From dd9b2daf8dd5bfa4ccdddf1f740aea712cb2e369 Mon Sep 17 00:00:00 2001 From: Sylvain Date: Mon, 4 Oct 2021 21:56:42 +0200 Subject: [PATCH] PSP: fixed build --- Makefile.psp | 7 ++++++- src/render/psp/SDL_render_psp.c | 23 ++++++++++++++--------- 2 files changed, 20 insertions(+), 10 deletions(-) diff --git a/Makefile.psp b/Makefile.psp index 7ccc809e56..69d7312f03 100644 --- a/Makefile.psp +++ b/Makefile.psp @@ -1,6 +1,7 @@ TARGET_LIB = libSDL2.a OBJS= src/SDL.o \ src/SDL_assert.o \ + src/SDL_dataqueue.o \ src/SDL_error.o \ src/SDL_hints.o \ src/SDL_log.o \ @@ -15,6 +16,7 @@ OBJS= src/SDL.o \ src/audio/psp/SDL_pspaudio.o \ src/cpuinfo/SDL_cpuinfo.o \ src/events/SDL_clipboardevents.o \ + src/events/SDL_displayevents.o \ src/events/SDL_dropevents.o \ src/events/SDL_events.o \ src/events/SDL_gesture.o \ @@ -29,6 +31,7 @@ OBJS= src/SDL.o \ src/joystick/SDL_joystick.o \ src/joystick/SDL_gamecontroller.o \ src/joystick/psp/SDL_sysjoystick.o \ + src/joystick/virtual/SDL_virtualjoystick.o \ src/power/SDL_power.o \ src/power/psp/SDL_syspower.o \ src/filesystem/dummy/SDL_sysfilesystem.o \ @@ -77,10 +80,12 @@ OBJS= src/SDL.o \ src/video/SDL_stretch.o \ src/video/SDL_surface.o \ src/video/SDL_video.o \ + src/video/SDL_yuv.o \ src/video/psp/SDL_pspevents.o \ src/video/psp/SDL_pspvideo.o \ src/video/psp/SDL_pspgl.o \ - src/video/psp/SDL_pspmouse.o + src/video/psp/SDL_pspmouse.o \ + src/video/yuv2rgb/yuv_rgb.o INCDIR = ./include CFLAGS = -g -O2 -G0 -Wall -D__PSP__ -DHAVE_OPENGL diff --git a/src/render/psp/SDL_render_psp.c b/src/render/psp/SDL_render_psp.c index e6627048f0..6a6f585272 100644 --- a/src/render/psp/SDL_render_psp.c +++ b/src/render/psp/SDL_render_psp.c @@ -56,6 +56,15 @@ static unsigned int __attribute__((aligned(16))) DisplayList[262144]; #define COL4444(r,g,b,a) ((r>>4) | ((g>>4)<<4) | ((b>>4)<<8) | ((a>>4)<<12)) #define COL8888(r,g,b,a) ((r) | ((g)<<8) | ((b)<<16) | ((a)<<24)) +typedef struct +{ + SDL_bool viewport_dirty; + SDL_Rect viewport; + SDL_bool cliprect_enabled_dirty; + SDL_bool cliprect_enabled; + SDL_bool cliprect_dirty; + SDL_Rect cliprect; +} PSP_DrawStateCache; typedef struct { @@ -70,6 +79,7 @@ typedef struct unsigned int currentColor; int currentBlendMode; + PSP_DrawStateCache drawstate; } PSP_RenderData; @@ -346,12 +356,6 @@ PSP_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) return 0; } -static int -PSP_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture) -{ - return SDL_Unsupported(); -} - void TextureActivate(SDL_Texture * texture) { @@ -373,6 +377,9 @@ TextureActivate(SDL_Texture * texture) sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGBA); } +static int +PSP_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, + const SDL_Rect * rect, void **pixels, int *pitch); static int PSP_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, @@ -469,7 +476,7 @@ PSP_QueueDrawPoints(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_F static int PSP_QueueFillRects(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_FRect * rects, int count) { - VertV *verts = (GLfloat *) SDL_AllocateRenderVertices(renderer, count * 2 * sizeof (VertV), 4, &cmd->data.draw.first); + VertV *verts = (VertV *) SDL_AllocateRenderVertices(renderer, count * 2 * sizeof (VertV), 4, &cmd->data.draw.first); int i; if (!verts) { @@ -691,7 +698,6 @@ static int PSP_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize) { PSP_RenderData *data = (PSP_RenderData *) renderer->driverdata; - size_t i; StartDrawing(renderer); @@ -952,7 +958,6 @@ PSP_CreateRenderer(SDL_Window * window, Uint32 flags) renderer->WindowEvent = PSP_WindowEvent; renderer->CreateTexture = PSP_CreateTexture; - renderer->SetTextureColorMod = PSP_SetTextureColorMod; renderer->UpdateTexture = PSP_UpdateTexture; renderer->LockTexture = PSP_LockTexture; renderer->UnlockTexture = PSP_UnlockTexture;