Renamed *FromInstanceID() to *FromID()

This commit is contained in:
Sam Lantinga 2024-07-14 12:06:35 -07:00
parent cad9e6ea20
commit d154b37b41
29 changed files with 62 additions and 62 deletions

View file

@ -626,7 +626,7 @@ extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetGamepadProductVersionFromID(SDL_Joysti
*
* \sa SDL_GetGamepadType
* \sa SDL_GetGamepads
* \sa SDL_GetRealGamepadInstanceType
* \sa SDL_GetRealGamepadTypeFromID
*/
extern SDL_DECLSPEC SDL_GamepadType SDLCALL SDL_GetGamepadTypeFromID(SDL_JoystickID instance_id);
@ -644,7 +644,7 @@ extern SDL_DECLSPEC SDL_GamepadType SDLCALL SDL_GetGamepadTypeFromID(SDL_Joystic
* \sa SDL_GetGamepads
* \sa SDL_GetRealGamepadType
*/
extern SDL_DECLSPEC SDL_GamepadType SDLCALL SDL_GetRealGamepadInstanceType(SDL_JoystickID instance_id);
extern SDL_DECLSPEC SDL_GamepadType SDLCALL SDL_GetRealGamepadTypeFromID(SDL_JoystickID instance_id);
/**
* Get the mapping of a gamepad.
@ -686,7 +686,7 @@ extern SDL_DECLSPEC SDL_Gamepad *SDLCALL SDL_OpenGamepad(SDL_JoystickID instance
*
* \since This function is available since SDL 3.0.0.
*/
extern SDL_DECLSPEC SDL_Gamepad *SDLCALL SDL_GetGamepadFromInstanceID(SDL_JoystickID instance_id);
extern SDL_DECLSPEC SDL_Gamepad *SDLCALL SDL_GetGamepadFromID(SDL_JoystickID instance_id);
/**
* Get the SDL_Gamepad associated with a player index.
@ -800,7 +800,7 @@ extern SDL_DECLSPEC SDL_GamepadType SDLCALL SDL_GetGamepadType(SDL_Gamepad *game
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetRealGamepadInstanceType
* \sa SDL_GetRealGamepadTypeFromID
*/
extern SDL_DECLSPEC SDL_GamepadType SDLCALL SDL_GetRealGamepadType(SDL_Gamepad *gamepad);