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removed WinRT support.
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86 changed files with 81 additions and 8098 deletions
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@ -466,109 +466,6 @@ extern DECLSPEC int SDLCALL SDL_AndroidSendMessage(Uint32 command, int param);
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#endif /* __ANDROID__ */
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/* Platform specific functions for WinRT */
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#ifdef __WINRT__
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/**
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* \brief WinRT / Windows Phone path types
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*/
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typedef enum
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{
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/** \brief The installed app's root directory.
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Files here are likely to be read-only. */
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SDL_WINRT_PATH_INSTALLED_LOCATION,
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/** \brief The app's local data store. Files may be written here */
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SDL_WINRT_PATH_LOCAL_FOLDER,
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/** \brief The app's roaming data store. Unsupported on Windows Phone.
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Files written here may be copied to other machines via a network
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connection.
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*/
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SDL_WINRT_PATH_ROAMING_FOLDER,
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/** \brief The app's temporary data store. Unsupported on Windows Phone.
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Files written here may be deleted at any time. */
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SDL_WINRT_PATH_TEMP_FOLDER
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} SDL_WinRT_Path;
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/**
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* \brief WinRT Device Family
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*/
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typedef enum
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{
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/** \brief Unknown family */
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SDL_WINRT_DEVICEFAMILY_UNKNOWN,
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/** \brief Desktop family*/
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SDL_WINRT_DEVICEFAMILY_DESKTOP,
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/** \brief Mobile family (for example smartphone) */
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SDL_WINRT_DEVICEFAMILY_MOBILE,
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/** \brief XBox family */
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SDL_WINRT_DEVICEFAMILY_XBOX,
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} SDL_WinRT_DeviceFamily;
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/**
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* Retrieve a WinRT defined path on the local file system.
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*
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* Not all paths are available on all versions of Windows. This is especially
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* true on Windows Phone. Check the documentation for the given SDL_WinRT_Path
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* for more information on which path types are supported where.
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*
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* Documentation on most app-specific path types on WinRT can be found on
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* MSDN, at the URL:
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*
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* https://msdn.microsoft.com/en-us/library/windows/apps/hh464917.aspx
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*
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* \param pathType the type of path to retrieve, one of SDL_WinRT_Path
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* \returns a UCS-2 string (16-bit, wide-char) containing the path, or NULL if
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* the path is not available for any reason; call SDL_GetError() for
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* more information.
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*
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* \since This function is available since SDL 2.0.3.
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*
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* \sa SDL_WinRTGetFSPathUTF8
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*/
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extern DECLSPEC const wchar_t * SDLCALL SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path pathType);
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/**
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* Retrieve a WinRT defined path on the local file system.
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*
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* Not all paths are available on all versions of Windows. This is especially
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* true on Windows Phone. Check the documentation for the given SDL_WinRT_Path
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* for more information on which path types are supported where.
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*
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* Documentation on most app-specific path types on WinRT can be found on
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* MSDN, at the URL:
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*
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* https://msdn.microsoft.com/en-us/library/windows/apps/hh464917.aspx
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*
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* \param pathType the type of path to retrieve, one of SDL_WinRT_Path
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* \returns a UTF-8 string (8-bit, multi-byte) containing the path, or NULL if
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* the path is not available for any reason; call SDL_GetError() for
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* more information.
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*
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* \since This function is available since SDL 2.0.3.
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*
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* \sa SDL_WinRTGetFSPathUNICODE
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*/
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extern DECLSPEC const char * SDLCALL SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathType);
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/**
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* Detects the device family of WinRT platform at runtime.
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*
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* \returns a value from the SDL_WinRT_DeviceFamily enum.
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*
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* \since This function is available since SDL 2.0.8.
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*/
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extern DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily();
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#endif /* __WINRT__ */
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/**
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* Query if the current device is a tablet.
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*
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