Updated "see also" references to be more consistent
Fixes https://github.com/libsdl-org/SDL/issues/9282
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26 changed files with 279 additions and 439 deletions
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@ -109,7 +109,6 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_GetMouseFocus(void);
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*
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* \sa SDL_GetGlobalMouseState
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* \sa SDL_GetRelativeMouseState
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* \sa SDL_PumpEvents
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*/
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extern DECLSPEC Uint32 SDLCALL SDL_GetMouseState(float *x, float *y);
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@ -139,6 +138,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetMouseState(float *x, float *y);
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_CaptureMouse
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* \sa SDL_GetMouseState
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*/
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extern DECLSPEC Uint32 SDLCALL SDL_GetGlobalMouseState(float *x, float *y);
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@ -318,6 +318,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetRelativeMouseMode(void);
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_CreateColorCursor
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* \sa SDL_CreateSystemCursor
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* \sa SDL_DestroyCursor
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* \sa SDL_SetCursor
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*/
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@ -338,7 +340,9 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateCursor(const Uint8 * data,
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_CreateCursor
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* \sa SDL_CreateSystemCursor
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* \sa SDL_DestroyCursor
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* \sa SDL_SetCursor
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*/
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extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateColorCursor(SDL_Surface *surface,
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int hot_x,
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@ -371,7 +375,6 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateSystemCursor(SDL_SystemCursor id);
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_CreateCursor
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* \sa SDL_GetCursor
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*/
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extern DECLSPEC int SDLCALL SDL_SetCursor(SDL_Cursor * cursor);
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@ -399,8 +402,6 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetCursor(void);
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* \returns the default cursor on success or NULL on failure.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_CreateSystemCursor
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*/
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extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetDefaultCursor(void);
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