Remove redundant casts

This commit is contained in:
Petar Popovic 2025-02-21 17:30:24 +01:00 committed by Sam Lantinga
parent 2e346d7166
commit c70f54e28b
22 changed files with 85 additions and 85 deletions

View file

@ -92,8 +92,8 @@ SDL_AppResult SDL_AppIterate(void *appstate)
/* center this one and make it grow and shrink. */
dst_rect.w = (float) texture_width + (texture_width * scale);
dst_rect.h = (float) texture_height + (texture_height * scale);
dst_rect.x = ((float) (WINDOW_WIDTH - dst_rect.w)) / 2.0f;
dst_rect.y = ((float) (WINDOW_HEIGHT - dst_rect.h)) / 2.0f;
dst_rect.x = (WINDOW_WIDTH - dst_rect.w) / 2.0f;
dst_rect.y = (WINDOW_HEIGHT - dst_rect.h) / 2.0f;
SDL_RenderTexture(renderer, texture, NULL, &dst_rect);
SDL_RenderPresent(renderer); /* put it all on the screen! */