Move to SDL_RenderGeometryRaw prototype with separate xy/uv/color pointer parameters

This commit is contained in:
Sylvain 2021-04-01 09:49:16 +02:00 committed by Sylvain Becker
parent 111c70e141
commit e481261173
8 changed files with 167 additions and 67 deletions

View file

@ -564,7 +564,12 @@ QueueCmdCopyEx(SDL_Renderer *renderer, SDL_Texture * texture,
static int
QueueCmdGeometry(SDL_Renderer *renderer, SDL_Texture *texture,
SDL_Vertex *vertices, int num_vertices, int *indices, int num_indices, float scale_x, float scale_y)
const float *xy, int xy_stride,
const int *color, int color_stride,
const float *uv, int uv_stride,
int num_vertices,
const void *indices, int num_indices, int size_indice,
float scale_x, float scale_y)
{
SDL_RenderCommand *cmd;
int retval = -1;
@ -574,7 +579,10 @@ QueueCmdGeometry(SDL_Renderer *renderer, SDL_Texture *texture,
cmd = PrepQueueCmdDrawSolid(renderer, SDL_RENDERCMD_GEOMETRY);
}
if (cmd != NULL) {
retval = renderer->QueueGeometry(renderer, cmd, texture, vertices, num_vertices, indices, num_indices, scale_x, scale_y);
retval = renderer->QueueGeometry(renderer, cmd, texture,
xy, xy_stride, color, color_stride, uv, uv_stride,
num_vertices, indices, num_indices, size_indice,
scale_x, scale_y);
if (retval < 0) {
cmd->command = SDL_RENDERCMD_NO_OP;
}
@ -3323,13 +3331,16 @@ SDL_RenderCopyExF(SDL_Renderer * renderer, SDL_Texture * texture,
}
int
SDL_RenderGeometry(SDL_Renderer *renderer,
SDL_Texture *texture,
SDL_Vertex *vertices, int num_vertices,
int *indices, int num_indices)
SDL_RenderGeometryRaw(SDL_Renderer *renderer,
SDL_Texture *texture,
const float *xy, int xy_stride,
const int *color, int color_stride,
const float *uv, int uv_stride,
int num_vertices,
const void *indices, int num_indices, int size_indice)
{
int i;
int retval;
int retval = 0;
int count = indices ? num_indices : num_vertices;
CHECK_RENDERER_MAGIC(renderer, -1);
@ -3346,14 +3357,30 @@ SDL_RenderGeometry(SDL_Renderer *renderer,
}
}
if (!vertices) {
return SDL_InvalidParamError("points");
if (!xy) {
return SDL_InvalidParamError("xy");
}
if (!color) {
return SDL_InvalidParamError("color");
}
if (texture && !uv) {
return SDL_InvalidParamError("uv");
}
if (count % 3 != 0) {
return SDL_InvalidParamError(indices ? "num_indices" : "num_vertices");
}
if (indices) {
if (size_indice != 1 && size_indice != 2 && size_indice != 4) {
return SDL_InvalidParamError("size_indice");
}
} else {
size_indice = 0;
}
/* Don't draw while we're hidden */
if (renderer->hidden) {
return 0;
@ -3369,26 +3396,40 @@ SDL_RenderGeometry(SDL_Renderer *renderer,
if (texture) {
for (i = 0; i < num_vertices; ++i) {
if (vertices[i].tex_coord.x < 0.0f || vertices[i].tex_coord.y < 0.0f || vertices[i].tex_coord.x > 1.0f || vertices[i].tex_coord.y > 1.0f) {
return SDL_SetError("Values of 'vertices' out of bounds");
const float *uv_ = (const float *)((const char*)uv + i * uv_stride);
float u = uv_[0];
float v = uv_[1];
if (u < 0.0f || v < 0.0f || u > 1.0f || v > 1.0f) {
return SDL_SetError("Values of 'uv' out of bounds %f %f at %d/%d", u, v, i, num_vertices);
}
}
}
if (indices) {
for (i = 0; i < num_indices; ++i) {
if (indices[i] < 0 || indices[i] >= num_vertices) {
int j;
if (size_indice == 4) {
j = ((const Uint32 *)indices)[i];
} else if (size_indice == 2) {
j = ((const Uint16 *)indices)[i];
} else {
j = ((const Uint8 *)indices)[i];
}
if (j < 0 || j >= num_vertices) {
return SDL_SetError("Values of 'indices' out of bounds");
}
}
}
if (texture) {
texture->last_command_generation = renderer->render_command_generation;
}
retval = QueueCmdGeometry(renderer, texture, vertices, num_vertices, indices, num_indices, renderer->scale.x, renderer->scale.y);
retval = QueueCmdGeometry(renderer, texture,
xy, xy_stride, color, color_stride, uv, uv_stride,
num_vertices,
indices, num_indices, size_indice,
renderer->scale.x, renderer->scale.y);
return retval < 0 ? retval : FlushRenderCommandsIfNotBatching(renderer);
}