SDL API renaming: SDL_surface.h

Fixes https://github.com/libsdl-org/SDL/issues/6884
This commit is contained in:
Sam Lantinga 2022-12-27 06:36:39 -08:00
parent 2db699f48e
commit cc0296c934
47 changed files with 416 additions and 362 deletions

View file

@ -400,7 +400,7 @@ static int SW_RenderCopyEx(SDL_Renderer *renderer, SDL_Surface *surface, SDL_Tex
} else {
SDL_SetSurfaceBlendMode(src_clone, SDL_BLENDMODE_NONE);
retval = SDL_PrivateUpperBlitScaled(src_clone, srcrect, src_scaled, &scale_rect, texture->scaleMode);
SDL_FreeSurface(src_clone);
SDL_DestroySurface(src_clone);
src_clone = src_scaled;
src_scaled = NULL;
}
@ -488,14 +488,14 @@ static int SW_RenderCopyEx(SDL_Renderer *renderer, SDL_Surface *surface, SDL_Tex
SDL_SetSurfaceBlendMode(src_rotated_rgb, SDL_BLENDMODE_ADD);
/* Renderer scaling, if needed */
retval = Blit_to_Screen(src_rotated_rgb, NULL, surface, &tmp_rect, scale_x, scale_y, texture->scaleMode);
SDL_FreeSurface(src_rotated_rgb);
SDL_DestroySurface(src_rotated_rgb);
}
}
}
SDL_FreeSurface(mask_rotated);
SDL_DestroySurface(mask_rotated);
}
if (src_rotated != NULL) {
SDL_FreeSurface(src_rotated);
SDL_DestroySurface(src_rotated);
}
}
}
@ -504,10 +504,10 @@ static int SW_RenderCopyEx(SDL_Renderer *renderer, SDL_Surface *surface, SDL_Tex
SDL_UnlockSurface(src);
}
if (mask != NULL) {
SDL_FreeSurface(mask);
SDL_DestroySurface(mask);
}
if (src_clone != NULL) {
SDL_FreeSurface(src_clone);
SDL_DestroySurface(src_clone);
}
return retval;
}
@ -645,9 +645,9 @@ static void SetDrawState(SDL_Surface *surface, SW_DrawStateCache *drawstate)
clip_rect.w = cliprect->w;
clip_rect.h = cliprect->h;
SDL_IntersectRect(viewport, &clip_rect, &clip_rect);
SDL_SetClipRect(surface, &clip_rect);
SDL_SetSurfaceClipRect(surface, &clip_rect);
} else {
SDL_SetClipRect(surface, drawstate->viewport);
SDL_SetSurfaceClipRect(surface, drawstate->viewport);
}
drawstate->surface_cliprect_dirty = SDL_FALSE;
}
@ -694,8 +694,8 @@ static int SW_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cmd, vo
const Uint8 b = cmd->data.color.b;
const Uint8 a = cmd->data.color.a;
/* By definition the clear ignores the clip rect */
SDL_SetClipRect(surface, NULL);
SDL_FillRect(surface, NULL, SDL_MapRGBA(surface->format, r, g, b, a));
SDL_SetSurfaceClipRect(surface, NULL);
SDL_FillSurfaceRect(surface, NULL, SDL_MapRGBA(surface->format, r, g, b, a));
drawstate.surface_cliprect_dirty = SDL_TRUE;
break;
}
@ -777,7 +777,7 @@ static int SW_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cmd, vo
}
if (blend == SDL_BLENDMODE_NONE) {
SDL_FillRects(surface, verts, count, SDL_MapRGBA(surface->format, r, g, b, a));
SDL_FillSurfaceRects(surface, verts, count, SDL_MapRGBA(surface->format, r, g, b, a));
} else {
SDL_BlendFillRects(surface, verts, count, blend, r, g, b, a);
}
@ -839,7 +839,7 @@ static int SW_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cmd, vo
SDL_SetSurfaceBlendMode(tmp, blendmode);
SDL_BlitSurface(tmp, NULL, surface, dstrect);
SDL_FreeSurface(tmp);
SDL_DestroySurface(tmp);
/* No need to set back r/g/b/a/blendmode to 'src' since it's done in PrepTextureForCopy() */
}
} else {
@ -980,7 +980,7 @@ static void SW_DestroyTexture(SDL_Renderer *renderer, SDL_Texture *texture)
{
SDL_Surface *surface = (SDL_Surface *)texture->driverdata;
SDL_FreeSurface(surface);
SDL_DestroySurface(surface);
}
static void SW_DestroyRenderer(SDL_Renderer *renderer)