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Make sure output parameters are zeroed in the case of an error
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@ -849,6 +849,7 @@ int SDL_CreateWindowAndRenderer(int width, int height, SDL_WindowFlags window_fl
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*renderer = SDL_CreateRenderer(*window, NULL, 0);
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*renderer = SDL_CreateRenderer(*window, NULL, 0);
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if (!*renderer) {
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if (!*renderer) {
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SDL_DestroyWindow(*window);
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SDL_DestroyWindow(*window);
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*window = NULL;
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return -1;
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return -1;
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}
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}
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