Fixed bug 5235 - All internal sources should include SDL_assert.h

Ryan C. Gordon

We should really stick this in SDL_internal.h or something so it's always available.
This commit is contained in:
Sam Lantinga 2020-12-09 07:16:22 -08:00
parent 479db43058
commit cb36189692
113 changed files with 6 additions and 124 deletions

View file

@ -23,7 +23,6 @@
/* This is the game controller API for Simple DirectMedia Layer */
#include "SDL_events.h"
#include "SDL_assert.h"
#include "SDL_hints.h"
#include "SDL_timer.h"
#include "SDL_sysjoystick.h"