Sync SDL3 wiki -> headers
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33 changed files with 1510 additions and 909 deletions
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@ -457,7 +457,8 @@ typedef enum SDL_ColorType
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} SDL_ColorType;
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/**
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* The color range, as described by https://www.itu.int/rec/R-REC-BT.2100-2-201807-I/en
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* The color range, as described by
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* https://www.itu.int/rec/R-REC-BT.2100-2-201807-I/en
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*/
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typedef enum SDL_ColorRange
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{
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@ -467,7 +468,8 @@ typedef enum SDL_ColorRange
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} SDL_ColorRange;
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/**
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* The color primaries, as described by https://www.itu.int/rec/T-REC-H.273-201612-S/en
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* The color primaries, as described by
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* https://www.itu.int/rec/T-REC-H.273-201612-S/en
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*/
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typedef enum SDL_ColorPrimaries
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{
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@ -488,7 +490,8 @@ typedef enum SDL_ColorPrimaries
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} SDL_ColorPrimaries;
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/**
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* The transfer characteristics, as described by https://www.itu.int/rec/T-REC-H.273-201612-S/en
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* The transfer characteristics, as described by
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* https://www.itu.int/rec/T-REC-H.273-201612-S/en
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*/
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typedef enum SDL_TransferCharacteristics
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{
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@ -514,7 +517,8 @@ typedef enum SDL_TransferCharacteristics
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} SDL_TransferCharacteristics;
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/**
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* The matrix coefficients, as described by https://www.itu.int/rec/T-REC-H.273-201612-S/en
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* The matrix coefficients, as described by
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* https://www.itu.int/rec/T-REC-H.273-201612-S/en
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*/
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typedef enum SDL_MatrixCoefficients
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{
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@ -663,9 +667,10 @@ typedef enum SDL_Colorspace
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/**
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* A structure that represents a color as RGBA components.
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*
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* The bits of this structure can be directly reinterpreted as an integer-packed
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* color which uses the SDL_PIXELFORMAT_RGBA32 format (SDL_PIXELFORMAT_ABGR8888
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* on little-endian systems and SDL_PIXELFORMAT_RGBA8888 on big-endian systems).
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* The bits of this structure can be directly reinterpreted as an
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* integer-packed color which uses the SDL_PIXELFORMAT_RGBA32 format
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* (SDL_PIXELFORMAT_ABGR8888 on little-endian systems and
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* SDL_PIXELFORMAT_RGBA8888 on big-endian systems).
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*
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* \since This struct is available since SDL 3.0.0.
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*/
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@ -712,9 +717,8 @@ typedef struct SDL_Palette
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/**
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* Details about the format of a pixel.
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*
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* Generally this is used with SDL_Surface, and covers many
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* possible configurations, including paletted data and various
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* bit patterns.
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* Generally this is used with SDL_Surface, and covers many possible
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* configurations, including paletted data and various bit patterns.
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*
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* \since This struct is available since SDL 3.0.0.
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*/
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