Sync wiki -> header

This commit is contained in:
Ryan C. Gordon 2021-11-10 16:05:03 -05:00
parent eda4c40732
commit cb4491ca60
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GPG key ID: FA148B892AB48044
5 changed files with 18 additions and 12 deletions

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@ -530,8 +530,7 @@ extern DECLSPEC int SDLCALL SDL_GetTextureScaleMode(SDL_Texture * texture,
* \param userdata the pointer to associate with the texture.
* \returns 0 on success, or -1 if the texture is not valid.
*
* \since This function is available since SDL git HEAD (in development, not
* in an official release yet).
* \since This function is available since SDL 2.0.18.
*
* \sa SDL_GetTextureUserData
*/
@ -545,8 +544,7 @@ extern DECLSPEC int SDLCALL SDL_SetTextureUserData(SDL_Texture * texture,
* \return the pointer associated with the texture, or NULL if the texture is
* not valid.
*
* \since This function is available since SDL git HEAD (in development, not
* in an official release yet).
* \since This function is available since SDL 2.0.18.
*
* \sa SDL_SetTextureUserData
*/
@ -1614,8 +1612,7 @@ extern DECLSPEC int SDLCALL SDL_RenderCopyExF(SDL_Renderer * renderer,
* \param num_indices Number of indices.
* \return 0 on success, or -1 if the operation is not supported
*
* \since This function is available since SDL git HEAD (in development, not
* in an official release yet).
* \since This function is available since SDL 2.0.18.
*
* \sa SDL_Vertex
*/
@ -1643,8 +1640,7 @@ extern DECLSPEC int SDLCALL SDL_RenderGeometry(SDL_Renderer *renderer,
* \param size_indices Index size: 1 (byte), 2 (short), 4 (int)
* \return 0 on success, or -1 if the operation is not supported
*
* \since This function is available since SDL git HEAD (in development, not
* in an official release yet).
* \since This function is available since SDL 2.0.18.
*/
extern DECLSPEC int SDLCALL SDL_RenderGeometryRaw(SDL_Renderer *renderer,
SDL_Texture *texture,
@ -1875,8 +1871,7 @@ extern DECLSPEC void *SDLCALL SDL_RenderGetMetalCommandEncoder(SDL_Renderer * re
* \param vsync 1 for on, 0 for off. All other values are reserved
* \returns a 0 int on success, or non-zero on failure
*
* \since This function is available since SDL git HEAD (in development, not
* in an official release yet).
* \since This function is available since SDL 2.0.18.
*/
extern DECLSPEC int SDLCALL SDL_RenderSetVSync(SDL_Renderer* renderer, int vsync);