Renamed SDL_IsAudioDevicePaused() to SDL_AudioDevicePaused()

This aligns with the SDL3 convention of removing "Is" from self-explanatory function names

Also improved some documentation in SDL_audio.h
This commit is contained in:
Sam Lantinga 2023-09-12 12:09:17 -07:00
parent c6cad07faa
commit cd633b9a88
8 changed files with 19 additions and 14 deletions

View file

@ -885,7 +885,7 @@ SDL3_0.0.0 {
SDL_LoadWAV;
SDL_PauseAudioDevice;
SDL_ResumeAudioDevice;
SDL_IsAudioDevicePaused;
SDL_AudioDevicePaused;
SDL_GetAudioStreamDevice;
SDL_ShowWindowSystemMenu;
SDL_ReadS16LE;