diff --git a/include/SDL_atomic.h b/include/SDL_atomic.h index 1fa18f49fe..cb1cc6f767 100644 --- a/include/SDL_atomic.h +++ b/include/SDL_atomic.h @@ -260,7 +260,9 @@ typedef void (*SDL_KernelMemoryBarrierFunc)(); * \brief A type representing an atomic integer value. It is a struct * so people don't accidentally use numeric operations on it. */ -typedef struct { int value; } SDL_atomic_t; +typedef struct SDL_atomic_t { + int value; +} SDL_atomic_t; /** * Set an atomic variable to a new value if it is currently an old value. diff --git a/include/SDL_blendmode.h b/include/SDL_blendmode.h index 09d01477d8..1709b56e3e 100644 --- a/include/SDL_blendmode.h +++ b/include/SDL_blendmode.h @@ -37,7 +37,7 @@ extern "C" { /** * \brief The blend mode used in SDL_RenderCopy() and drawing operations. */ -typedef enum +typedef enum SDL_BlendMode { SDL_BLENDMODE_NONE = 0x00000000, /**< no blending dstRGBA = srcRGBA */ @@ -62,7 +62,7 @@ typedef enum /** * \brief The blend operation used when combining source and destination pixel components */ -typedef enum +typedef enum SDL_BlendOperation { SDL_BLENDOPERATION_ADD = 0x1, /**< dst + src: supported by all renderers */ SDL_BLENDOPERATION_SUBTRACT = 0x2, /**< src - dst : supported by D3D9, D3D11, OpenGL, OpenGLES */ @@ -74,7 +74,7 @@ typedef enum /** * \brief The normalized factor used to multiply pixel components */ -typedef enum +typedef enum SDL_BlendFactor { SDL_BLENDFACTOR_ZERO = 0x1, /**< 0, 0, 0, 0 */ SDL_BLENDFACTOR_ONE = 0x2, /**< 1, 1, 1, 1 */ diff --git a/include/SDL_events.h b/include/SDL_events.h index eccbba2553..a504d83e78 100644 --- a/include/SDL_events.h +++ b/include/SDL_events.h @@ -52,7 +52,7 @@ extern "C" { /** * The types of events that can be delivered. */ -typedef enum +typedef enum SDL_EventType { SDL_FIRSTEVENT = 0, /**< Unused (do not remove) */ @@ -696,7 +696,7 @@ SDL_COMPILE_TIME_ASSERT(SDL_Event, sizeof(SDL_Event) == sizeof(((SDL_Event *)NUL extern DECLSPEC void SDLCALL SDL_PumpEvents(void); /* @{ */ -typedef enum +typedef enum SDL_eventaction { SDL_ADDEVENT, SDL_PEEKEVENT, diff --git a/include/SDL_gamecontroller.h b/include/SDL_gamecontroller.h index 281fa356c6..44089cf1e1 100644 --- a/include/SDL_gamecontroller.h +++ b/include/SDL_gamecontroller.h @@ -58,7 +58,7 @@ extern "C" { struct _SDL_GameController; typedef struct _SDL_GameController SDL_GameController; -typedef enum +typedef enum SDL_GameControllerType { SDL_CONTROLLER_TYPE_UNKNOWN = 0, SDL_CONTROLLER_TYPE_XBOX360, @@ -77,7 +77,7 @@ typedef enum SDL_CONTROLLER_TYPE_MAX } SDL_GameControllerType; -typedef enum +typedef enum SDL_GameControllerBindType { SDL_CONTROLLER_BINDTYPE_NONE = 0, SDL_CONTROLLER_BINDTYPE_BUTTON, @@ -617,7 +617,7 @@ extern DECLSPEC void SDLCALL SDL_GameControllerUpdate(void); * (fully pressed) when reported by SDL_GameControllerGetAxis(). Note that this is not the * same range that will be reported by the lower-level SDL_GetJoystickAxis(). */ -typedef enum +typedef enum SDL_GameControllerAxis { SDL_CONTROLLER_AXIS_INVALID = -1, SDL_CONTROLLER_AXIS_LEFTX, @@ -727,7 +727,7 @@ SDL_GameControllerGetAxis(SDL_GameController *gamecontroller, SDL_GameController /** * The list of buttons available from a controller */ -typedef enum +typedef enum SDL_GameControllerButton { SDL_CONTROLLER_BUTTON_INVALID = -1, SDL_CONTROLLER_BUTTON_A, diff --git a/include/SDL_guid.h b/include/SDL_guid.h index 7daa5f1f58..2e365723f6 100644 --- a/include/SDL_guid.h +++ b/include/SDL_guid.h @@ -52,7 +52,7 @@ extern "C" { * GUIDs may be platform-dependent (i.e., the same device may report * different GUIDs on different operating systems). */ -typedef struct { +typedef struct SDL_GUID { Uint8 data[16]; } SDL_GUID; diff --git a/include/SDL_hints.h b/include/SDL_hints.h index e775a6509b..4c0e09fb9e 100644 --- a/include/SDL_hints.h +++ b/include/SDL_hints.h @@ -2702,7 +2702,7 @@ extern "C" { /** * \brief An enumeration of hint priorities */ -typedef enum +typedef enum SDL_HintPriority { SDL_HINT_DEFAULT, SDL_HINT_NORMAL, diff --git a/include/SDL_keycode.h b/include/SDL_keycode.h index 57a71bd796..19392523a9 100644 --- a/include/SDL_keycode.h +++ b/include/SDL_keycode.h @@ -47,7 +47,7 @@ typedef Sint32 SDL_Keycode; #define SDLK_SCANCODE_MASK (1<<30) #define SDL_SCANCODE_TO_KEYCODE(X) (X | SDLK_SCANCODE_MASK) -typedef enum +typedef enum SDL_KeyCode { SDLK_UNKNOWN = 0, @@ -329,7 +329,7 @@ typedef enum /** * \brief Enumeration of valid key mods (possibly OR'd together). */ -typedef enum +typedef enum SDL_Keymod { KMOD_NONE = 0x0000, KMOD_LSHIFT = 0x0001, diff --git a/include/SDL_log.h b/include/SDL_log.h index bd030c6d2d..7f8123b2f7 100644 --- a/include/SDL_log.h +++ b/include/SDL_log.h @@ -61,7 +61,7 @@ extern "C" { * at the VERBOSE level and all other categories are enabled at the * ERROR level. */ -typedef enum +typedef enum SDL_LogCategory { SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_CATEGORY_ERROR, @@ -99,7 +99,7 @@ typedef enum /** * \brief The predefined log priorities */ -typedef enum +typedef enum SDL_LogPriority { SDL_LOG_PRIORITY_VERBOSE = 1, SDL_LOG_PRIORITY_DEBUG, diff --git a/include/SDL_messagebox.h b/include/SDL_messagebox.h index 5ace6f2dde..f7ba729e3a 100644 --- a/include/SDL_messagebox.h +++ b/include/SDL_messagebox.h @@ -34,7 +34,7 @@ extern "C" { /** * SDL_MessageBox flags. If supported will display warning icon, etc. */ -typedef enum +typedef enum SDL_MessageBoxFlags { SDL_MESSAGEBOX_ERROR = 0x00000010, /**< error dialog */ SDL_MESSAGEBOX_WARNING = 0x00000020, /**< warning dialog */ @@ -46,7 +46,7 @@ typedef enum /** * Flags for SDL_MessageBoxButtonData. */ -typedef enum +typedef enum SDL_MessageBoxButtonFlags { SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = 0x00000001, /**< Marks the default button when return is hit */ SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = 0x00000002 /**< Marks the default button when escape is hit */ @@ -55,7 +55,7 @@ typedef enum /** * Individual button data. */ -typedef struct +typedef struct SDL_MessageBoxButtonData { Uint32 flags; /**< ::SDL_MessageBoxButtonFlags */ int buttonid; /**< User defined button id (value returned via SDL_ShowMessageBox) */ @@ -65,12 +65,12 @@ typedef struct /** * RGB value used in a message box color scheme */ -typedef struct +typedef struct SDL_MessageBoxColor { Uint8 r, g, b; } SDL_MessageBoxColor; -typedef enum +typedef enum SDL_MessageBoxColorType { SDL_MESSAGEBOX_COLOR_BACKGROUND, SDL_MESSAGEBOX_COLOR_TEXT, @@ -83,7 +83,7 @@ typedef enum /** * A set of colors to use for message box dialogs */ -typedef struct +typedef struct SDL_MessageBoxColorScheme { SDL_MessageBoxColor colors[SDL_MESSAGEBOX_COLOR_MAX]; } SDL_MessageBoxColorScheme; @@ -91,7 +91,7 @@ typedef struct /** * MessageBox structure containing title, text, window, etc. */ -typedef struct +typedef struct SDL_MessageBoxData { Uint32 flags; /**< ::SDL_MessageBoxFlags */ SDL_Window *window; /**< Parent window, can be NULL */ diff --git a/include/SDL_mouse.h b/include/SDL_mouse.h index 687ff122d2..f110a05adb 100644 --- a/include/SDL_mouse.h +++ b/include/SDL_mouse.h @@ -43,7 +43,7 @@ typedef struct SDL_Cursor SDL_Cursor; /**< Implementation dependent */ /** * \brief Cursor types for SDL_CreateSystemCursor(). */ -typedef enum +typedef enum SDL_SystemCursor { SDL_SYSTEM_CURSOR_ARROW, /**< Arrow */ SDL_SYSTEM_CURSOR_IBEAM, /**< I-beam */ @@ -63,7 +63,7 @@ typedef enum /** * \brief Scroll direction types for the Scroll event */ -typedef enum +typedef enum SDL_MouseWheelDirection { SDL_MOUSEWHEEL_NORMAL, /**< The scroll direction is normal */ SDL_MOUSEWHEEL_FLIPPED /**< The scroll direction is flipped / natural */ diff --git a/include/SDL_power.h b/include/SDL_power.h index 0520065ceb..41202922c1 100644 --- a/include/SDL_power.h +++ b/include/SDL_power.h @@ -39,7 +39,7 @@ extern "C" { /** * The basic state for the system's power supply. */ -typedef enum +typedef enum SDL_PowerState { SDL_POWERSTATE_UNKNOWN, /**< cannot determine power status */ SDL_POWERSTATE_ON_BATTERY, /**< Not plugged in, running on the battery */ diff --git a/include/SDL_render.h b/include/SDL_render.h index b7135bb9dd..fc94c1c1d1 100644 --- a/include/SDL_render.h +++ b/include/SDL_render.h @@ -61,7 +61,7 @@ extern "C" { /** * Flags used when creating a rendering context */ -typedef enum +typedef enum SDL_RendererFlags { SDL_RENDERER_SOFTWARE = 0x00000001, /**< The renderer is a software fallback */ SDL_RENDERER_ACCELERATED = 0x00000002, /**< The renderer uses hardware @@ -98,7 +98,7 @@ typedef struct SDL_Vertex /** * The scaling mode for a texture. */ -typedef enum +typedef enum SDL_ScaleMode { SDL_ScaleModeNearest, /**< nearest pixel sampling */ SDL_ScaleModeLinear, /**< linear filtering */ @@ -108,7 +108,7 @@ typedef enum /** * The access pattern allowed for a texture. */ -typedef enum +typedef enum SDL_TextureAccess { SDL_TEXTUREACCESS_STATIC, /**< Changes rarely, not lockable */ SDL_TEXTUREACCESS_STREAMING, /**< Changes frequently, lockable */ @@ -118,7 +118,7 @@ typedef enum /** * The texture channel modulation used in SDL_RenderCopy(). */ -typedef enum +typedef enum SDL_TextureModulate { SDL_TEXTUREMODULATE_NONE = 0x00000000, /**< No modulation */ SDL_TEXTUREMODULATE_COLOR = 0x00000001, /**< srcC = srcC * color */ @@ -128,7 +128,7 @@ typedef enum /** * Flip constants for SDL_RenderCopyEx */ -typedef enum +typedef enum SDL_RendererFlip { SDL_FLIP_NONE = 0x00000000, /**< Do not flip */ SDL_FLIP_HORIZONTAL = 0x00000001, /**< flip horizontally */ diff --git a/include/SDL_scancode.h b/include/SDL_scancode.h index fe13d5b7aa..bb8bdee195 100644 --- a/include/SDL_scancode.h +++ b/include/SDL_scancode.h @@ -40,7 +40,7 @@ * The values in this enumeration are based on the USB usage page standard: * https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf */ -typedef enum +typedef enum SDL_Scancode { SDL_SCANCODE_UNKNOWN = 0, diff --git a/include/SDL_surface.h b/include/SDL_surface.h index ceeb86bd86..029f5f480b 100644 --- a/include/SDL_surface.h +++ b/include/SDL_surface.h @@ -105,7 +105,7 @@ typedef int (SDLCALL *SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect, /** * \brief The formula used for converting between YUV and RGB */ -typedef enum +typedef enum SDL_YUV_CONVERSION_MODE { SDL_YUV_CONVERSION_JPEG, /**< Full range JPEG */ SDL_YUV_CONVERSION_BT601, /**< BT.601 (the default) */ diff --git a/include/SDL_system.h b/include/SDL_system.h index ddae4f8cc1..3a213333be 100644 --- a/include/SDL_system.h +++ b/include/SDL_system.h @@ -472,7 +472,7 @@ extern DECLSPEC int SDLCALL SDL_AndroidSendMessage(Uint32 command, int param); /** * \brief WinRT / Windows Phone path types */ -typedef enum +typedef enum SDL_WinRT_Path { /** \brief The installed app's root directory. Files here are likely to be read-only. */ @@ -496,7 +496,7 @@ typedef enum /** * \brief WinRT Device Family */ -typedef enum +typedef enum SDL_WinRT_DeviceFamily { /** \brief Unknown family */ SDL_WINRT_DEVICEFAMILY_UNKNOWN, diff --git a/include/SDL_syswm.h b/include/SDL_syswm.h index 7b8bd6ef99..f0dedc7894 100644 --- a/include/SDL_syswm.h +++ b/include/SDL_syswm.h @@ -33,14 +33,15 @@ #include "SDL_video.h" #include "SDL_version.h" -/** - * \brief SDL_syswm.h +/* + * \file SDL_syswm.h * * Your application has access to a special type of event ::SDL_SYSWMEVENT, * which contains window-manager specific information and arrives whenever * an unhandled window event occurs. This event is ignored by default, but * you can enable it with SDL_EventState(). */ + struct SDL_SysWMinfo; #if !defined(SDL_PROTOTYPES_ONLY) @@ -132,7 +133,7 @@ extern "C" { /** * These are the various supported windowing subsystems */ -typedef enum +typedef enum SDL_SYSWM_TYPE { SDL_SYSWM_UNKNOWN, SDL_SYSWM_WINDOWS, diff --git a/include/SDL_test_crc32.h b/include/SDL_test_crc32.h index e3478318dc..e8747ac777 100644 --- a/include/SDL_test_crc32.h +++ b/include/SDL_test_crc32.h @@ -19,7 +19,7 @@ 3. This notice may not be removed or altered from any source distribution. */ -/** +/* * \file SDL_test_crc32.h * * Include file for SDL test framework. @@ -60,7 +60,7 @@ extern "C" { #define CRC32_POLY 0xEDB88320 /* Perl String::CRC32 compatible */ #endif -/** +/* * Data structure for CRC32 (checksum) computation */ typedef struct { @@ -69,7 +69,7 @@ extern "C" { /* ---------- Function Prototypes ------------- */ -/** +/* * \brief Initialize the CRC context * * Note: The function initializes the crc table required for all crc calculations. @@ -82,7 +82,7 @@ extern "C" { int SDLTest_Crc32Init(SDLTest_Crc32Context * crcContext); -/** +/* * \brief calculate a crc32 from a data block * * \param crcContext pointer to context variable @@ -101,7 +101,7 @@ int SDLTest_Crc32CalcEnd(SDLTest_Crc32Context * crcContext, CrcUint32 *crc32); int SDLTest_Crc32CalcBuffer(SDLTest_Crc32Context * crcContext, CrcUint8 *inBuf, CrcUint32 inLen, CrcUint32 *crc32); -/** +/* * \brief clean up CRC context * * \param crcContext pointer to context variable diff --git a/include/SDL_thread.h b/include/SDL_thread.h index dc7f5363aa..f39f5139c3 100644 --- a/include/SDL_thread.h +++ b/include/SDL_thread.h @@ -72,7 +72,7 @@ typedef unsigned int SDL_TLSID; * * \note On many systems you require special privileges to set high or time critical priority. */ -typedef enum { +typedef enum SDL_ThreadPriority { SDL_THREAD_PRIORITY_LOW, SDL_THREAD_PRIORITY_NORMAL, SDL_THREAD_PRIORITY_HIGH, diff --git a/include/SDL_video.h b/include/SDL_video.h index b0d7598985..667880f8b8 100644 --- a/include/SDL_video.h +++ b/include/SDL_video.h @@ -50,7 +50,7 @@ extern "C" { * \sa SDL_SetWindowDisplayMode() * \sa SDL_GetWindowDisplayMode() */ -typedef struct +typedef struct SDL_DisplayMode { Uint32 format; /**< pixel format */ int w; /**< width, in screen coordinates */ @@ -99,7 +99,7 @@ typedef struct SDL_Window SDL_Window; * * \sa SDL_GetWindowFlags() */ -typedef enum +typedef enum SDL_WindowFlags { SDL_WINDOW_FULLSCREEN = 0x00000001, /**< fullscreen window */ SDL_WINDOW_OPENGL = 0x00000002, /**< window usable with OpenGL context */ @@ -151,7 +151,7 @@ typedef enum /** * \brief Event subtype for window events */ -typedef enum +typedef enum SDL_WindowEventID { SDL_WINDOWEVENT_NONE, /**< Never used */ SDL_WINDOWEVENT_SHOWN, /**< Window has been shown */ @@ -182,7 +182,7 @@ typedef enum /** * \brief Event subtype for display events */ -typedef enum +typedef enum SDL_DisplayEventID { SDL_DISPLAYEVENT_NONE, /**< Never used */ SDL_DISPLAYEVENT_ORIENTATION, /**< Display orientation has changed to data1 */ @@ -194,7 +194,7 @@ typedef enum /** * \brief Display orientation */ -typedef enum +typedef enum SDL_DisplayOrientation { SDL_ORIENTATION_UNKNOWN, /**< The display orientation can't be determined */ SDL_ORIENTATION_LANDSCAPE, /**< The display is in landscape mode, with the right side up, relative to portrait mode */ @@ -206,7 +206,7 @@ typedef enum /** * \brief Window flash operation */ -typedef enum +typedef enum SDL_FlashOperation { SDL_FLASH_CANCEL, /**< Cancel any window flash state */ SDL_FLASH_BRIEFLY, /**< Flash the window briefly to get attention */ @@ -221,7 +221,7 @@ typedef void *SDL_GLContext; /** * \brief OpenGL configuration attributes */ -typedef enum +typedef enum SDL_GLattr { SDL_GL_RED_SIZE, SDL_GL_GREEN_SIZE, @@ -253,14 +253,14 @@ typedef enum SDL_GL_FLOATBUFFERS } SDL_GLattr; -typedef enum +typedef enum SDL_GLprofile { SDL_GL_CONTEXT_PROFILE_CORE = 0x0001, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY = 0x0002, SDL_GL_CONTEXT_PROFILE_ES = 0x0004 /**< GLX_CONTEXT_ES2_PROFILE_BIT_EXT */ } SDL_GLprofile; -typedef enum +typedef enum SDL_GLcontextFlag { SDL_GL_CONTEXT_DEBUG_FLAG = 0x0001, SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG = 0x0002, @@ -268,13 +268,13 @@ typedef enum SDL_GL_CONTEXT_RESET_ISOLATION_FLAG = 0x0008 } SDL_GLcontextFlag; -typedef enum +typedef enum SDL_GLcontextReleaseFlag { SDL_GL_CONTEXT_RELEASE_BEHAVIOR_NONE = 0x0000, SDL_GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x0001 } SDL_GLcontextReleaseFlag; -typedef enum +typedef enum SDL_GLContextResetNotification { SDL_GL_CONTEXT_RESET_NO_NOTIFICATION = 0x0000, SDL_GL_CONTEXT_RESET_LOSE_CONTEXT = 0x0001 @@ -1715,7 +1715,7 @@ extern DECLSPEC int SDLCALL SDL_GetWindowGammaRamp(SDL_Window * window, * * \sa SDL_HitTest */ -typedef enum +typedef enum SDL_HitTestResult { SDL_HITTEST_NORMAL, /**< Region is normal. No special properties. */ SDL_HITTEST_DRAGGABLE, /**< Region can drag entire window. */