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Sync SDL3 wiki -> header
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@ -299,8 +299,8 @@ extern SDLMAIN_DECLSPEC SDL_AppResult SDLCALL SDL_AppIterate(void *appstate);
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* Apps implement this function when using SDL_MAIN_USE_CALLBACKS. If using a
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* standard "main" function, you should not supply this.
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*
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* This function is called as needed by SDL after SDL_AppInit returns 0; It is
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* called once for each new event.
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* This function is called as needed by SDL after SDL_AppInit returns
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* SDL_APP_CONTINUE. It is called once for each new event.
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*
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* There is (currently) no guarantee about what thread this will be called
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* from; whatever thread pushes an event onto SDL's queue will trigger this
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