SDL API renaming: SDL_surface.h

Fixes https://github.com/libsdl-org/SDL/issues/6884
This commit is contained in:
Sam Lantinga 2022-12-27 06:36:39 -08:00
parent 2db699f48e
commit cc0296c934
47 changed files with 416 additions and 362 deletions

View file

@ -82,7 +82,7 @@ int main(int argc, char **argv)
pictures[i].name = argv[i + 1];
if (pictures[i].surface == NULL) {
for (j = 0; j < num_pictures; j++) {
SDL_FreeSurface(pictures[j].surface);
SDL_DestroySurface(pictures[j].surface);
}
SDL_free(pictures);
SDL_Quit();
@ -107,7 +107,7 @@ int main(int argc, char **argv)
SDL_SetWindowPosition(window, SHAPED_WINDOW_X, SHAPED_WINDOW_Y);
if (window == NULL) {
for (i = 0; i < num_pictures; i++) {
SDL_FreeSurface(pictures[i].surface);
SDL_DestroySurface(pictures[i].surface);
}
SDL_free(pictures);
SDL_Quit();
@ -118,7 +118,7 @@ int main(int argc, char **argv)
if (renderer == NULL) {
SDL_DestroyWindow(window);
for (i = 0; i < num_pictures; i++) {
SDL_FreeSurface(pictures[i].surface);
SDL_DestroySurface(pictures[i].surface);
}
SDL_free(pictures);
SDL_Quit();
@ -138,7 +138,7 @@ int main(int argc, char **argv)
}
}
for (i = 0; i < num_pictures; i++) {
SDL_FreeSurface(pictures[i].surface);
SDL_DestroySurface(pictures[i].surface);
}
SDL_free(pictures);
SDL_DestroyRenderer(renderer);
@ -198,7 +198,7 @@ int main(int argc, char **argv)
SDL_DestroyWindow(window);
/* Free the original surfaces backing the textures. */
for (i = 0; i < num_pictures; i++) {
SDL_FreeSurface(pictures[i].surface);
SDL_DestroySurface(pictures[i].surface);
}
SDL_free(pictures);
/* Call SDL_Quit() before quitting. */