Be clear that disabling Vulkan surface support disables the entire SDL Vulkan integration

This commit is contained in:
Sam Lantinga 2017-08-28 00:11:38 -07:00
parent 5cd1a95910
commit ce2b16445e
35 changed files with 54 additions and 59 deletions

View file

@ -42,4 +42,4 @@ Known Bugs:
Vulkan Surface Support
==============
Support for creating Vulkan surfaces is configured on by default. To disable it change the value of `SDL_VIDEO_VULKAN_SURFACE` to 0 in `SDL_config_windows`. When it is on you must install a [Vulkan SDK](https://www.lunarg.com/vulkan-sdk/) in order to build libSDL.
Support for creating Vulkan surfaces is configured on by default. To disable it change the value of `SDL_VIDEO_VULKAN` to 0 in `SDL_config_windows.h`. You must install the [Vulkan SDK](https://www.lunarg.com/vulkan-sdk/) in order to use Vulkan graphics in your application.