Cleanup sfSymbolName support and add them to the dynamic API functions

This commit is contained in:
Sam Lantinga 2021-11-07 11:16:48 -08:00
parent 149e5c656a
commit e14358265e
4 changed files with 58 additions and 116 deletions

View file

@ -894,3 +894,5 @@ SDL_DYNAPI_PROC(Uint64,SDL_GetTicks64,(void),(),return)
#ifdef __LINUX__
SDL_DYNAPI_PROC(int,SDL_LinuxSetThreadPriorityAndPolicy,(Sint64 a, int b, int c),(a,b,c),return)
#endif
SDL_DYNAPI_PROC(const char*,SDL_GameControllerGetAppleSFSymbolsNameForButton,(SDL_GameController *a, SDL_GameControllerButton b),(a,b),return)
SDL_DYNAPI_PROC(const char*,SDL_GameControllerGetAppleSFSymbolsNameForAxis,(SDL_GameController *a, SDL_GameControllerAxis b),(a,b),return)