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All SDL 3.0 release symbols are at version 3.2.0
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10 changed files with 108 additions and 108 deletions
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@ -91,7 +91,7 @@ typedef struct SDLTest_TextWindow
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*
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* \returns the new window, or NULL on failure.
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*
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* \since This function is available since SDL 3.1.3.
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* \since This function is available since SDL 3.2.0.
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*/
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SDLTest_TextWindow * SDLCALL SDLTest_TextWindowCreate(float x, float y, float w, float h);
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@ -103,7 +103,7 @@ SDLTest_TextWindow * SDLCALL SDLTest_TextWindowCreate(float x, float y, float w,
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* \param textwin The text output window
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* \param renderer The renderer to use for display
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*
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* \since This function is available since SDL 3.1.3.
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* \since This function is available since SDL 3.2.0.
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*/
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void SDLCALL SDLTest_TextWindowDisplay(SDLTest_TextWindow *textwin, SDL_Renderer *renderer);
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@ -118,7 +118,7 @@ void SDLCALL SDLTest_TextWindowDisplay(SDLTest_TextWindow *textwin, SDL_Renderer
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* \param fmt A printf() style format string
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* \param ... additional parameters matching % tokens in the `fmt` string, if any
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*
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* \since This function is available since SDL 3.1.3.
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* \since This function is available since SDL 3.2.0.
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*/
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void SDLCALL SDLTest_TextWindowAddText(SDLTest_TextWindow *textwin, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
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@ -133,7 +133,7 @@ void SDLCALL SDLTest_TextWindowAddText(SDLTest_TextWindow *textwin, SDL_PRINTF_F
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* \param text The text to add to the window
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* \param len The length, in bytes, of the text to add to the window
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*
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* \since This function is available since SDL 3.1.3.
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* \since This function is available since SDL 3.2.0.
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*/
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void SDLCALL SDLTest_TextWindowAddTextWithLength(SDLTest_TextWindow *textwin, const char *text, size_t len);
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@ -142,7 +142,7 @@ void SDLCALL SDLTest_TextWindowAddTextWithLength(SDLTest_TextWindow *textwin, co
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*
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* \param textwin The text output window
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*
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* \since This function is available since SDL 3.1.3.
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* \since This function is available since SDL 3.2.0.
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*/
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void SDLCALL SDLTest_TextWindowClear(SDLTest_TextWindow *textwin);
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@ -151,7 +151,7 @@ void SDLCALL SDLTest_TextWindowClear(SDLTest_TextWindow *textwin);
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*
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* \param textwin The text output window
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*
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* \since This function is available since SDL 3.1.3.
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* \since This function is available since SDL 3.2.0.
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*/
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void SDLCALL SDLTest_TextWindowDestroy(SDLTest_TextWindow *textwin);
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