Change return type from void to int, for functions that set an error

(SDL_SetError(), SDL_OutOfMemory(), SDL_Unsupported(), SDL_InvalidParam())

Update prototype to forward errors to generic layer, for the functions:
MoveCursor, WarpMouse, GL_DeleteContext, GetDisplayModes.

Check invalid parameter in SDL_SetTextInputRect() generic layer.
This commit is contained in:
Sylvain 2023-02-06 20:24:12 +01:00 committed by Sam Lantinga
parent 6c37d5b57f
commit c5c94a6be6
100 changed files with 472 additions and 389 deletions

View file

@ -184,21 +184,20 @@ void SDL_UDEV_Quit(void)
}
}
void SDL_UDEV_Scan(void)
int SDL_UDEV_Scan(void)
{
struct udev_enumerate *enumerate = NULL;
struct udev_list_entry *devs = NULL;
struct udev_list_entry *item = NULL;
if (_this == NULL) {
return;
return 0;
}
enumerate = _this->syms.udev_enumerate_new(_this->udev);
if (enumerate == NULL) {
SDL_UDEV_Quit();
SDL_SetError("udev_enumerate_new() failed");
return;
return SDL_SetError("udev_enumerate_new() failed");
}
_this->syms.udev_enumerate_add_match_subsystem(enumerate, "input");
@ -216,6 +215,7 @@ void SDL_UDEV_Scan(void)
}
_this->syms.udev_enumerate_unref(enumerate);
return 0;
}
SDL_bool