diff --git a/build-scripts/wikiheaders.pl b/build-scripts/wikiheaders.pl index 6de0518d1..96d04edf4 100755 --- a/build-scripts/wikiheaders.pl +++ b/build-scripts/wikiheaders.pl @@ -859,20 +859,33 @@ while (my $d = readdir(DH)) { next; } - # We assume any `#define`s directly after the typedef are related to it: probably bitflags for an integer typedef. Even a blank line will signify an end! + # We assume any `#define`s directly after the typedef are related to it: probably bitflags for an integer typedef. + # Blank lines are allowed, anything else, even comments, are not. + my $blank_lines = 0; my $lastpos = tell(FH); my $additional_decl = ''; while () { chomp; - if (not /\A\s*\#define\s+/) { - seek(FH, $lastpos, 0); # re-read this line again next time. + + if (/\A\s*\Z/) { + $blank_lines++; + } elsif (/\A\s*\#define\s+/) { + if ($blank_lines > 0) { + while ($blank_lines > 0) { + $additional_decl .= "\n"; + push @decllines, ''; + $blank_lines--; + } + } + $additional_decl .= "\n$_"; + push @decllines, $_; + $lastpos = tell(FH); + } else { + seek(FH, $lastpos, 0); # re-read eaten lines again next time. last; } - $additional_decl .= "$_\n"; - push @decllines, $_; - $lastpos = tell(FH); } - $decl .= "\n$additional_decl" if ($additional_decl ne ''); + $decl .= $additional_decl; } else { die("Unexpected symtype $symtype"); } diff --git a/include/SDL3/SDL_audio.h b/include/SDL3/SDL_audio.h index 8e91fe7f3..323e1f360 100644 --- a/include/SDL3/SDL_audio.h +++ b/include/SDL3/SDL_audio.h @@ -85,16 +85,21 @@ extern "C" { * \sa SDL_AUDIO_ISUNSIGNED */ typedef Uint16 SDL_AudioFormat; + #define SDL_AUDIO_U8 0x0008 /**< Unsigned 8-bit samples */ #define SDL_AUDIO_S8 0x8008 /**< Signed 8-bit samples */ + #define SDL_AUDIO_S16LE 0x8010 /**< Signed 16-bit samples */ #define SDL_AUDIO_S16BE 0x9010 /**< As above, but big-endian byte order */ + #define SDL_AUDIO_S32LE 0x8020 /**< 32-bit integer samples */ #define SDL_AUDIO_S32BE 0x9020 /**< As above, but big-endian byte order */ + #define SDL_AUDIO_F32LE 0x8120 /**< 32-bit floating point samples */ #define SDL_AUDIO_F32BE 0x9120 /**< As above, but big-endian byte order */ +/* masks for different parts of SDL_AudioFormat. */ #define SDL_AUDIO_MASK_BITSIZE (0xFF) #define SDL_AUDIO_MASK_FLOAT (1<<8) #define SDL_AUDIO_MASK_BIG_ENDIAN (1<<12) diff --git a/include/SDL3/SDL_keycode.h b/include/SDL3/SDL_keycode.h index a4461903e..1eec03002 100644 --- a/include/SDL3/SDL_keycode.h +++ b/include/SDL3/SDL_keycode.h @@ -47,6 +47,7 @@ * \sa SDL_KeyCode */ typedef Sint32 SDL_Keycode; + #define SDLK_SCANCODE_MASK (1<<30) #define SDL_SCANCODE_TO_KEYCODE(X) (X | SDLK_SCANCODE_MASK) #define SDLK_UNKNOWN 0 diff --git a/include/SDL3/SDL_video.h b/include/SDL3/SDL_video.h index e47da978b..db5694ec7 100644 --- a/include/SDL3/SDL_video.h +++ b/include/SDL3/SDL_video.h @@ -131,6 +131,7 @@ typedef struct SDL_Window SDL_Window; * \sa SDL_GetWindowFlags */ typedef Uint32 SDL_WindowFlags; + #define SDL_WINDOW_FULLSCREEN 0x00000001U /**< window is in fullscreen mode */ #define SDL_WINDOW_OPENGL 0x00000002U /**< window usable with OpenGL context */ #define SDL_WINDOW_OCCLUDED 0x00000004U /**< window is occluded */ @@ -155,6 +156,7 @@ typedef Uint32 SDL_WindowFlags; #define SDL_WINDOW_TRANSPARENT 0x40000000U /**< window with transparent buffer */ #define SDL_WINDOW_NOT_FOCUSABLE 0x80000000U /**< window should not be focusable */ + /** * Used to indicate that you don't care what the window position is. *