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N3DS: Document the SDL_GetBasePath behaviour.
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@ -60,6 +60,10 @@ extern "C" {
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* - `parent`: the containing directory of the bundle. For example:
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* `/Applications/SDLApp/`
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*
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* **Nintendo 3DS Specific Functionality**: This function returns "romfs"
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* directory of the application as it is uncommon to store resources
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* outside the executable. As such it is not a writable directory.
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*
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* The returned path is guaranteed to end with a path separator ('\' on
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* Windows, '/' on most other platforms).
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*
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