Bumped deployment requirements for Apple platforms

We require at least Xcode 12.2 and macOS SDK 11 to build. We support deploying to macOS 10.13, iOS 11.0, and tvOS 11.0.

This cleans up the code significantly
This commit is contained in:
Sam Lantinga 2025-01-14 09:19:39 -08:00
parent 8f8af918ba
commit cdde6dd7bb
29 changed files with 264 additions and 739 deletions

View file

@ -469,7 +469,7 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
job.cmake_arguments.extend([
"-DCMAKE_SYSTEM_NAME=iOS",
"-DCMAKE_OSX_ARCHITECTURES=\"arm64\"",
"-DCMAKE_OSX_DEPLOYMENT_TARGET=9.0",
"-DCMAKE_OSX_DEPLOYMENT_TARGET=11.0",
])
case SdlPlatform.Tvos:
if spec.xcode:
@ -477,7 +477,7 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
job.cmake_arguments.extend([
"-DCMAKE_SYSTEM_NAME=tvOS",
"-DCMAKE_OSX_ARCHITECTURES=\"arm64\"",
"-DCMAKE_OSX_DEPLOYMENT_TARGET=9.0",
"-DCMAKE_OSX_DEPLOYMENT_TARGET=11.0",
])
case SdlPlatform.MacOS:
if spec.apple_framework:
@ -486,7 +486,7 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
job.test_pkg_config = False
job.cmake_arguments.extend((
"'-DCMAKE_OSX_ARCHITECTURES=x86_64;arm64'",
"-DCMAKE_OSX_DEPLOYMENT_TARGET=10.11",
"-DCMAKE_OSX_DEPLOYMENT_TARGET=10.13",
"-DSDL_FRAMEWORK=ON",
))
job.shared_lib = SharedLibType.FRAMEWORK
@ -494,7 +494,7 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
job.clang_tidy = True
job.cmake_arguments.extend((
"-DCMAKE_OSX_ARCHITECTURES=arm64",
"-DCMAKE_OSX_DEPLOYMENT_TARGET=10.11",
"-DCMAKE_OSX_DEPLOYMENT_TARGET=10.13",
"-DCLANG_TIDY_BINARY=$(brew --prefix llvm)/bin/clang-tidy",
))
job.shared_lib = SharedLibType.DYLIB