diff --git a/include/SDL_opengl_glext.h b/include/SDL_opengl_glext.h index bdd3efb79a..f5da65d8f2 100644 --- a/include/SDL_opengl_glext.h +++ b/include/SDL_opengl_glext.h @@ -1,3 +1,6 @@ +// SDL modified the include guard to be compatible with Mesa and Apple include guards: +// - Mesa uses: __gl_glext_h_ +// - Apple uses: __glext_h_ #if !defined(__glext_h_) && !defined(__gl_glext_h_) #define __glext_h_ 1 #define __gl_glext_h_ 1