Updated source to match SDL function prototype style

This commit is contained in:
Sam Lantinga 2023-05-23 11:29:41 -07:00
parent 737aa881fa
commit ddbdd73258
173 changed files with 481 additions and 942 deletions

View file

@ -488,8 +488,7 @@ static void DestroyShaderProgram(GL_ShaderContext *ctx, GL_ShaderData *data)
ctx->glDeleteObjectARB(data->program);
}
GL_ShaderContext *
GL_CreateShaderContext(void)
GL_ShaderContext *GL_CreateShaderContext(void)
{
GL_ShaderContext *ctx;
SDL_bool shaders_supported;