Added miscellaneous gamepad buttons for additional macro buttons on some controllers
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7 changed files with 49 additions and 10 deletions
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@ -35,7 +35,7 @@
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#define BUTTON_MARGIN 16
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#define BUTTON_PADDING 12
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#define GAMEPAD_WIDTH 512
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#define GAMEPAD_HEIGHT 480
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#define GAMEPAD_HEIGHT 560
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#define SCREEN_WIDTH (PANEL_WIDTH + PANEL_SPACING + GAMEPAD_WIDTH + PANEL_SPACING + PANEL_WIDTH)
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#define SCREEN_HEIGHT (TITLE_HEIGHT + GAMEPAD_HEIGHT)
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@ -782,6 +782,10 @@ static const char *GetBindingInstruction(void)
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return "Press the lower paddle under your left hand";
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case SDL_GAMEPAD_BUTTON_TOUCHPAD:
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return "Press down on the touchpad";
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case SDL_GAMEPAD_BUTTON_MISC2:
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case SDL_GAMEPAD_BUTTON_MISC3:
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case SDL_GAMEPAD_BUTTON_MISC4:
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return "Press any additional button not already bound";
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case SDL_GAMEPAD_ELEMENT_AXIS_LEFTX_NEGATIVE:
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return "Move the left thumbstick to the left";
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case SDL_GAMEPAD_ELEMENT_AXIS_LEFTX_POSITIVE:
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