Renamed SDL_IsAudioDevicePaused() to SDL_AudioDevicePaused()
This aligns with the SDL3 convention of removing "Is" from self-explanatory function names Also improved some documentation in SDL_audio.h
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8 changed files with 19 additions and 14 deletions
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@ -885,7 +885,7 @@ SDL3_0.0.0 {
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SDL_LoadWAV;
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SDL_PauseAudioDevice;
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SDL_ResumeAudioDevice;
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SDL_IsAudioDevicePaused;
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SDL_AudioDevicePaused;
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SDL_GetAudioStreamDevice;
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SDL_ShowWindowSystemMenu;
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SDL_ReadS16LE;
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