diff --git a/src/dynapi/SDL_dynapi_overrides.h b/src/dynapi/SDL_dynapi_overrides.h index c44aa859d..5045690c0 100644 --- a/src/dynapi/SDL_dynapi_overrides.h +++ b/src/dynapi/SDL_dynapi_overrides.h @@ -877,7 +877,6 @@ #define SDL_utf8strnlen SDL_utf8strnlen_REAL #define SDL_GDKGetTaskQueue SDL_GDKGetTaskQueue_REAL #define SDL_GDKRunApp SDL_GDKRunApp_REAL -#define SDL_GDKSuspendComplete SDL_GDKSuspendComplete_REAL #define SDL_GetOriginalMemoryFunctions SDL_GetOriginalMemoryFunctions_REAL #define SDL_ResetKeyboard SDL_ResetKeyboard_REAL #define SDL_GetDefaultAudioInfo SDL_GetDefaultAudioInfo_REAL @@ -899,3 +898,4 @@ #define SDL_EGL_GetCurrentEGLConfig SDL_EGL_GetCurrentEGLConfig_REAL #define SDL_EGL_GetWindowEGLSurface SDL_EGL_GetWindowEGLSurface_REAL #define SDL_EGL_SetEGLAttributeCallbacks SDL_EGL_SetEGLAttributeCallbacks_REAL +#define SDL_GDKSuspendComplete SDL_GDKSuspendComplete_REAL diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h index d1aa22d1b..5145de971 100644 --- a/src/dynapi/SDL_dynapi_procs.h +++ b/src/dynapi/SDL_dynapi_procs.h @@ -955,7 +955,6 @@ SDL_DYNAPI_PROC(size_t,SDL_utf8strnlen,(const char *a, size_t b),(a,b),return) #if defined(__GDK__) SDL_DYNAPI_PROC(int,SDL_GDKGetTaskQueue,(XTaskQueueHandle *a),(a),return) SDL_DYNAPI_PROC(int,SDL_GDKRunApp,(SDL_main_func a, void *b),(a,b),return) -SDL_DYNAPI_PROC(void,SDL_GDKSuspendComplete,(void),(),return) #endif SDL_DYNAPI_PROC(void,SDL_GetOriginalMemoryFunctions,(SDL_malloc_func *a, SDL_calloc_func *b, SDL_realloc_func *c, SDL_free_func *d),(a,b,c,d),) SDL_DYNAPI_PROC(void,SDL_ResetKeyboard,(void),(),) @@ -978,3 +977,6 @@ SDL_DYNAPI_PROC(SDL_EGLDisplay,SDL_EGL_GetCurrentEGLDisplay,(void),(),return) SDL_DYNAPI_PROC(SDL_EGLConfig,SDL_EGL_GetCurrentEGLConfig,(void),(),return) SDL_DYNAPI_PROC(SDL_EGLSurface,SDL_EGL_GetWindowEGLSurface,(SDL_Window *a),(a),return) SDL_DYNAPI_PROC(void,SDL_EGL_SetEGLAttributeCallbacks,(SDL_EGLAttribArrayCallback a, SDL_EGLIntArrayCallback b, SDL_EGLIntArrayCallback c),(a,b,c),) +#if defined(__GDK__) +SDL_DYNAPI_PROC(void,SDL_GDKSuspendComplete,(void),(),return) +#endif