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Updated "see also" references to be more consistent
Fixes https://github.com/libsdl-org/SDL/issues/9282
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commit
d8a54cd4f8
26 changed files with 279 additions and 439 deletions
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@ -898,10 +898,8 @@ extern DECLSPEC const char *SDLCALL SDL_GetHapticInstanceName(SDL_HapticID insta
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* \sa SDL_GetHaptics
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* \sa SDL_OpenHapticFromJoystick
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* \sa SDL_OpenHapticFromMouse
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* \sa SDL_PauseHaptic
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* \sa SDL_SetHapticAutocenter
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* \sa SDL_SetHapticGain
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* \sa SDL_StopHapticEffects
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*/
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extern DECLSPEC SDL_Haptic *SDLCALL SDL_OpenHaptic(SDL_HapticID instance_id);
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@ -925,8 +923,6 @@ extern DECLSPEC SDL_Haptic *SDLCALL SDL_GetHapticFromInstanceID(SDL_HapticID ins
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* failure; call SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_OpenHaptic
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*/
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extern DECLSPEC SDL_HapticID SDLCALL SDL_GetHapticInstanceID(SDL_Haptic *haptic);
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@ -941,7 +937,6 @@ extern DECLSPEC SDL_HapticID SDLCALL SDL_GetHapticInstanceID(SDL_Haptic *haptic)
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetHapticInstanceName
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* \sa SDL_OpenHaptic
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*/
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extern DECLSPEC const char *SDLCALL SDL_GetHapticName(SDL_Haptic *haptic);
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@ -964,7 +959,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IsMouseHaptic(void);
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_OpenHaptic
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* \sa SDL_CloseHaptic
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* \sa SDL_IsMouseHaptic
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*/
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extern DECLSPEC SDL_Haptic *SDLCALL SDL_OpenHapticFromMouse(void);
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@ -999,7 +994,6 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IsJoystickHaptic(SDL_Joystick *joystick);
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_CloseHaptic
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* \sa SDL_OpenHaptic
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* \sa SDL_IsJoystickHaptic
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*/
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extern DECLSPEC SDL_Haptic *SDLCALL SDL_OpenHapticFromJoystick(SDL_Joystick *joystick);
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@ -1127,7 +1121,6 @@ extern DECLSPEC int SDLCALL SDL_CreateHapticEffect(SDL_Haptic *haptic, const SDL
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_DestroyHapticEffect
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* \sa SDL_CreateHapticEffect
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* \sa SDL_RunHapticEffect
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*/
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@ -1151,9 +1144,9 @@ extern DECLSPEC int SDLCALL SDL_UpdateHapticEffect(SDL_Haptic *haptic, int effec
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_DestroyHapticEffect
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* \sa SDL_GetHapticEffectStatus
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* \sa SDL_StopHapticEffect
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* \sa SDL_StopHapticEffects
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*/
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extern DECLSPEC int SDLCALL SDL_RunHapticEffect(SDL_Haptic *haptic, int effect, Uint32 iterations);
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@ -1169,8 +1162,8 @@ extern DECLSPEC int SDLCALL SDL_RunHapticEffect(SDL_Haptic *haptic, int effect,
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_DestroyHapticEffect
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* \sa SDL_RunHapticEffect
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* \sa SDL_StopHapticEffects
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*/
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extern DECLSPEC int SDLCALL SDL_StopHapticEffect(SDL_Haptic *haptic, int effect);
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@ -1200,9 +1193,6 @@ extern DECLSPEC void SDLCALL SDL_DestroyHapticEffect(SDL_Haptic *haptic, int eff
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* code on failure; call SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_RunHapticEffect
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* \sa SDL_StopHapticEffect
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*/
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extern DECLSPEC int SDLCALL SDL_GetHapticEffectStatus(SDL_Haptic *haptic, int effect);
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@ -1288,6 +1278,9 @@ extern DECLSPEC int SDLCALL SDL_ResumeHaptic(SDL_Haptic *haptic);
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_RunHapticEffect
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* \sa SDL_StopHapticEffects
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*/
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extern DECLSPEC int SDLCALL SDL_StopHapticEffects(SDL_Haptic *haptic);
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@ -1300,8 +1293,6 @@ extern DECLSPEC int SDLCALL SDL_StopHapticEffects(SDL_Haptic *haptic);
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_InitHapticRumble
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* \sa SDL_PlayHapticRumble
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* \sa SDL_StopHapticRumble
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_HapticRumbleSupported(SDL_Haptic *haptic);
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@ -1314,7 +1305,6 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HapticRumbleSupported(SDL_Haptic *haptic);
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_OpenHaptic
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* \sa SDL_PlayHapticRumble
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* \sa SDL_StopHapticRumble
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* \sa SDL_HapticRumbleSupported
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@ -1334,7 +1324,6 @@ extern DECLSPEC int SDLCALL SDL_InitHapticRumble(SDL_Haptic *haptic);
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*
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* \sa SDL_InitHapticRumble
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* \sa SDL_StopHapticRumble
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* \sa SDL_HapticRumbleSupported
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*/
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extern DECLSPEC int SDLCALL SDL_PlayHapticRumble(SDL_Haptic *haptic, float strength, Uint32 length);
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@ -1347,9 +1336,7 @@ extern DECLSPEC int SDLCALL SDL_PlayHapticRumble(SDL_Haptic *haptic, float stren
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_InitHapticRumble
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* \sa SDL_PlayHapticRumble
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* \sa SDL_HapticRumbleSupported
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*/
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extern DECLSPEC int SDLCALL SDL_StopHapticRumble(SDL_Haptic *haptic);
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