||||
sizehints->flags |= PMinSize | PMaxSize;
|
sizehints->flags |= PMinSize | PMaxSize;
|
||||||
|
|
||||||
X11_SetWMNormalHints(_this, window, sizehints);
|
X11_SetWMNormalHints(_this, window, sizehints);
|
||||||
|
@ -1228,8 +1240,8 @@ void X11_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
X11_XFree(sizehints);
|
X11_XFree(sizehints);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
data->expected.w = window->floating.w;
|
data->expected.w = window->pending.w;
|
||||||
data->expected.h = window->floating.h;
|
data->expected.h = window->pending.h;
|
||||||
data->pending_operation |= X11_PENDING_OP_RESIZE;
|
data->pending_operation |= X11_PENDING_OP_RESIZE;
|
||||||
X11_XResizeWindow(display, data->xwindow, data->expected.w, data->expected.h);
|
X11_XResizeWindow(display, data->xwindow, data->expected.w, data->expected.h);
|
||||||
}
|
}
|
||||||
|
@ -1577,7 +1589,7 @@ static bool X11_SetWindowMaximized(SDL_VideoDevice *_this, SDL_Window *window, b
|
||||||
Atom _NET_WM_STATE_MAXIMIZED_VERT = data->videodata->atoms._NET_WM_STATE_MAXIMIZED_VERT;
|
Atom _NET_WM_STATE_MAXIMIZED_VERT = data->videodata->atoms._NET_WM_STATE_MAXIMIZED_VERT;
|
||||||
Atom _NET_WM_STATE_MAXIMIZED_HORZ = data->videodata->atoms._NET_WM_STATE_MAXIMIZED_HORZ;
|
Atom _NET_WM_STATE_MAXIMIZED_HORZ = data->videodata->atoms._NET_WM_STATE_MAXIMIZED_HORZ;
|
||||||
|
|
||||||
if (!maximized && window->flags & SDL_WINDOW_FULLSCREEN) {
|
if (window->flags & SDL_WINDOW_FULLSCREEN) {
|
||||||
/* Fullscreen windows are maximized on some window managers,
|
/* Fullscreen windows are maximized on some window managers,
|
||||||
and this is functional behavior, so don't remove that state
|
and this is functional behavior, so don't remove that state
|
||||||
now, we'll take care of it when we leave fullscreen mode.
|
now, we'll take care of it when we leave fullscreen mode.
|
||||||
|
@ -1633,7 +1645,13 @@ void X11_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
SDL_SyncWindow(window);
|
SDL_SyncWindow(window);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!(window->flags & (SDL_WINDOW_FULLSCREEN | SDL_WINDOW_MINIMIZED))) {
|
if (window->flags & SDL_WINDOW_FULLSCREEN) {
|
||||||
|
// If fullscreen, just toggle the restored state.
|
||||||
|
window->internal->window_was_maximized = true;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!(window->flags & SDL_WINDOW_MINIMIZED)) {
|
||||||
window->internal->pending_operation |= X11_PENDING_OP_MAXIMIZE;
|
window->internal->pending_operation |= X11_PENDING_OP_MAXIMIZE;
|
||||||
X11_SetWindowMaximized(_this, window, true);
|
X11_SetWindowMaximized(_this, window, true);
|
||||||
}
|
}
|
||||||
|
@ -1645,8 +1663,14 @@ void X11_MinimizeWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
SDL_DisplayData *displaydata = SDL_GetDisplayDriverDataForWindow(window);
|
SDL_DisplayData *displaydata = SDL_GetDisplayDriverDataForWindow(window);
|
||||||
Display *display = data->videodata->display;
|
Display *display = data->videodata->display;
|
||||||
|
|
||||||
|
if (data->pending_operation & SDL_WINDOW_FULLSCREEN) {
|
||||||
|
SDL_SyncWindow(window);
|
||||||
|
}
|
||||||
|
|
||||||
data->pending_operation |= X11_PENDING_OP_MINIMIZE;
|
data->pending_operation |= X11_PENDING_OP_MINIMIZE;
|
||||||
|
if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
|
||||||
data->window_was_maximized = !!(window->flags & SDL_WINDOW_MAXIMIZED);
|
data->window_was_maximized = !!(window->flags & SDL_WINDOW_MAXIMIZED);
|
||||||
|
}
|
||||||
X11_XIconifyWindow(display, data->xwindow, displaydata->screen);
|
X11_XIconifyWindow(display, data->xwindow, displaydata->screen);
|
||||||
X11_XFlush(display);
|
X11_XFlush(display);
|
||||||
}
|
}
|
||||||
|
@ -1657,6 +1681,12 @@ void X11_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
SDL_SyncWindow(window);
|
SDL_SyncWindow(window);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if ((window->flags & SDL_WINDOW_FULLSCREEN) && !(window->flags & SDL_WINDOW_MINIMIZED)) {
|
||||||
|
// If fullscreen and not minimized, just toggle the restored state.
|
||||||
|
window->internal->window_was_maximized = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (window->flags & (SDL_WINDOW_MINIMIZED | SDL_WINDOW_MAXIMIZED) ||
|
if (window->flags & (SDL_WINDOW_MINIMIZED | SDL_WINDOW_MAXIMIZED) ||
|
||||||
(window->internal->pending_operation & X11_PENDING_OP_MINIMIZE)) {
|
(window->internal->pending_operation & X11_PENDING_OP_MINIMIZE)) {
|
||||||
window->internal->pending_operation |= X11_PENDING_OP_RESTORE;
|
window->internal->pending_operation |= X11_PENDING_OP_RESTORE;
|
||||||
|
@ -1664,7 +1694,6 @@ void X11_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||||
|
|
||||||
// If the window was minimized while maximized, restore as maximized.
|
// If the window was minimized while maximized, restore as maximized.
|
||||||
const bool maximize = !!(window->flags & SDL_WINDOW_MINIMIZED) && window->internal->window_was_maximized;
|
const bool maximize = !!(window->flags & SDL_WINDOW_MINIMIZED) && window->internal->window_was_maximized;
|
||||||
window->internal->window_was_maximized = false;
|
|
||||||
X11_SetWindowMaximized(_this, window, maximize);
|
X11_SetWindowMaximized(_this, window, maximize);
|
||||||
X11_ShowWindow(_this, window);
|
X11_ShowWindow(_this, window);
|
||||||
X11_SetWindowActive(_this, window);
|
X11_SetWindowActive(_this, window);
|
||||||
|
|
|
@ -103,6 +103,8 @@ struct SDL_WindowData
|
||||||
X11_PENDING_OP_RESIZE = 0x20
|
X11_PENDING_OP_RESIZE = 0x20
|
||||||
} pending_operation;
|
} pending_operation;
|
||||||
|
|
||||||
|
bool pending_size;
|
||||||
|
bool pending_position;
|
||||||
bool window_was_maximized;
|
bool window_was_maximized;
|
||||||
bool disable_size_position_events;
|
bool disable_size_position_events;
|
||||||
bool previous_borders_nonzero;
|
bool previous_borders_nonzero;
|
||||||
|
|
|
@ -2133,7 +2133,54 @@ static int SDLCALL video_getSetWindowState(void *arg)
|
||||||
SDLTest_AssertCheck(windowedW == currentW, "Verify returned width; expected: %d, got: %d", windowedW, currentW);
|
SDLTest_AssertCheck(windowedW == currentW, "Verify returned width; expected: %d, got: %d", windowedW, currentW);
|
||||||
SDLTest_AssertCheck(windowedH == currentH, "Verify returned height; expected: %d, got: %d", windowedH, currentH);
|
SDLTest_AssertCheck(windowedH == currentH, "Verify returned height; expected: %d, got: %d", windowedH, currentH);
|
||||||
|
|
||||||
/* Maximize, change size, and restore */
|
/* Maximize, restore, and change size */
|
||||||
|
result = SDL_MaximizeWindow(window);
|
||||||
|
SDLTest_AssertPass("SDL_MaximizeWindow()");
|
||||||
|
SDLTest_AssertCheck(result == true, "Verify return value; expected: true, got: %d", result);
|
||||||
|
|
||||||
|
result = SDL_RestoreWindow(window);
|
||||||
|
SDLTest_AssertPass("SDL_RestoreWindow()");
|
||||||
|
SDLTest_AssertCheck(result == true, "Verify return value; expected: true, got: %d", result);
|
||||||
|
|
||||||
|
desiredW = windowedW + 10;
|
||||||
|
desiredH = windowedH + 10;
|
||||||
|
result = SDL_SetWindowSize(window, desiredW, desiredH);
|
||||||
|
SDLTest_AssertPass("SDL_SetWindowSize()");
|
||||||
|
SDLTest_AssertCheck(result == true, "Verify return value; expected: true, got: %d", result);
|
||||||
|
|
||||||
|
if (!skipPos) {
|
||||||
|
desiredX = windowedX + 10;
|
||||||
|
desiredY = windowedY + 10;
|
||||||
|
result = SDL_SetWindowPosition(window, desiredX, desiredY);
|
||||||
|
SDLTest_AssertPass("SDL_SetWindowPosition()");
|
||||||
|
SDLTest_AssertCheck(result == true, "Verify return value; expected: true, got: %d", result);
|
||||||
|
}
|
||||||
|
|
||||||
|
result = SDL_SyncWindow(window);
|
||||||
|
SDLTest_AssertPass("SDL_SyncWindow()");
|
||||||
|
SDLTest_AssertCheck(result == true, "Verify return value; expected: true, got: %d", result);
|
||||||
|
|
||||||
|
flags = SDL_GetWindowFlags(window);
|
||||||
|
SDLTest_AssertPass("SDL_GetWindowFlags()");
|
||||||
|
SDLTest_AssertCheck(!(flags & SDL_WINDOW_MAXIMIZED), "Verify that the `SDL_WINDOW_MAXIMIZED` flag is cleared: %s", !(flags & SDL_WINDOW_MAXIMIZED) ? "true" : "false");
|
||||||
|
|
||||||
|
if (!skipPos) {
|
||||||
|
currentX = desiredX + 1;
|
||||||
|
currentY = desiredY + 1;
|
||||||
|
SDL_GetWindowPosition(window, ¤tX, ¤tY);
|
||||||
|
SDLTest_AssertPass("Call to SDL_GetWindowPosition()");
|
||||||
|
SDLTest_AssertCheck(desiredX == currentX, "Verify returned X coordinate; expected: %d, got: %d", desiredX, currentX);
|
||||||
|
SDLTest_AssertCheck(desiredY == currentY, "Verify returned Y coordinate; expected: %d, got: %d", desiredY, currentY);
|
||||||
|
}
|
||||||
|
|
||||||
|
currentW = desiredW + 1;
|
||||||
|
currentH = desiredH + 1;
|
||||||
|
SDL_GetWindowSize(window, ¤tW, ¤tH);
|
||||||
|
SDLTest_AssertPass("Call to SDL_GetWindowSize()");
|
||||||
|
SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentW);
|
||||||
|
SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredH, currentH);
|
||||||
|
|
||||||
|
/* Maximize, change size/position (should be ignored), and restore. */
|
||||||
result = SDL_MaximizeWindow(window);
|
result = SDL_MaximizeWindow(window);
|
||||||
SDLTest_AssertPass("SDL_MaximizeWindow()");
|
SDLTest_AssertPass("SDL_MaximizeWindow()");
|
||||||
SDLTest_AssertCheck(result == true, "Verify return value; expected: true, got: %d", result);
|
SDLTest_AssertCheck(result == true, "Verify return value; expected: true, got: %d", result);
|
||||||
|
@ -2165,20 +2212,20 @@ static int SDLCALL video_getSetWindowState(void *arg)
|
||||||
SDLTest_AssertCheck(!(flags & SDL_WINDOW_MAXIMIZED), "Verify that the `SDL_WINDOW_MAXIMIZED` flag is cleared: %s", !(flags & SDL_WINDOW_MAXIMIZED) ? "true" : "false");
|
SDLTest_AssertCheck(!(flags & SDL_WINDOW_MAXIMIZED), "Verify that the `SDL_WINDOW_MAXIMIZED` flag is cleared: %s", !(flags & SDL_WINDOW_MAXIMIZED) ? "true" : "false");
|
||||||
|
|
||||||
if (!skipPos) {
|
if (!skipPos) {
|
||||||
currentX = desiredX + 1;
|
int previousX = desiredX + 1;
|
||||||
currentY = desiredY + 1;
|
int previousY = desiredY + 1;
|
||||||
SDL_GetWindowPosition(window, ¤tX, ¤tY);
|
SDL_GetWindowPosition(window, &previousX, &previousY);
|
||||||
SDLTest_AssertPass("Call to SDL_GetWindowPosition()");
|
SDLTest_AssertPass("Call to SDL_GetWindowPosition()");
|
||||||
SDLTest_AssertCheck(desiredX == currentX, "Verify returned X coordinate; expected: %d, got: %d", desiredX, currentX);
|
SDLTest_AssertCheck(desiredX == currentX, "Verify returned X coordinate; expected: %d, got: %d", previousX, currentX);
|
||||||
SDLTest_AssertCheck(desiredY == currentY, "Verify returned Y coordinate; expected: %d, got: %d", desiredY, currentY);
|
SDLTest_AssertCheck(desiredY == currentY, "Verify returned Y coordinate; expected: %d, got: %d", previousY, currentY);
|
||||||
}
|
}
|
||||||
|
|
||||||
currentW = desiredW + 1;
|
int previousW = desiredW + 1;
|
||||||
currentH = desiredH + 1;
|
int previousH = desiredH + 1;
|
||||||
SDL_GetWindowSize(window, ¤tW, ¤tH);
|
SDL_GetWindowSize(window, &previousW, &previousH);
|
||||||
SDLTest_AssertPass("Call to SDL_GetWindowSize()");
|
SDLTest_AssertPass("Call to SDL_GetWindowSize()");
|
||||||
SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentW);
|
SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", previousW, currentW);
|
||||||
SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredH, currentH);
|
SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", previousH, currentH);
|
||||||
|
|
||||||
/* Change size and position, maximize and restore */
|
/* Change size and position, maximize and restore */
|
||||||
desiredW = windowedW - 5;
|
desiredW = windowedW - 5;
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue