Sync wiki -> header.

This commit is contained in:
Ryan C. Gordon 2021-07-14 17:07:04 -04:00
parent f8c1fc49d9
commit c88eb7a896
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GPG key ID: FA148B892AB48044
31 changed files with 635 additions and 654 deletions

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@ -188,8 +188,8 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormat
* not allocate memory for the pixel data, instead the caller provides an
* existing buffer of data for the surface to use.
*
* No copy is made of the pixel data. Pixel data is not managed
* automatically; you must free the surface before you free the pixel data.
* No copy is made of the pixel data. Pixel data is not managed automatically;
* you must free the surface before you free the pixel data.
*
* \param pixels a pointer to existing pixel data
* \param width the width of the surface
@ -226,8 +226,8 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels,
* instead of providing pixel color masks, you provide it with a predefined
* format from SDL_PixelFormatEnum.
*
* No copy is made of the pixel data. Pixel data is not managed
* automatically; you must free the surface before you free the pixel data.
* No copy is made of the pixel data. Pixel data is not managed automatically;
* you must free the surface before you free the pixel data.
*
* \param pixels a pointer to existing pixel data
* \param width the width of the surface
@ -298,7 +298,7 @@ extern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface * surface);
*
* \param surface the SDL_Surface structure to be unlocked
*
* \sa SDL_LockSurface()
* \sa SDL_LockSurface
*/
extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface * surface);
@ -545,8 +545,8 @@ extern DECLSPEC int SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface * surface,
/**
* Set the clipping rectangle for a surface.
*
* When `surface` is the destination of a blit, only the area within the
* clip rectangle is drawn into.
* When `surface` is the destination of a blit, only the area within the clip
* rectangle is drawn into.
*
* Note that blits are automatically clipped to the edges of the source and
* destination surfaces.
@ -566,8 +566,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
/**
* Get the clipping rectangle for a surface.
*
* When `surface` is the destination of a blit, only the area within the
* clip rectangle is drawn into.
* When `surface` is the destination of a blit, only the area within the clip
* rectangle is drawn into.
*
* \param surface the SDL_Surface structure representing the surface to be
* clipped
@ -618,8 +618,8 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface
* Copy an existing surface to a new surface of the specified format enum.
*
* This function operates just like SDL_ConvertSurface(), but accepts an
* SDL_PixelFormatEnum value instead of an SDL_PixelFormat structure. As
* such, it might be easier to call but it doesn't have access to palette
* SDL_PixelFormatEnum value instead of an SDL_PixelFormat structure. As such,
* it might be easier to call but it doesn't have access to palette
* information for the destination surface, in case that would be important.
*
* \param src the existing SDL_Surface structure to convert
@ -768,8 +768,8 @@ extern DECLSPEC int SDLCALL SDL_FillRects
/**
* Perform a fast blit from the source surface to the destination surface.
*
* SDL_UpperBlit() has been replaced by SDL_BlitSurface(), which is merely
* a macro for this function with a less confusing name.
* SDL_UpperBlit() has been replaced by SDL_BlitSurface(), which is merely a
* macro for this function with a less confusing name.
*
* \sa SDL_BlitSurface
*/
@ -868,7 +868,8 @@ extern DECLSPEC void SDLCALL SDL_SetYUVConversionMode(SDL_YUV_CONVERSION_MODE mo
extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionMode(void);
/**
* Get the YUV conversion mode, returning the correct mode for the resolution when the current conversion mode is SDL_YUV_CONVERSION_AUTOMATIC
* Get the YUV conversion mode, returning the correct mode for the resolution
* when the current conversion mode is SDL_YUV_CONVERSION_AUTOMATIC
*/
extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionModeForResolution(int width, int height);