Added SDL_PremultiplyAlpha() to premultiply alpha on a block of SDL_PIXELFORMAT_ARGB8888 pixels
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9 changed files with 109 additions and 34 deletions
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@ -854,3 +854,4 @@
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#define SDL_GameControllerHasRumble SDL_GameControllerHasRumble_REAL
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#define SDL_GameControllerHasRumbleTriggers SDL_GameControllerHasRumbleTriggers_REAL
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#define SDL_hid_ble_scan SDL_hid_ble_scan_REAL
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#define SDL_PremultiplyAlpha SDL_PremultiplyAlpha_REAL
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