Fixed a few public APIs that we accidentally neglected to mark as SDLCALL.

Fixes Bugzilla #2262.
This commit is contained in:
Ryan C. Gordon 2013-11-23 15:52:49 -05:00
parent 5aa702fe74
commit e9af6dcd93
3 changed files with 4 additions and 4 deletions

View file

@ -596,7 +596,7 @@ extern DECLSPEC void SDLCALL SDL_RenderGetScale(SDL_Renderer * renderer,
*
* \return 0 on success, or -1 on error
*/
extern DECLSPEC int SDL_SetRenderDrawColor(SDL_Renderer * renderer,
extern DECLSPEC int SDLCALL SDL_SetRenderDrawColor(SDL_Renderer * renderer,
Uint8 r, Uint8 g, Uint8 b,
Uint8 a);
@ -612,7 +612,7 @@ extern DECLSPEC int SDL_SetRenderDrawColor(SDL_Renderer * renderer,
*
* \return 0 on success, or -1 on error
*/
extern DECLSPEC int SDL_GetRenderDrawColor(SDL_Renderer * renderer,
extern DECLSPEC int SDLCALL SDL_GetRenderDrawColor(SDL_Renderer * renderer,
Uint8 * r, Uint8 * g, Uint8 * b,
Uint8 * a);