Added SDL_JoystickHasLED
Currently, this is only supported by the PS4 HIDAPI driver.
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27 changed files with 278 additions and 75 deletions
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@ -404,6 +404,15 @@ extern DECLSPEC Uint8 SDLCALL SDL_GameControllerGetButton(SDL_GameController *ga
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*/
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extern DECLSPEC int SDLCALL SDL_GameControllerRumble(SDL_GameController *gamecontroller, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
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/**
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* Return whether a controller has an LED
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*
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* \param gamecontroller The controller to query
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*
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* \return SDL_TRUE, or SDL_FALSE if this controller does not have a modifiable LED
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasLED(SDL_GameController *gamecontroller);
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/**
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* Update a controller's LED color.
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*
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@ -432,6 +432,15 @@ extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick * joystick,
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*/
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extern DECLSPEC int SDLCALL SDL_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
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/**
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* Return whether a joystick has an LED
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*
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* \param joystick The joystick to query
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*
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* \return SDL_TRUE, or SDL_FALSE if this joystick does not have a modifiable LED
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasLED(SDL_Joystick * joystick);
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/**
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* Update a joystick's LED color.
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*
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