Updated source to match SDL function prototype style

This commit is contained in:
Sam Lantinga 2023-05-23 11:29:41 -07:00
parent 737aa881fa
commit ddbdd73258
173 changed files with 481 additions and 942 deletions

View file

@ -175,8 +175,7 @@ typedef struct GLES2_RenderData
static const float inv255f = 1.0f / 255.0f;
SDL_FORCE_INLINE const char *
GL_TranslateError(GLenum error)
static const char *GL_TranslateError(GLenum error)
{
#define GL_ERROR_TRANSLATE(e) \
case e: \
@ -193,8 +192,7 @@ GL_TranslateError(GLenum error)
#undef GL_ERROR_TRANSLATE
}
SDL_FORCE_INLINE void
GL_ClearErrors(SDL_Renderer *renderer)
static void GL_ClearErrors(SDL_Renderer *renderer)
{
GLES2_RenderData *data = (GLES2_RenderData *)renderer->driverdata;
@ -206,8 +204,7 @@ GL_ClearErrors(SDL_Renderer *renderer)
}
}
SDL_FORCE_INLINE int
GL_CheckAllErrors(const char *prefix, SDL_Renderer *renderer, const char *file, int line, const char *function)
static int GL_CheckAllErrors(const char *prefix, SDL_Renderer *renderer, const char *file, int line, const char *function)
{
GLES2_RenderData *data = (GLES2_RenderData *)renderer->driverdata;
int ret = 0;