diff --git a/VisualC-GDK/SDL/SDL.vcxproj b/VisualC-GDK/SDL/SDL.vcxproj index 52fe361a0a..d15619c802 100644 --- a/VisualC-GDK/SDL/SDL.vcxproj +++ b/VisualC-GDK/SDL/SDL.vcxproj @@ -712,6 +712,7 @@ + diff --git a/VisualC-GDK/SDL/SDL.vcxproj.filters b/VisualC-GDK/SDL/SDL.vcxproj.filters index bbbf658450..03b5a6a8f8 100644 --- a/VisualC-GDK/SDL/SDL.vcxproj.filters +++ b/VisualC-GDK/SDL/SDL.vcxproj.filters @@ -63,6 +63,7 @@ + diff --git a/VisualC/SDL/SDL.vcxproj b/VisualC/SDL/SDL.vcxproj index 7d4c3a201b..738a4110fb 100644 --- a/VisualC/SDL/SDL.vcxproj +++ b/VisualC/SDL/SDL.vcxproj @@ -582,6 +582,7 @@ + diff --git a/VisualC/SDL/SDL.vcxproj.filters b/VisualC/SDL/SDL.vcxproj.filters index 614eafc2be..a5b201ed6d 100644 --- a/VisualC/SDL/SDL.vcxproj.filters +++ b/VisualC/SDL/SDL.vcxproj.filters @@ -1187,6 +1187,9 @@ joystick\gdk + + joystick\hidapi + joystick\hidapi diff --git a/Xcode/SDL/SDL.xcodeproj/project.pbxproj b/Xcode/SDL/SDL.xcodeproj/project.pbxproj index 426e80d453..8913d5a532 100644 --- a/Xcode/SDL/SDL.xcodeproj/project.pbxproj +++ b/Xcode/SDL/SDL.xcodeproj/project.pbxproj @@ -388,6 +388,7 @@ F32DDAD42AB795A30041EAA5 /* SDL_audioresample.c in Sources */ = {isa = PBXBuildFile; fileRef = F32DDACE2AB795A30041EAA5 /* SDL_audioresample.c */; }; F338A1182D1B37D8007CDFDF /* SDL_tray.m in Sources */ = {isa = PBXBuildFile; fileRef = F338A1172D1B37D8007CDFDF /* SDL_tray.m */; }; F338A11A2D1B37E4007CDFDF /* SDL_tray.c in Sources */ = {isa = PBXBuildFile; fileRef = F338A1192D1B37E4007CDFDF /* SDL_tray.c */; }; + F3395BA82D9A5971007246C8 /* SDL_hidapi_8bitdo.c in Sources */ = {isa = PBXBuildFile; fileRef = F3395BA72D9A5971007246C8 /* SDL_hidapi_8bitdo.c */; }; F34400342D40217A003F26D7 /* LICENSE.txt in Resources */ = {isa = PBXBuildFile; fileRef = F373DA182D388A1E002158FA /* LICENSE.txt */; }; F34400362D40217A003F26D7 /* README.md in Resources */ = {isa = PBXBuildFile; fileRef = F373DA192D388A1E002158FA /* README.md */; }; F344003D2D4022E1003F26D7 /* INSTALL.md in Resources */ = {isa = PBXBuildFile; fileRef = F344003C2D4022E1003F26D7 /* INSTALL.md */; }; @@ -946,6 +947,7 @@ F32DDACE2AB795A30041EAA5 /* SDL_audioresample.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audioresample.c; sourceTree = ""; }; F338A1172D1B37D8007CDFDF /* SDL_tray.m */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.objc; path = SDL_tray.m; sourceTree = ""; }; F338A1192D1B37E4007CDFDF /* SDL_tray.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_tray.c; sourceTree = ""; }; + F3395BA72D9A5971007246C8 /* SDL_hidapi_8bitdo.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_8bitdo.c; sourceTree = ""; }; F344003C2D4022E1003F26D7 /* INSTALL.md */ = {isa = PBXFileReference; lastKnownFileType = net.daringfireball.markdown; path = INSTALL.md; sourceTree = ""; }; F362B9152B3349E200D30B94 /* controller_list.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = controller_list.h; sourceTree = ""; }; F362B9162B3349E200D30B94 /* SDL_gamepad_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_gamepad_c.h; sourceTree = ""; }; @@ -1923,9 +1925,10 @@ A7D8A7BE23E2513E00DCD162 /* hidapi */ = { isa = PBXGroup; children = ( - 89E5801D2D03602200DAF6D3 /* SDL_hidapi_lg4ff.c */, + F3395BA72D9A5971007246C8 /* SDL_hidapi_8bitdo.c */, F32305FE28939F6400E66D30 /* SDL_hidapi_combined.c */, A7D8A7C923E2513E00DCD162 /* SDL_hidapi_gamecube.c */, + 89E5801D2D03602200DAF6D3 /* SDL_hidapi_lg4ff.c */, F3F07D59269640160074468B /* SDL_hidapi_luna.c */, F3FD042C2C9B755700824C4C /* SDL_hidapi_nintendo.h */, F388C95428B5F6F600661ECF /* SDL_hidapi_ps3.c */, @@ -3075,6 +3078,7 @@ 000028F8113A53F4333E0000 /* SDL_main_callbacks.c in Sources */, 000098E9DAA43EF6FF7F0000 /* SDL_camera.c in Sources */, F310138E2C1F2CB700FBE946 /* SDL_random.c in Sources */, + F3395BA82D9A5971007246C8 /* SDL_hidapi_8bitdo.c in Sources */, 00001B2471F503DD3C1B0000 /* SDL_camera_dummy.c in Sources */, 00002B20A48E055EB0350000 /* SDL_camera_coremedia.m in Sources */, 000080903BC03006F24E0000 /* SDL_filesystem.c in Sources */, diff --git a/include/SDL3/SDL_hints.h b/include/SDL3/SDL_hints.h index 97e1eaabfd..a34abe89d1 100644 --- a/include/SDL3/SDL_hints.h +++ b/include/SDL3/SDL_hints.h @@ -1734,6 +1734,19 @@ extern "C" { */ #define SDL_HINT_JOYSTICK_HIDAPI_LG4FF "SDL_JOYSTICK_HIDAPI_LG4FF" +/** + * A variable controlling whether the HIDAPI driver for 8BitDo + * controllers should be used. + * + * This variable can be set to the following values: + * + * "0" - HIDAPI driver is not used. + * "1" - HIDAPI driver is used. + * + * The default is the value of SDL_HINT_JOYSTICK_HIDAPI + */ +#define SDL_HINT_JOYSTICK_HIDAPI_8BITDO "SDL_JOYSTICK_HIDAPI_8BITDO" + /** * A variable controlling whether the HIDAPI driver for Nintendo Switch * controllers should be used. diff --git a/src/joystick/SDL_gamepad.c b/src/joystick/SDL_gamepad.c index c2576a6b56..9d70497804 100644 --- a/src/joystick/SDL_gamepad.c +++ b/src/joystick/SDL_gamepad.c @@ -814,6 +814,8 @@ static GamepadMapping_t *SDL_CreateMappingForHIDAPIGamepad(SDL_GUID guid) } else if (SDL_IsJoystickHoriSteamController(vendor, product)) { /* The Wireless HORIPad for Steam has QAM, Steam, Capsense L/R Sticks, 2 rear buttons, and 2 misc buttons */ SDL_strlcat(mapping_string, "paddle1:b13,paddle2:b12,paddle3:b15,paddle4:b14,misc2:b11,misc3:b16,misc4:b17", sizeof(mapping_string)); + } else if (SDL_IsJoystick8BitDoController(vendor, product)) { + SDL_strlcat(mapping_string, "paddle1:b12,paddle2:b11,paddle3:b14,paddle4:b13", sizeof(mapping_string)); } else { switch (SDL_GetGamepadTypeFromGUID(guid, NULL)) { case SDL_GAMEPAD_TYPE_PS4: diff --git a/src/joystick/SDL_joystick.c b/src/joystick/SDL_joystick.c index 28fa12bd4e..51cc9749c1 100644 --- a/src/joystick/SDL_joystick.c +++ b/src/joystick/SDL_joystick.c @@ -3029,6 +3029,11 @@ bool SDL_IsJoystickHoriSteamController(Uint16 vendor_id, Uint16 product_id) return vendor_id == USB_VENDOR_HORI && (product_id == USB_PRODUCT_HORI_STEAM_CONTROLLER || product_id == USB_PRODUCT_HORI_STEAM_CONTROLLER_BT); } +bool SDL_IsJoystick8BitDoController(Uint16 vendor_id, Uint16 product_id) +{ + return vendor_id == USB_VENDOR_8BITDO && (product_id == USB_PRODUCT_8BITDO_ULTIMATE2_WIRELESS); +} + bool SDL_IsJoystickSteamDeck(Uint16 vendor_id, Uint16 product_id) { EControllerType eType = GuessControllerType(vendor_id, product_id); diff --git a/src/joystick/SDL_joystick_c.h b/src/joystick/SDL_joystick_c.h index 6b82365c58..61c7b32bbe 100644 --- a/src/joystick/SDL_joystick_c.h +++ b/src/joystick/SDL_joystick_c.h @@ -135,6 +135,9 @@ extern bool SDL_IsJoystickSteamController(Uint16 vendor_id, Uint16 product_id); // Function to return whether a joystick is a HORI Steam controller extern bool SDL_IsJoystickHoriSteamController(Uint16 vendor_id, Uint16 product_id); +// Function to return whether a joystick is a 8BitDo controller +extern bool SDL_IsJoystick8BitDoController(Uint16 vendor_id, Uint16 product_id); + // Function to return whether a joystick is a Steam Deck extern bool SDL_IsJoystickSteamDeck(Uint16 vendor_id, Uint16 product_id); diff --git a/src/joystick/hidapi/SDL_hidapi_8bitdo.c b/src/joystick/hidapi/SDL_hidapi_8bitdo.c new file mode 100644 index 0000000000..b2ae4ded7b --- /dev/null +++ b/src/joystick/hidapi/SDL_hidapi_8bitdo.c @@ -0,0 +1,425 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2024 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "SDL_internal.h" + +#ifdef SDL_JOYSTICK_HIDAPI + +#include "../SDL_sysjoystick.h" +#include "SDL_hidapijoystick_c.h" +#include "SDL_hidapi_rumble.h" + +#ifdef SDL_JOYSTICK_HIDAPI_8BITDO + +// Define this if you want to log all packets from the controller +// #define DEBUG_8BITDO_PROTOCOL +enum +{ + SDL_GAMEPAD_BUTTON_8BITDO_L4 = 11, + SDL_GAMEPAD_BUTTON_8BITDO_R4, + SDL_GAMEPAD_BUTTON_8BITDO_PL, + SDL_GAMEPAD_BUTTON_8BITDO_PR, + SDL_GAMEPAD_NUM_8BITDO_BUTTONS, +}; + +#define ABITDO_GYRO_SCALE 14.2842f +#define ABITDO_ACCEL_SCALE 4096.f + + +typedef struct +{ + bool sensors_supported; + bool touchpad_01_supported; + bool touchpad_02_supported; + bool rumble_supported; + bool rumble_type; + bool rgb_supported; + bool player_led_supported; + Uint8 serial[6]; + Uint16 version; + Uint16 version_beta; + float accelScale; + float gyroScale; + Uint8 last_state[USB_PACKET_LENGTH]; +} SDL_Driver8BitDo_Context; + +#pragma pack(push,1) +typedef struct +{ + bool sensors_supported; + bool touchpad_01_supported; + bool touchpad_02_supported; + bool rumble_supported; + bool rumble_type; + bool rgb_supported; + Uint8 device_type; + Uint8 serial[6]; + Uint16 version; + Uint16 version_beta; + Uint16 pid; +} ABITDO_DEVICE_INFO; + +typedef struct +{ + // Accelerometer values + short sAccelX; + short sAccelY; + short sAccelZ; + + // Gyroscope values + short sGyroX; + short sGyroY; + short sGyroZ; +} ABITDO_SENSORS; + +#pragma pack(pop) + + +static void HIDAPI_Driver8BitDo_RegisterHints(SDL_HintCallback callback, void *userdata) +{ + SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_8BITDO, callback, userdata); +} + +static void HIDAPI_Driver8BitDo_UnregisterHints(SDL_HintCallback callback, void *userdata) +{ + SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_8BITDO, callback, userdata); +} + +static bool HIDAPI_Driver8BitDo_IsEnabled(void) +{ + return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_8BITDO, SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT)); +} + +static bool HIDAPI_Driver8BitDo_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol) +{ + return SDL_IsJoystick8BitDoController(vendor_id, product_id); +} + +static bool HIDAPI_Driver8BitDo_InitDevice(SDL_HIDAPI_Device *device) +{ + SDL_Driver8BitDo_Context *ctx; + + ctx = (SDL_Driver8BitDo_Context *)SDL_calloc(1, sizeof(*ctx)); + if (!ctx) { + return false; + } + + device->context = ctx; + + if (device->product_id == USB_PRODUCT_8BITDO_ULTIMATE2_WIRELESS) { + ctx->sensors_supported = true; + ctx->rumble_supported = true; + ctx->rumble_type = 0; + ctx->rgb_supported = true; + } + + return HIDAPI_JoystickConnected(device, NULL); +} + +static int HIDAPI_Driver8BitDo_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id) +{ + return -1; +} + +static void HIDAPI_Driver8BitDo_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index) +{ +} + +static bool HIDAPI_Driver8BitDo_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) +{ + SDL_Driver8BitDo_Context *ctx = (SDL_Driver8BitDo_Context *)device->context; + + SDL_AssertJoysticksLocked(); + + SDL_zeroa(ctx->last_state); + + // Initialize the joystick capabilities + joystick->nbuttons = SDL_GAMEPAD_NUM_8BITDO_BUTTONS; + joystick->naxes = SDL_GAMEPAD_AXIS_COUNT; + joystick->nhats = 1; + + if (ctx->sensors_supported) { + SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, 250.0f); + SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 250.0f); + + + ctx->accelScale = SDL_STANDARD_GRAVITY / ABITDO_ACCEL_SCALE; + ctx->gyroScale = SDL_PI_F / 180.0f / ABITDO_GYRO_SCALE; + } + + return true; +} + +static bool HIDAPI_Driver8BitDo_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble) +{ + SDL_Driver8BitDo_Context *ctx = (SDL_Driver8BitDo_Context *)device->context; + if (ctx->rumble_supported) { + Uint8 rumble_packet[5] = { 0x05, 0x00, 0x00, 0x00, 0x00 }; + rumble_packet[1] = low_frequency_rumble >> 8; + rumble_packet[2] = high_frequency_rumble >> 8; + + if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) { + return SDL_SetError("Couldn't send rumble packet"); + } + return true; + } else { + return SDL_Unsupported(); + } +} + +static bool HIDAPI_Driver8BitDo_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble) +{ + return SDL_Unsupported(); +} + +static Uint32 HIDAPI_Driver8BitDo_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) +{ + SDL_Driver8BitDo_Context *ctx = (SDL_Driver8BitDo_Context *)device->context; + Uint32 caps = 0; + if (ctx->rumble_supported) { + caps |= SDL_JOYSTICK_CAP_RUMBLE; + } + if (ctx->rgb_supported) { + caps |= SDL_JOYSTICK_CAP_RGB_LED; + } + return caps; +} + +static bool HIDAPI_Driver8BitDo_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue) +{ + return SDL_Unsupported(); +} + +static bool HIDAPI_Driver8BitDo_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size) +{ + return SDL_Unsupported(); +} + +static bool HIDAPI_Driver8BitDo_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled) +{ + SDL_Driver8BitDo_Context *ctx = (SDL_Driver8BitDo_Context *)device->context; + if (ctx->sensors_supported) { + return true; + } + return SDL_Unsupported(); +} +static void HIDAPI_Driver8BitDo_HandleStatePacket(SDL_Joystick *joystick, SDL_Driver8BitDo_Context *ctx, Uint8 *data, int size) +{ + Sint16 axis; + Uint64 timestamp = SDL_GetTicksNS(); + if (data[0] != 0x03 && data[0] != 0x01) { + // We don't know how to handle this report + return; + } + + if (ctx->last_state[1] != data[1]) { + Uint8 hat; + + switch (data[1]) { + case 0: + hat = SDL_HAT_UP; + break; + case 1: + hat = SDL_HAT_RIGHTUP; + break; + case 2: + hat = SDL_HAT_RIGHT; + break; + case 3: + hat = SDL_HAT_RIGHTDOWN; + break; + case 4: + hat = SDL_HAT_DOWN; + break; + case 5: + hat = SDL_HAT_LEFTDOWN; + break; + case 6: + hat = SDL_HAT_LEFT; + break; + case 7: + hat = SDL_HAT_LEFTUP; + break; + default: + hat = SDL_HAT_CENTERED; + break; + } + SDL_SendJoystickHat(timestamp, joystick, 0, hat); + } + + + if (ctx->last_state[8] != data[8]) { + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[8] & 0x01) != 0)); + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[8] & 0x02) != 0)); + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[8] & 0x08) != 0)); + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[8] & 0x10) != 0)); + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[8] & 0x40) != 0)); + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[8] & 0x80) != 0)); + + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_8BITDO_PL, ((data[8] & 0x20) != 0)); + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_8BITDO_PR, ((data[8] & 0x04) != 0)); + } + + if (ctx->last_state[9] != data[9]) { + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[9] & 0x10) != 0)); + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[9] & 0x04) != 0)); + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[9] & 0x08) != 0)); + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[9] & 0x20) != 0)); + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[9] & 0x40) != 0)); + } + + if (ctx->last_state[10] != data[10]) { + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_8BITDO_L4, ((data[10] & 0x01) != 0)); + SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_8BITDO_R4, ((data[10] & 0x02) != 0)); + } + +#define READ_STICK_AXIS(offset) \ + (data[offset] == 0x7f ? 0 : (Sint16)HIDAPI_RemapVal((float)((int)data[offset] - 0x7f), -0x7f, 0xff - 0x7f, SDL_MIN_SINT16, SDL_MAX_SINT16)) + { + axis = READ_STICK_AXIS(2); + SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis); + axis = READ_STICK_AXIS(3); + SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis); + axis = READ_STICK_AXIS(4); + SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis); + axis = READ_STICK_AXIS(5); + SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis); + } +#undef READ_STICK_AXIS + +#define READ_TRIGGER_AXIS(offset) \ + (Sint16)(((int)data[offset] * 257) - 32768) + { + axis = READ_TRIGGER_AXIS(7); + SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis); + axis = READ_TRIGGER_AXIS(6); + SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis); + } +#undef READ_TRIGGER_AXIS + + SDL_PowerState state; + int percent; + Uint8 status = data[14] >> 7; + Uint8 level = (data[14] & 0x7f); + if (level == 100) { + status = 2; + } + switch (status) { + case 0: + state = SDL_POWERSTATE_ON_BATTERY; + percent = level; + break; + case 1: + state = SDL_POWERSTATE_CHARGING; + percent = level; + break; + case 2: + state = SDL_POWERSTATE_CHARGED; + percent = 100; + break; + default: + state = SDL_POWERSTATE_UNKNOWN; + percent = 0; + break; + } + + SDL_SendJoystickPowerInfo(joystick, state, percent); + + if (ctx->sensors_supported) { + Uint64 sensor_timestamp; + float values[3]; + ABITDO_SENSORS *sensors = (ABITDO_SENSORS *)&data[15]; + + sensor_timestamp = timestamp; + values[0] = (sensors->sGyroX) * (ctx->gyroScale); + values[1] = (sensors->sGyroZ) * (ctx->gyroScale); + values[2] = (sensors->sGyroY) * (ctx->gyroScale); + SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_GYRO, sensor_timestamp, values, 3); + + values[0] = (sensors->sAccelX) * (ctx->accelScale); + values[1] = (sensors->sAccelZ) * (ctx->accelScale); + values[2] = (sensors->sAccelY) * (ctx->accelScale); + SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_ACCEL, sensor_timestamp, values, 3); + } + + SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state))); +} + +static bool HIDAPI_Driver8BitDo_UpdateDevice(SDL_HIDAPI_Device *device) +{ + SDL_Driver8BitDo_Context *ctx = (SDL_Driver8BitDo_Context *)device->context; + SDL_Joystick *joystick = NULL; + Uint8 data[USB_PACKET_LENGTH]; + int size = 0; + + if (device->num_joysticks > 0) { + joystick = SDL_GetJoystickFromID(device->joysticks[0]); + } else { + return false; + } + + while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) { + if (!joystick) { + continue; + } + + HIDAPI_Driver8BitDo_HandleStatePacket(joystick, ctx, data, size); + } + + if (size < 0) { + // Read error, device is disconnected + HIDAPI_JoystickDisconnected(device, device->joysticks[0]); + } + return (size >= 0); +} + +static void HIDAPI_Driver8BitDo_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) +{ +} + +static void HIDAPI_Driver8BitDo_FreeDevice(SDL_HIDAPI_Device *device) +{ +} + +SDL_HIDAPI_DeviceDriver SDL_HIDAPI_Driver8BitDo = { + SDL_HINT_JOYSTICK_HIDAPI_8BITDO, + true, + HIDAPI_Driver8BitDo_RegisterHints, + HIDAPI_Driver8BitDo_UnregisterHints, + HIDAPI_Driver8BitDo_IsEnabled, + HIDAPI_Driver8BitDo_IsSupportedDevice, + HIDAPI_Driver8BitDo_InitDevice, + HIDAPI_Driver8BitDo_GetDevicePlayerIndex, + HIDAPI_Driver8BitDo_SetDevicePlayerIndex, + HIDAPI_Driver8BitDo_UpdateDevice, + HIDAPI_Driver8BitDo_OpenJoystick, + HIDAPI_Driver8BitDo_RumbleJoystick, + HIDAPI_Driver8BitDo_RumbleJoystickTriggers, + HIDAPI_Driver8BitDo_GetJoystickCapabilities, + HIDAPI_Driver8BitDo_SetJoystickLED, + HIDAPI_Driver8BitDo_SendJoystickEffect, + HIDAPI_Driver8BitDo_SetJoystickSensorsEnabled, + HIDAPI_Driver8BitDo_CloseJoystick, + HIDAPI_Driver8BitDo_FreeDevice, +}; + +#endif // SDL_JOYSTICK_HIDAPI_8BitDo + +#endif // SDL_JOYSTICK_HIDAPI diff --git a/src/joystick/hidapi/SDL_hidapijoystick.c b/src/joystick/hidapi/SDL_hidapijoystick.c index 8c9d853786..48f1a4b3ea 100644 --- a/src/joystick/hidapi/SDL_hidapijoystick.c +++ b/src/joystick/hidapi/SDL_hidapijoystick.c @@ -88,6 +88,9 @@ static SDL_HIDAPI_DeviceDriver *SDL_HIDAPI_drivers[] = { #ifdef SDL_JOYSTICK_HIDAPI_LG4FF &SDL_HIDAPI_DriverLg4ff, #endif +#ifdef SDL_JOYSTICK_HIDAPI_8BITDO + &SDL_HIDAPI_Driver8BitDo, +#endif }; static int SDL_HIDAPI_numdrivers = 0; static SDL_AtomicInt SDL_HIDAPI_updating_devices; diff --git a/src/joystick/hidapi/SDL_hidapijoystick_c.h b/src/joystick/hidapi/SDL_hidapijoystick_c.h index d00d9cc04f..bc027bcea1 100644 --- a/src/joystick/hidapi/SDL_hidapijoystick_c.h +++ b/src/joystick/hidapi/SDL_hidapijoystick_c.h @@ -41,6 +41,7 @@ #define SDL_JOYSTICK_HIDAPI_SHIELD #define SDL_JOYSTICK_HIDAPI_STEAM_HORI #define SDL_JOYSTICK_HIDAPI_LG4FF +#define SDL_JOYSTICK_HIDAPI_8BITDO // Joystick capability definitions #define SDL_JOYSTICK_CAP_MONO_LED 0x00000001 @@ -159,6 +160,7 @@ extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360W; extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXboxOne; extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSteamHori; extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverLg4ff; +extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_Driver8BitDo; // Return true if a HID device is present and supported as a joystick of the given type extern bool HIDAPI_IsDeviceTypePresent(SDL_GamepadType type); diff --git a/src/joystick/usb_ids.h b/src/joystick/usb_ids.h index 794beb864b..ac8c55a539 100644 --- a/src/joystick/usb_ids.h +++ b/src/joystick/usb_ids.h @@ -61,6 +61,7 @@ #define USB_PRODUCT_8BITDO_XBOX_CONTROLLER1 0x2002 // Ultimate Wired Controller for Xbox #define USB_PRODUCT_8BITDO_XBOX_CONTROLLER2 0x3106 // Ultimate Wireless / Pro 2 Wired Controller +#define USB_PRODUCT_8BITDO_ULTIMATE2_WIRELESS 0x6012 #define USB_PRODUCT_AMAZON_LUNA_CONTROLLER 0x0419 #define USB_PRODUCT_ASTRO_C40_XBOX360 0x0024 #define USB_PRODUCT_BACKBONE_ONE_IOS 0x0103