Don't compare pointer against '0', but NULL
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parent
1d7966df15
commit
ce5da5d579
14 changed files with 21 additions and 21 deletions
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@ -127,7 +127,7 @@ initializeTextures(SDL_Renderer *renderer)
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/* create ship texture from surface */
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ship = SDL_CreateTextureFromSurface(renderer, bmp_surface);
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if (ship == 0) {
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if (!ship) {
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fatalError("could not create ship texture");
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}
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SDL_SetTextureBlendMode(ship, SDL_BLENDMODE_BLEND);
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@ -145,7 +145,7 @@ initializeTextures(SDL_Renderer *renderer)
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}
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/* create space texture from surface */
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space = SDL_CreateTextureFromSurface(renderer, bmp_surface);
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if (space == 0) {
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if (!space) {
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fatalError("could not create space texture");
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}
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SDL_FreeSurface(bmp_surface);
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@ -117,7 +117,7 @@ initializeTexture(SDL_Renderer *renderer)
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/* convert RGBA surface to texture */
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texture = SDL_CreateTextureFromSurface(renderer, bmp_surface);
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if (texture == 0) {
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if (!texture) {
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fatalError("could not create texture");
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}
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SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
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@ -183,7 +183,7 @@ loadFont(void)
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SDL_BlitSurface(surface, NULL, converted, NULL);
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/* create our texture */
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texture = SDL_CreateTextureFromSurface(renderer, converted);
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if (texture == 0) {
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if (!texture) {
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printf("texture creation failed: %s\n", SDL_GetError());
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} else {
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/* set blend mode for our texture */
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@ -58,7 +58,7 @@ main(int argc, char *argv[])
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/* create window and renderer */
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window = SDL_CreateWindow(NULL, 0, 0, 320, 480, SDL_WINDOW_ALLOW_HIGHDPI);
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if (window == 0) {
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if (!window) {
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fatalError("Could not initialize Window");
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}
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renderer = SDL_CreateRenderer(window, -1, 0);
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@ -63,7 +63,7 @@ initializeTexture(SDL_Renderer *renderer)
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brush =
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SDL_CreateTextureFromSurface(renderer, bmp_surface);
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SDL_FreeSurface(bmp_surface);
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if (brush == 0) {
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if (!brush) {
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fatalError("could not create brush texture");
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}
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/* additive blending -- laying strokes on top of eachother makes them brighter */
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