Added iOS-specific functions to get the window view's current OpenGL Renderbuffer and Framebuffer objects, so they can be more easily rebound when necessary.

This commit is contained in:
Alex Szpakowski 2014-08-08 15:14:09 -03:00
parent 2dac6bf57e
commit deceab256e
4 changed files with 57 additions and 0 deletions

View file

@ -162,6 +162,16 @@
return self;
}
- (GLuint)drawableRenderbuffer
{
return viewRenderbuffer;
}
- (GLuint)drawableFramebuffer
{
return viewFramebuffer;
}
- (void)updateFrame
{
glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer);