mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-05-21 12:18:28 +00:00
Removed SDL_GetErrorMsg(), trivially implemented in application code
This commit is contained in:
parent
66e532fa61
commit
ecd56bb8f0
6 changed files with 5 additions and 26 deletions
|
@ -247,7 +247,6 @@ SDL_DYNAPI_PROC(const char*,SDL_GetDisplayName,(SDL_DisplayID a),(a),return)
|
|||
SDL_DYNAPI_PROC(int,SDL_GetDisplayUsableBounds,(SDL_DisplayID a, SDL_Rect *b),(a,b),return)
|
||||
SDL_DYNAPI_PROC(SDL_DisplayID*,SDL_GetDisplays,(int *a),(a),return)
|
||||
SDL_DYNAPI_PROC(const char*,SDL_GetError,(void),(),return)
|
||||
SDL_DYNAPI_PROC(char*,SDL_GetErrorMsg,(char *a, int b),(a,b),return)
|
||||
SDL_DYNAPI_PROC(SDL_bool,SDL_GetEventFilter,(SDL_EventFilter *a, void **b),(a,b),return)
|
||||
SDL_DYNAPI_PROC(const SDL_DisplayMode**,SDL_GetFullscreenDisplayModes,(SDL_DisplayID a, int *b),(a,b),return)
|
||||
SDL_DYNAPI_PROC(const char*,SDL_GetGamepadAppleSFSymbolsNameForAxis,(SDL_Gamepad *a, SDL_GamepadAxis b),(a,b),return)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue