Moved SDL_intrin.h back into the public headers for application use
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13 changed files with 78 additions and 41 deletions
121
include/SDL3/SDL_intrin.h
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121
include/SDL3/SDL_intrin.h
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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* \file SDL_cpuinfo.h
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*
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* Header file for CPU intrinsics for SDL
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*/
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#ifndef SDL_intrin_h_
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#define SDL_intrin_h_
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#include <SDL3/SDL_stdinc.h>
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/* Need to do this here because intrin.h has C++ code in it */
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/* Visual Studio 2005 has a bug where intrin.h conflicts with winnt.h */
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#if defined(_MSC_VER) && (_MSC_VER >= 1500) && (defined(_M_IX86) || defined(_M_X64))
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#ifdef __clang__
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/* As of Clang 11, '_m_prefetchw' is conflicting with the winnt.h's version,
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so we define the needed '_m_prefetch' here as a pseudo-header, until the issue is fixed. */
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#ifndef __PRFCHWINTRIN_H
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#define __PRFCHWINTRIN_H
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static __inline__ void __attribute__((__always_inline__, __nodebug__))
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_m_prefetch(void *__P)
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{
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__builtin_prefetch (__P, 0, 3 /* _MM_HINT_T0 */);
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}
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#endif /* __PRFCHWINTRIN_H */
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#endif /* __clang__ */
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#include <intrin.h>
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#ifndef _WIN64
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#ifndef __MMX__
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#define __MMX__
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#endif
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#endif
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#ifndef __SSE__
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#define __SSE__
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#endif
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#ifndef __SSE2__
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#define __SSE2__
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#endif
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#ifndef __SSE3__
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#define __SSE3__
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#endif
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#elif defined(__MINGW64_VERSION_MAJOR)
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#include <intrin.h>
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#if !defined(SDL_DISABLE_ARM_NEON_H) && defined(__ARM_NEON)
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# include <arm_neon.h>
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#endif
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#else
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/* altivec.h redefining bool causes a number of problems, see bugs 3993 and 4392, so you need to explicitly define SDL_ENABLE_ALTIVEC_H to have it included. */
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#if defined(HAVE_ALTIVEC_H) && defined(__ALTIVEC__) && !defined(__APPLE_ALTIVEC__) && defined(SDL_ENABLE_ALTIVEC_H)
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#include <altivec.h>
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#endif
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#if !defined(SDL_DISABLE_ARM_NEON_H)
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# if defined(__ARM_NEON)
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# include <arm_neon.h>
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# elif defined(__WINDOWS__) || defined(__WINRT__) || defined(__GDK__)
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/* Visual Studio doesn't define __ARM_ARCH, but _M_ARM (if set, always 7), and _M_ARM64 (if set, always 1). */
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# if defined(_M_ARM)
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# include <armintr.h>
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# include <arm_neon.h>
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# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
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# endif
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# if defined (_M_ARM64)
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# include <arm64intr.h>
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# include <arm64_neon.h>
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# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
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# define __ARM_ARCH 8
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# endif
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# endif
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#endif
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#endif /* compiler version */
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#if defined(__loongarch_sx) && !defined(SDL_DISABLE_LSX_H)
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#include <lsxintrin.h>
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#define __LSX__
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#endif
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#if defined(__loongarch_asx) && !defined(SDL_DISABLE_LASX_H)
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#include <lasxintrin.h>
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#define __LASX__
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#endif
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#if defined(HAVE_IMMINTRIN_H) && !defined(SDL_DISABLE_IMMINTRIN_H)
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#include <immintrin.h>
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#else
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#if defined(__MMX__) && !defined(SDL_DISABLE_MMINTRIN_H)
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#include <mmintrin.h>
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#endif
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#if defined(__SSE__) && !defined(SDL_DISABLE_XMMINTRIN_H)
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#include <xmmintrin.h>
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#endif
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#if defined(__SSE2__) && !defined(SDL_DISABLE_EMMINTRIN_H)
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#include <emmintrin.h>
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#endif
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#if defined(__SSE3__) && !defined(SDL_DISABLE_PMMINTRIN_H)
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#include <pmmintrin.h>
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#endif
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#endif /* HAVE_IMMINTRIN_H */
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#endif /* SDL_intrin_h_ */
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