Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks

Patches contributed by Ozkan Sezer
This commit is contained in:
Sam Lantinga 2017-08-14 06:28:21 -07:00
parent d03409e118
commit de91b1248f
23 changed files with 40 additions and 38 deletions

View file

@ -168,13 +168,13 @@ SDL_LoadVIDPIDListFromHint(const char *hint, SDL_vidpid_list *list)
}
}
static void
static void SDLCALL
SDL_GameControllerIgnoreDevicesChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
SDL_LoadVIDPIDListFromHint(hint, &SDL_ignored_controllers);
}
static void
static void SDLCALL
SDL_GameControllerIgnoreDevicesExceptChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
SDL_LoadVIDPIDListFromHint(hint, &SDL_allowed_controllers);