Changed SDL_FlashWindow() so it doesn't take a flash count, and added the hint SDL_HINT_WINDOW_FLASH_COUNT to control behavior on Windows
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14 changed files with 40 additions and 22 deletions
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@ -1440,6 +1440,15 @@ extern "C" {
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*/
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#define SDL_HINT_WAVE_TRUNCATION "SDL_WAVE_TRUNCATION"
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/**
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* \brief Controls the number of times a window flashes with SDL_FlashWindow()
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*
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* On Windows, if this variable is set, the SDL_FlashWindow() call will flash
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* the specified number of times. Otherwise the window will flash until it
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* becomes the foreground window.
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*/
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#define SDL_HINT_WINDOW_FLASH_COUNT "SDL_WINDOW_FLASH_COUNT"
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/**
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* \brief Tell SDL not to name threads on Windows with the 0x406D1388 Exception.
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* The 0x406D1388 Exception is a trick used to inform Visual Studio of a
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