Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms.

Added SDL_GameControllerRumble() and SDL_JoystickRumble() for simple force feedback outside of the SDL haptics API
This commit is contained in:
Sam Lantinga 2018-08-09 16:00:17 -07:00
parent ba90412cda
commit d2042e1ed4
53 changed files with 6827 additions and 1367 deletions

View file

@ -36,7 +36,7 @@
#include "../SDL_joystick_c.h"
#include "../../events/SDL_keyboard_c.h"
#include "../../core/android/SDL_android.h"
#include "../steam/SDL_steamcontroller.h"
#include "../hidapi/SDL_hidapijoystick_c.h"
#include "android/keycodes.h"
@ -69,7 +69,6 @@ static SDL_joylist_item * JoystickByDeviceId(int device_id);
static SDL_joylist_item *SDL_joylist = NULL;
static SDL_joylist_item *SDL_joylist_tail = NULL;
static int numjoysticks = 0;
static int instance_counter = 0;
/* Public domain CRC implementation adapted from:
@ -326,7 +325,6 @@ Android_OnHat(int device_id, int hat_id, int x, int y)
int
Android_AddJoystick(int device_id, const char *name, const char *desc, int vendor_id, int product_id, SDL_bool is_accelerometer, int button_mask, int naxes, int nhats, int nballs)
{
const Uint16 BUS_BLUETOOTH = 0x05;
SDL_joylist_item *item;
SDL_JoystickGUID guid;
Uint16 *guid16 = (Uint16 *)guid.data;
@ -344,7 +342,14 @@ Android_AddJoystick(int device_id, const char *name, const char *desc, int vendo
if (JoystickByDeviceId(device_id) != NULL || name == NULL) {
return -1;
}
#ifdef SDL_JOYSTICK_HIDAPI
if (HIDAPI_IsDevicePresent(vendor_id, product_id)) {
/* The HIDAPI driver is taking care of this device */
return -1;
}
#endif
#ifdef DEBUG_JOYSTICK
SDL_Log("Joystick: %s, descriptor %s, vendor = 0x%.4x, product = 0x%.4x, %d axes, %d hats\n", name, desc, vendor_id, product_id, naxes, nhats);
#endif
@ -378,7 +383,7 @@ Android_AddJoystick(int device_id, const char *name, const char *desc, int vendo
/* We only need 16 bits for each of these; space them out to fill 128. */
/* Byteswap so devices get same GUID on little/big endian platforms. */
*guid16++ = SDL_SwapLE16(BUS_BLUETOOTH);
*guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_BLUETOOTH);
*guid16++ = 0;
if (vendor_id && product_id) {
@ -424,7 +429,7 @@ Android_AddJoystick(int device_id, const char *name, const char *desc, int vendo
item->naxes = naxes;
item->nhats = nhats;
item->nballs = nballs;
item->device_instance = instance_counter++;
item->device_instance = SDL_GetNextJoystickInstanceID();
if (SDL_joylist_tail == NULL) {
SDL_joylist = SDL_joylist_tail = item;
} else {
@ -435,7 +440,7 @@ Android_AddJoystick(int device_id, const char *name, const char *desc, int vendo
/* Need to increment the joystick count before we post the event */
++numjoysticks;
SDL_PrivateJoystickAdded(numjoysticks - 1);
SDL_PrivateJoystickAdded(item->device_instance);
#ifdef DEBUG_JOYSTICK
SDL_Log("Added joystick %s with device_id %d", name, device_id);
@ -492,104 +497,29 @@ Android_RemoveJoystick(int device_id)
}
static SDL_bool SteamControllerConnectedCallback(const char *name, SDL_JoystickGUID guid, int *device_instance)
static void ANDROID_JoystickDetect();
static int
ANDROID_JoystickInit(void)
{
SDL_joylist_item *item;
item = (SDL_joylist_item *)SDL_calloc(1, sizeof (SDL_joylist_item));
if (item == NULL) {
return SDL_FALSE;
}
*device_instance = item->device_instance = instance_counter++;
item->device_id = -1;
item->name = SDL_strdup(name);
item->guid = guid;
SDL_GetSteamControllerInputs(&item->nbuttons,
&item->naxes,
&item->nhats);
item->m_bSteamController = SDL_TRUE;
if (SDL_joylist_tail == NULL) {
SDL_joylist = SDL_joylist_tail = item;
} else {
SDL_joylist_tail->next = item;
SDL_joylist_tail = item;
}
/* Need to increment the joystick count before we post the event */
++numjoysticks;
SDL_PrivateJoystickAdded(numjoysticks - 1);
return SDL_TRUE;
}
static void SteamControllerDisconnectedCallback(int device_instance)
{
SDL_joylist_item *item = SDL_joylist;
SDL_joylist_item *prev = NULL;
while (item != NULL) {
if (item->device_instance == device_instance) {
break;
}
prev = item;
item = item->next;
}
if (item == NULL) {
return;
}
if (item->joystick) {
item->joystick->hwdata = NULL;
}
if (prev != NULL) {
prev->next = item->next;
} else {
SDL_assert(SDL_joylist == item);
SDL_joylist = item->next;
}
if (item == SDL_joylist_tail) {
SDL_joylist_tail = prev;
}
/* Need to decrement the joystick count before we post the event */
--numjoysticks;
SDL_PrivateJoystickRemoved(item->device_instance);
SDL_free(item->name);
SDL_free(item);
}
int
SDL_SYS_JoystickInit(void)
{
SDL_SYS_JoystickDetect();
ANDROID_JoystickDetect();
if (SDL_GetHintBoolean(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, SDL_TRUE)) {
/* Default behavior, accelerometer as joystick */
Android_AddJoystick(ANDROID_ACCELEROMETER_DEVICE_ID, ANDROID_ACCELEROMETER_NAME, ANDROID_ACCELEROMETER_NAME, 0, 0, SDL_TRUE, 0, 3, 0, 0);
}
SDL_InitSteamControllers(SteamControllerConnectedCallback,
SteamControllerDisconnectedCallback);
return (numjoysticks);
return 0;
}
int
SDL_SYS_NumJoysticks(void)
static int
ANDROID_JoystickGetCount(void)
{
return numjoysticks;
}
void
SDL_SYS_JoystickDetect(void)
static void
ANDROID_JoystickDetect(void)
{
/* Support for device connect/disconnect is API >= 16 only,
* so we poll every three seconds
@ -600,8 +530,6 @@ SDL_SYS_JoystickDetect(void)
timeout = SDL_GetTicks() + 3000;
Android_JNI_PollInputDevices();
}
SDL_UpdateSteamControllers();
}
static SDL_joylist_item *
@ -635,7 +563,7 @@ JoystickByDeviceId(int device_id)
}
/* Joystick not found, try adding it */
SDL_SYS_JoystickDetect();
ANDROID_JoystickDetect();
while (item != NULL) {
if (item->device_id == device_id) {
@ -647,26 +575,26 @@ JoystickByDeviceId(int device_id)
return NULL;
}
/* Function to get the device-dependent name of a joystick */
const char *
SDL_SYS_JoystickNameForDeviceIndex(int device_index)
static const char *
ANDROID_JoystickGetDeviceName(int device_index)
{
return JoystickByDevIndex(device_index)->name;
}
/* Function to perform the mapping from device index to the instance id for this index */
SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
static SDL_JoystickGUID
ANDROID_JoystickGetDeviceGUID(int device_index)
{
return JoystickByDevIndex(device_index)->guid;
}
static SDL_JoystickID
ANDROID_JoystickGetDeviceInstanceID(int device_index)
{
return JoystickByDevIndex(device_index)->device_instance;
}
/* Function to open a joystick for use.
The joystick to open is specified by the device index.
This should fill the nbuttons and naxes fields of the joystick structure.
It returns 0, or -1 if there is an error.
*/
int
SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
static int
ANDROID_JoystickOpen(SDL_Joystick * joystick, int device_index)
{
SDL_joylist_item *item = JoystickByDevIndex(device_index);
@ -689,14 +617,20 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
return (0);
}
/* Function to determine if this joystick is attached to the system right now */
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
static SDL_bool
ANDROID_JoystickIsAttached(SDL_Joystick *joystick)
{
return joystick->hwdata != NULL;
}
void
SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
static int
ANDROID_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
{
return SDL_Unsupported();
}
static void
ANDROID_JoystickUpdate(SDL_Joystick * joystick)
{
SDL_joylist_item *item = (SDL_joylist_item *) joystick->hwdata;
@ -704,11 +638,6 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
return;
}
if (item->m_bSteamController) {
SDL_UpdateSteamController(joystick);
return;
}
if (item->is_accelerometer) {
int i;
Sint16 value;
@ -729,9 +658,8 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
}
}
/* Function to close a joystick after use */
void
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
static void
ANDROID_JoystickClose(SDL_Joystick * joystick)
{
SDL_joylist_item *item = (SDL_joylist_item *) joystick->hwdata;
if (item) {
@ -739,9 +667,8 @@ SDL_SYS_JoystickClose(SDL_Joystick * joystick)
}
}
/* Function to perform any system-specific joystick related cleanup */
void
SDL_SYS_JoystickQuit(void)
static void
ANDROID_JoystickQuit(void)
{
/* We don't have any way to scan for joysticks at init, so don't wipe the list
* of joysticks here in case this is a reinit.
@ -759,28 +686,24 @@ SDL_SYS_JoystickQuit(void)
SDL_joylist = SDL_joylist_tail = NULL;
numjoysticks = 0;
instance_counter = 0;
#endif /* 0 */
SDL_QuitSteamControllers();
}
SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID(int device_index)
SDL_JoystickDriver SDL_ANDROID_JoystickDriver =
{
return JoystickByDevIndex(device_index)->guid;
}
SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
{
SDL_JoystickGUID guid;
if (joystick->hwdata != NULL) {
return ((SDL_joylist_item*)joystick->hwdata)->guid;
}
SDL_zero(guid);
return guid;
}
ANDROID_JoystickInit,
ANDROID_JoystickGetCount,
ANDROID_JoystickDetect,
ANDROID_JoystickGetDeviceName,
ANDROID_JoystickGetDeviceGUID,
ANDROID_JoystickGetDeviceInstanceID,
ANDROID_JoystickOpen,
ANDROID_JoystickIsAttached,
ANDROID_JoystickRumble,
ANDROID_JoystickUpdate,
ANDROID_JoystickClose,
ANDROID_JoystickQuit,
};
#endif /* SDL_JOYSTICK_ANDROID */