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clipboard: SDL_GetPrimarySelectionText() now follows the SDL_GetStringRule.
Reference Issue #10229.
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5 changed files with 12 additions and 16 deletions
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@ -416,7 +416,7 @@ SDL_DYNAPI_PROC(SDL_PowerState,SDL_GetPowerInfo,(int *a, int *b),(a,b),return)
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SDL_DYNAPI_PROC(char*,SDL_GetPrefPath,(const char *a, const char *b),(a,b),return)
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SDL_DYNAPI_PROC(SDL_Locale*,SDL_GetPreferredLocales,(void),(),return)
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SDL_DYNAPI_PROC(SDL_DisplayID,SDL_GetPrimaryDisplay,(void),(),return)
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SDL_DYNAPI_PROC(char*,SDL_GetPrimarySelectionText,(void),(),return)
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SDL_DYNAPI_PROC(const char*,SDL_GetPrimarySelectionText,(void),(),return)
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SDL_DYNAPI_PROC(SDL_PropertyType,SDL_GetPropertyType,(SDL_PropertiesID a, const char *b),(a,b),return)
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SDL_DYNAPI_PROC(void,SDL_GetRGB,(Uint32 a, const SDL_PixelFormatDetails *b, const SDL_Palette *c, Uint8 *d, Uint8 *e, Uint8 *f),(a,b,c,d,e,f),)
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SDL_DYNAPI_PROC(void,SDL_GetRGBA,(Uint32 a, const SDL_PixelFormatDetails *b, const SDL_Palette *c, Uint8 *d, Uint8 *e, Uint8 *f, Uint8 *g),(a,b,c,d,e,f,g),)
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