Fixed typos in SDL_gpu.h

This commit is contained in:
Caleb Cornett 2024-09-12 09:10:20 -05:00
parent 6e2f2428ba
commit d5e1385c91

View file

@ -2652,7 +2652,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_DrawGPUPrimitives(
* buffer. * buffer.
* *
* The buffer must consist of tightly-packed draw parameter sets that each * The buffer must consist of tightly-packed draw parameter sets that each
* match the the layout of SDL_GPUIndirectDrawCommand. You must not call this * match the layout of SDL_GPUIndirectDrawCommand. You must not call this
* function before binding a graphics pipeline. * function before binding a graphics pipeline.
* *
* \param render_pass a render pass handle. * \param render_pass a render pass handle.
@ -2674,7 +2674,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_DrawGPUPrimitivesIndirect(
* draw parameters set from a buffer. * draw parameters set from a buffer.
* *
* The buffer must consist of tightly-packed draw parameter sets that each * The buffer must consist of tightly-packed draw parameter sets that each
* match the the layout of SDL_GPUIndexedIndirectDrawCommand. You must not * match the layout of SDL_GPUIndexedIndirectDrawCommand. You must not
* call this function before binding a graphics pipeline. * call this function before binding a graphics pipeline.
* *
* \param render_pass a render pass handle. * \param render_pass a render pass handle.